Time Limit: Difference between revisions

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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Due to ''[[Super Mario 3D Land]]'' lacking a score system, a [[coin]] is added to the coin count for every 10 seconds remaining instead (except for in {{world-link|8|bowser|World 8-Bowser: Part 2}} 2). It makes players lose lives a second after the on-screen limit hits zero.
Due to ''[[Super Mario 3D Land]]'' lacking a score system, a [[coin]] is added to the coin count for every 10 seconds remaining instead (except for in {{world-link|8|bowser|World 8-Bowser: Part 2}}). It makes players lose lives a second after the on-screen limit hits zero.


The time limit can be increased by collecting a [[+ Clock]]. The amount added depends on whether it is a cyan clock (10 seconds) or green clock (100 seconds) (1:40). In certain Special World courses, the time limit starts at 30 seconds, and it must be extended by collecting cyan clocks or beating certain enemies which hold cyan clocks (mostly Goombas) to keep it from expiring.
The time limit can be increased by collecting a [[+ Clock]]. The amount added depends on whether it is a cyan clock (10 seconds) or green clock (100 seconds) (1:40). In certain Special World courses, the time limit starts at 30 seconds, and it must be extended by collecting cyan clocks or beating certain enemies which hold cyan clocks (mostly Goombas) to keep it from expiring.