List of Super Mario 64 glitches: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Moved some glitches that were left behind back into the correct section (belonged in the Graphical section, not the Camera section))
Line 10: Line 10:
[[File:SM64 Booback2.png|thumb|The glitch.|100px]]
[[File:SM64 Booback2.png|thumb|The glitch.|100px]]
In order to see this, the player must have around 12 stars so the [[Boo]], who leads to the back courtyard, appears in the hallway. The player must go into the hall, and then go to the room where the painting to [[Whomp's Fortress]] is. Then, the player must walk to the left side of the room and exit and head to where the Boo is. It should be facing backwards, and the player must chase it out of the room and to the back garden. The player must then go to the castle basement and then back to the Boo's hallway. He will be facing the normal way. The player needs to go to the Whomp's Fortress room again and move to the left. Partway there, the Boo will laugh. The player has to walk out of the room and into the courtyard hallway. The [[Boo]] should have disappeared. Then, the player must go to the door that leads to the courtyard and position Mario so he looks to the right in camera center mode. Behind the door, a Boo should be floating in the middle of nowhere.
In order to see this, the player must have around 12 stars so the [[Boo]], who leads to the back courtyard, appears in the hallway. The player must go into the hall, and then go to the room where the painting to [[Whomp's Fortress]] is. Then, the player must walk to the left side of the room and exit and head to where the Boo is. It should be facing backwards, and the player must chase it out of the room and to the back garden. The player must then go to the castle basement and then back to the Boo's hallway. He will be facing the normal way. The player needs to go to the Whomp's Fortress room again and move to the left. Partway there, the Boo will laugh. The player has to walk out of the room and into the courtyard hallway. The [[Boo]] should have disappeared. Then, the player must go to the door that leads to the courtyard and position Mario so he looks to the right in camera center mode. Behind the door, a Boo should be floating in the middle of nowhere.
==Camera==
===={{conjecturaltext|Door Camera glitch}}====
[[File:SM64 Cameraglitch.png|thumb|100px|The camera glitch.]]
Mario must go through any castle door that is not on the first floor, and then go through that door again, but then go straight back through the door. The camera will then be stuck on the opposite side of the door.
===={{conjecturaltext|Gormless Lakitu in Bob-omb Battlefield}}====
This glitch can be done Bob-omb Battlefield. Head over to the seesaw in the middle of the course. Switch to Lakitu Cam. Start from the bottom left side. Do a wall jump so that Mario passes over the bridge to the other side. The camera will clip through the floor and will now focus from underneath Mario.
===={{conjecturaltext|Gormless Lakitu in Dire, Dire Docks}}====
This glitch can be done in [[Dire, Dire Docks]] and it involves the camera. Set it to Lakitu Cam. Head over to the top of the water in the first area. Swim over to the wall directly above the passage that leads to the the second area. Mario should still be swimming at the surface. When Mario touches the wall the camera will move out of bounds for absolutely no reason. When Mario stops touching the wall the camera will return to normal.
===={{conjecturaltext|Invisible Cannon}}====
To do this glitch the player must enter a cannon and press {{button|n64|A}} on the first frame of the cannon viewfinder. The viewfinder will not show up and the camera will pan out of the cannon as if Mario was standing in that spot and reveal that the cannon is invisible and Mario is nowhere to be seen. The camera can be controlled and rotated around. This glitch ends when the cannon is used.<ref>[https://www.youtube.com/watch?v=48Slecuy_kA YouTube video of cannon camera glitch]</ref>
===={{conjecturaltext|Mysterious Star Camera Panning}}====
This glitch works on every red coin star in the game, excepting the one in [[Big Boo's Haunt]]. It can be done in every course in the game, excepting the [[Princess's Secret Slide]]. The glitch is that after pausing the game while certain stars appear, the camera does a mysterious pan-in effect while on the pause screen.
===={{conjecturaltext|Star/Death Camera glitch}}====
If the platform under Mario moves during his star collection or death animation, the camera will not catch up. For example, Mario losing all his health on the rotating platform of [[Lethal Lava Land]], collecting the 100 [[coin]]s star (or a cloned star) on a [[Donut Lift]] in [[Rainbow Ride]], or collecting a star on a Magic Carpet.
===={{conjecturaltext|[[Wing Cap]] Camera Glitch}}====
To do this glitch grab a [[Wing Cap]]. Mario should do a [[Triple Jump]] and hit a fence just as he is about to fly. If it works Mario will be moving on the ground with the camera somewhat closer to Mario and moving around smoothly. Every movement by Mario is followed closely by the camera. The C Buttons only move the camera temporarily. Several things undo this glitch, which are: getting knocked back, using a cannon, flying and landing, getting thrown, riding a shell, burning, getting squished while standing still, swimming, tornadoes, and leaving the course.<ref>[https://www.youtube.com/watch?v=4pqQQxL6W8s YouTube video of Wing Cap Camera glitch]</ref>


==={{conjecturaltext|[[Fly Guy]] Size Manipulation}}===
==={{conjecturaltext|[[Fly Guy]] Size Manipulation}}===
Line 68: Line 45:
This glitch occurs in [[Lethal Lava Land]]. Mario should be on a shell for this to work. If the game is in fixed camera mode, and the camera is fixed at a spot where Mr. I can be seen, but will be off screen if Mario moves. If the Mr. I is killed, but the player moves Mario so the fixed camera cannot show the death animation, the eye of the Mr. I will hover around Mario for small amount of time and will move in various ways.<ref>[https://www.youtube.com/watch?v=JGP6vFHMHxE YouTube video of Mr. I glitch]</ref>
This glitch occurs in [[Lethal Lava Land]]. Mario should be on a shell for this to work. If the game is in fixed camera mode, and the camera is fixed at a spot where Mr. I can be seen, but will be off screen if Mario moves. If the Mr. I is killed, but the player moves Mario so the fixed camera cannot show the death animation, the eye of the Mr. I will hover around Mario for small amount of time and will move in various ways.<ref>[https://www.youtube.com/watch?v=JGP6vFHMHxE YouTube video of Mr. I glitch]</ref>


==Camera==
===={{conjecturaltext|Door Camera glitch}}====
[[File:SM64 Cameraglitch.png|thumb|100px|The camera glitch.]]
Mario must go through any castle door that is not on the first floor, and then go through that door again, but then go straight back through the door. The camera will then be stuck on the opposite side of the door.
===={{conjecturaltext|Gormless Lakitu in Bob-omb Battlefield}}====
This glitch can be done Bob-omb Battlefield. Head over to the seesaw in the middle of the course. Switch to Lakitu Cam. Start from the bottom left side. Do a wall jump so that Mario passes over the bridge to the other side. The camera will clip through the floor and will now focus from underneath Mario.
===={{conjecturaltext|Gormless Lakitu in Dire, Dire Docks}}====
This glitch can be done in [[Dire, Dire Docks]] and it involves the camera. Set it to Lakitu Cam. Head over to the top of the water in the first area. Swim over to the wall directly above the passage that leads to the the second area. Mario should still be swimming at the surface. When Mario touches the wall the camera will move out of bounds for absolutely no reason. When Mario stops touching the wall the camera will return to normal.
===={{conjecturaltext|Invisible Cannon}}====
To do this glitch the player must enter a cannon and press {{button|n64|A}} on the first frame of the cannon viewfinder. The viewfinder will not show up and the camera will pan out of the cannon as if Mario was standing in that spot and reveal that the cannon is invisible and Mario is nowhere to be seen. The camera can be controlled and rotated around. This glitch ends when the cannon is used.<ref>[https://www.youtube.com/watch?v=48Slecuy_kA YouTube video of cannon camera glitch]</ref>
===={{conjecturaltext|Mysterious Star Camera Panning}}====
This glitch works on every red coin star in the game, excepting the one in [[Big Boo's Haunt]]. It can be done in every course in the game, excepting the [[Princess's Secret Slide]]. The glitch is that after pausing the game while certain stars appear, the camera does a mysterious pan-in effect while on the pause screen.
===={{conjecturaltext|Star/Death Camera glitch}}====
If the platform under Mario moves during his star collection or death animation, the camera will not catch up. For example, Mario losing all his health on the rotating platform of [[Lethal Lava Land]], collecting the 100 [[coin]]s star (or a cloned star) on a [[Donut Lift]] in [[Rainbow Ride]], or collecting a star on a Magic Carpet.
===={{conjecturaltext|[[Wing Cap]] Camera Glitch}}====
To do this glitch grab a [[Wing Cap]]. Mario should do a [[Triple Jump]] and hit a fence just as he is about to fly. If it works Mario will be moving on the ground with the camera somewhat closer to Mario and moving around smoothly. Every movement by Mario is followed closely by the camera. The C Buttons only move the camera temporarily. Several things undo this glitch, which are: getting knocked back, using a cannon, flying and landing, getting thrown, riding a shell, burning, getting squished while standing still, swimming, tornadoes, and leaving the course.<ref>[https://www.youtube.com/watch?v=4pqQQxL6W8s YouTube video of Wing Cap Camera glitch]</ref>