Backward Somersault: Difference between revisions

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In ''[[Super Mario Galaxy 2]]'', this move is also used to manually dismount [[Yoshi]]; it thus prevents him from ground-pounding.
In ''[[Super Mario Galaxy 2]]'', this move is also used to manually dismount [[Yoshi]]; it thus prevents him from ground-pounding.


In ''Super Mario 3D Land'', ''Super Mario 3D World'', and the respective game style in ''Super Mario Maker 2'', this move must be charged up first by crouching, like the [[Charge jump|Power Squat Jump]] from ''[[Super Mario Bros. 2]]'', and it can also go straight up and forwards, as in ''Donkey Kong 64''.
In ''Super Mario 3D Land'', ''Super Mario 3D World'', and the ''Super Mario 3D World'' style in ''Super Mario Maker 2'', this move must be charged up first by crouching, like the [[Charge jump|Power Squat Jump]] from ''[[Super Mario Bros. 2]]'', and it can also go straight up and forwards, as in ''Donkey Kong 64''.


The move returns in ''[[Super Mario Run]]'', where characters perform it if the screen is tapped while they are on a [[Backflip Block]].
The move returns in ''[[Super Mario Run]]'', where characters perform it if the screen is tapped while they are on a [[Backflip Block]].