Miira: Difference between revisions

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{{another language}}
{{another language}}
{{distinguish|Mummy}}
{{Species-infobox
{{Species-infobox
|image=[[File:Miira Artwork.png]]
|image=[[File:Miira Artwork.png]]
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]])
}}
}}
{{distinguish|Mummy}}
[[File:DKGB Mummy.png|frame|left]]
[[File:DKGB Mummy.png|frame|left]]
'''Miira''' are undead enemies encountered in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They first and only appear in [[Stage 5-2]] of the [[Desert]]. Miira have the same behavior as [[Aqua Man]] enemies, as they shuffle continuously on a platform, changing direction after encountering a wall or the edge of said platform. [[Mario]] will lose a life if he touches their front or back sides. Miira can be stood on, then picked up and thrown at other enemies to defeat both the enemy and the Miira. A Miira can also be defeated with a [[Hammer]].
'''Miira''' are undead enemies encountered in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They first and only appear in [[Stage 5-2]] of the [[Desert]]. Miira have the same behavior as [[Aqua Man]] enemies, as they shuffle continuously on a platform, changing direction after encountering a wall or the edge of said platform. [[Mario]] will lose a life if he touches their front or back sides. Miira can be stood on, then picked up and thrown at other enemies to defeat both the enemy and the Miira. A Miira can also be defeated with a [[Hammer]].
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==References==
==References==
<references/>
<references/>
{{DK}}
{{DK}}
[[Category:Mummies]]
[[Category:Mummies]]
[[Category:Donkey Kong (Game Boy) Enemies]]
[[Category:Donkey Kong (Game Boy) Enemies]]