Time Limit: Difference between revisions
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=== ''Super Mario'' series === | === ''Super Mario'' series === | ||
==== ''Super Mario Bros.'' ==== | ==== ''Super Mario Bros.'' ==== | ||
In ''[[Super Mario Bros.]]'', one in-game count lasts 0.4 seconds, which is 24 frames in 60Hz NTSC or 20 frames in 50Hz PAL<ref>60 Hz = 60 frames per second so the number of frames in 0.4 seconds = 0.4 * 60 = 24 frames. Likewise, 0.4 * 50 = 20 frames.</ref> | In ''[[Super Mario Bros.]]'', one in-game count lasts 0.4 seconds, which is 24 frames in 60Hz NTSC or 20 frames in 50Hz PAL<ref>60 Hz = 60 frames per second so the number of frames in 0.4 seconds = 0.4 * 60 = 24 frames. Likewise, 0.4 * 50 = 20 frames.</ref> | ||
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==== ''Super Mario Bros. 3'' ==== | ==== ''Super Mario Bros. 3'' ==== | ||
In ''[[Super Mario Bros. 3]]'', most stages have a time limit of 300 seconds, due to the game having much shorter levels. [[World 6-5 (Super Mario Bros. 3)|World 6-5]], {{world-link|8|fort|World 8-Fortress}}, and {{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} are the only stages that had a time limit of 400 seconds. All of the Hammer Bros. [[Enemy Course]]s and some very short stages, such as {{world-link|2|desert|World 2-Desert}}, have a time limit of 200 seconds. | In ''[[Super Mario Bros. 3]]'', most stages have a time limit of 300 seconds, due to the game having much shorter levels. [[World 6-5 (Super Mario Bros. 3)|World 6-5]], {{world-link|8|fort|World 8-Fortress}}, and {{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} are the only stages that had a time limit of 400 seconds. All of the Hammer Bros. [[Enemy Course]]s and some very short stages, such as {{world-link|2|desert|World 2-Desert}}, have a time limit of 200 seconds. | ||
==== ''Super Mario World'' ==== | ==== ''Super Mario World'' ==== | ||
The Time Limit reappears in ''[[Super Mario World]]''. In this game, it is possible to increase a level's time limit by having [[Yoshi]] eat a [[Berry#Super_Mario_World|Green Berry]]. | The Time Limit reappears in ''[[Super Mario World]]''. In this game, it is possible to increase a level's time limit by having [[Yoshi]] eat a [[Berry#Super_Mario_World|Green Berry]]. | ||
==== ''New Super Mario Bros.'' ==== | ==== ''New Super Mario Bros.'' ==== | ||
Starting with ''[[New Super Mario Bros.]]'', time limits vary depending on the level type. Short levels have time limits of 300 seconds, most normal stages and Ghost Houses have a time limit of 400 seconds, while longer levels, fortresses and castles have a time limit of 500 seconds. | Starting with ''[[New Super Mario Bros.]]'', time limits vary depending on the level type. Short levels have time limits of 300 seconds, most normal stages and Ghost Houses have a time limit of 400 seconds, while longer levels, fortresses and castles have a time limit of 500 seconds. | ||
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==== ''New Super Mario Bros. Wii'' ==== | ==== ''New Super Mario Bros. Wii'' ==== | ||
The Time Limit reappears in ''[[New Super Mario Bros. Wii]]'', where time limits once again depend on the level type. [[World 8-Bowser's Castle (New Super Mario Bros. Wii)]] has a time limit of 700 seconds, which carries on to most other versions of [[Bowser's Castle]] in the ''New Super Mario Bros.'' series. | The Time Limit reappears in ''[[New Super Mario Bros. Wii]]'', where time limits once again depend on the level type. [[World 8-Bowser's Castle (New Super Mario Bros. Wii)]] has a time limit of 700 seconds, which carries on to most other versions of [[Bowser's Castle]] in the ''New Super Mario Bros.'' series. | ||
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==== ''Super Mario 3D Land'' ==== | ==== ''Super Mario 3D Land'' ==== | ||
In ''[[Super Mario 3D Land]]'', the icon for the Time Limit is a [[+ Clock]]. Unlike most other games, where a bonus is applied to the score based on remaining time when reaching the end of the level, a bonus is added to the [[coin]] count. | In ''[[Super Mario 3D Land]]'', the icon for the Time Limit is a [[+ Clock]]. Unlike most other games, where a bonus is applied to the score based on remaining time when reaching the end of the level, a bonus is added to the [[coin]] count. | ||
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==== ''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe'' ==== | ==== ''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe'' ==== | ||
The Time Limit reappears in ''[[New Super Mario Bros. U]]'' and ''[[New Super Mario Bros. U Deluxe]]''. | The Time Limit reappears in ''[[New Super Mario Bros. U]]'' and ''[[New Super Mario Bros. U Deluxe]]''. | ||
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==== ''Super Mario 3D World'' ==== | ==== ''Super Mario 3D World'' ==== | ||
The Time Limit reappears in ''[[Super Mario 3D World]]'', where it can be increased by collecting a [[+ Clock]], like in ''Super Mario 3D Land''. It also glows and beeps like in ''Super Mario 3D Land''. | The Time Limit reappears in ''[[Super Mario 3D World]]'', where it can be increased by collecting a [[+ Clock]], like in ''Super Mario 3D Land''. It also glows and beeps like in ''Super Mario 3D Land''. | ||
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==== ''Super Mario Maker 2'' ==== | ==== ''Super Mario Maker 2'' ==== | ||
The Time Limit reappears in ''[[Super Mario Maker 2]]''. Like previous games in the ''Super Mario Maker'' series, each in-game count lasts exactly one second. In the online multiplayer mode of this game, if the time limit reaches zero, all players restart the course in Multiplayer Co-op, while in Multiplayer Versus, it is considered a tie. | The Time Limit reappears in ''[[Super Mario Maker 2]]''. Like previous games in the ''Super Mario Maker'' series, each in-game count lasts exactly one second. In the online multiplayer mode of this game, if the time limit reaches zero, all players restart the course in Multiplayer Co-op, while in Multiplayer Versus, it is considered a tie. | ||