Northern Kremisphere: Difference between revisions

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(This looks more like how Donkey Kong Island was referred to as Donkey Kong Country a few times early on, or maybe just as shorthand for the game series up to that point, not necessarily that it was its older name in-universe; trimmed quote to relevant portion. Also that other quote didn't say where KAOS was created.)
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{{quote2|Dear [[Dixie Kong|Dixie]]<br>Gone exploring the islands with [[Donkey Kong|DK]], Back tomorrow!<br>--[[Diddy Kong|Diddy]]|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 5}}
{{quote2|Dear [[Dixie Kong|Dixie]]<br>Gone exploring the islands with [[Donkey Kong|DK]], Back tomorrow!<br>--[[Diddy Kong|Diddy]]|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 5}}
 
The '''Northern Kremisphere''' (also referred to as '''Kong Country'''<ref>''Nintendo Power'', Vol. 91, December, 1996, page 61. - "'''''Kaos Kore''' Somewhere in the Kaos Kore lurks the most menacing mechanical monster in the history of Kong Country.''"</ref>) is the main setting and the overworld of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. [[Dixie Kong]] and [[Kiddy Kong]] travel to this area in both games.
The '''Northern Kremisphere''' (formerly known as '''Kong Country'''<ref>''Nintendo Power'', Vol. 91, December, 1996, page 61. - "'''''KAOS KORE:''' Somewhere in the KAOS Kore lurks the most meancing mechanical monster in the history of Kong Country. The five levels leading to Kastle KAOS are some of the toughest stretches of terrain in the entire game. While there's not enough space to delve into each level's devious details, check out the brief strategic summaries listed below.''"</ref>) is the main setting and the overworld of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. [[Dixie Kong]] and [[Kiddy Kong]] travel to this area in both games.


==Description==
==Description==
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==History==
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
Months ago after [[Crocodile Isle]] disappears from the map,<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 4.</ref> the mainland is invaded by [[Kremling]] remnants where they build their industrial bases.<ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 54. "'''''FIRE-BALL FRENZY''' The Krem Company factory operates around the clock, and Karbine is there to ensure that the Kremlings keep their noses to the grindstone. A productive Kremling is a happy Kremling!''"</ref><ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 76. "'''''KRACK-SHOT KROC''' After the Kaos debacle at Mekanos, a subsidiary of Kremling Industries relocated to K3. Security is tight at the factory. There’s even talk about a hired gun working there.''"</ref> When [[Donkey Kong]] and [[Diddy Kong]] go missing for two days, the entire mainland is dominated by the [[Kremling Krew]] where their robotic leader, [[KAOS]], is created.<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide, page 1. "'''''DONKEY KONG, I PRESUME?:''' Not quite, Intrepid video game explorers Donkey and Diddy Kong appear to have been swallowed up by the trackless terrain of a whole new continent crawling with Kremiings. Now it's up to that daring damsel of adventure, Dixie Kong, to find the missing monkeys. But this is no solo expedition. Funky Kong has boondoggled Dixie into babysitting her cousin, the titanic toddler Kiddy Kong. At first glance. Kiddy may seem slower, clumsier and homelier than the missing link, but you'll soon appreciate the powerful play possibilities when he links up with Dixie. In the pages that follow, the pros at Nintendo Power blaze a trail through the Northern Kremisphere to provide you with complete maps, charting all the secrets of the great unknown, including how to deal with its many never-before-seen inhabitants, both friend and fiend. With this atlas of adventure, your safari will bring 'em back alive!''"</ref>
Months ago after [[Crocodile Isle]] disappears from the map,<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 4.</ref> the mainland is invaded by [[Kremling]] remnants where they build their industrial bases.<ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 54. "'''''FIRE-BALL FRENZY''' The Krem Company factory operates around the clock, and Karbine is there to ensure that the Kremlings keep their noses to the grindstone. A productive Kremling is a happy Kremling!''"</ref><ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 76. "'''''KRACK-SHOT KROC''' After the Kaos debacle at Mekanos, a subsidiary of Kremling Industries relocated to K3. Security is tight at the factory. There’s even talk about a hired gun working there.''"</ref> When [[Donkey Kong]] and [[Diddy Kong]] go missing for two days, the entire mainland is dominated by the [[Kremling Krew]] where their robotic leader, [[KAOS]], is created.


During the events of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]!'', Dixie and Kiddy travel to the Northern Kremisphere in search of DK and Diddy. They travel through many worlds and eventually discover [[Krematoa]], a secret island revealed from the depths of Northern Kremisphere's waters. Eventually, Dixie and Kiddy reach [[Kaos Kore]], where they defeat KAOS and its creator, [[King K. Rool|Baron K. Roolenstein]], and rescue Donkey Kong and Diddy. After defeating Baron K. Roolenstein a second time, Dixie and Kiddy can rescue the [[Banana Queen]], who then flies around the Northern Kremisphere map after Baron K. Roolenstein, who is riding a Hover Craft, and drops an egg on him.
During the events of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]!'', Dixie and Kiddy travel to the Northern Kremisphere in search of DK and Diddy. They travel through many worlds and eventually discover [[Krematoa]], a secret island revealed from the depths of Northern Kremisphere's waters. Eventually, Dixie and Kiddy reach [[Kaos Kore]], where they defeat KAOS and its creator, [[King K. Rool|Baron K. Roolenstein]], and rescue Donkey Kong and Diddy. After defeating Baron K. Roolenstein a second time, Dixie and Kiddy can rescue the [[Banana Queen]], who then flies around the Northern Kremisphere map after Baron K. Roolenstein, who is riding a Hover Craft, and drops an egg on him.