Kong Roll: Difference between revisions
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[[File:Roll-DKCR.png|thumb|250px|right|The Kongs perform the Kong Roll.]] | [[File:Roll-DKCR.png|thumb|250px|right|The Kongs perform the Kong Roll.]] | ||
The '''Kong Roll'''<ref name="DKCTF quick guide">''Donkey Kong Country: Tropical Freeze'' quick guide, which comes packed with the game</ref> is a special move that can be performed by [[Donkey Kong]] and [[Diddy Kong]] in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. The move can only be executed when Diddy Kong is mounted on Donkey Kong's back. By utilizing the {{button|wii|Wiimote}} and {{button|wii|Nunchuk}} (or just {{button|wii|Wiimote}} when using the horizontal control scheme), Donkey Kong begins by performing a [[ | The '''Kong Roll'''<ref name="DKCTF quick guide">''Donkey Kong Country: Tropical Freeze'' quick guide, which comes packed with the game</ref> is a special move that can be performed by [[Donkey Kong]] and [[Diddy Kong]] in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. In ''[[Donkey Kong Country: Tropical Freeze]]'', the Kong Roll can also be executed with [[Dixie Kong]] or [[Cranky Kong]], as they enter partnership with DK in this game. | ||
The move can only be executed when Diddy Kong is mounted on Donkey Kong's back. By utilizing the {{button|wii|Wiimote}} and {{button|wii|Nunchuk}} (or just {{button|wii|Wiimote}} when using the horizontal control scheme), Donkey Kong begins by performing a [[Roll Attack|roll attack]]. As he rolls, Diddy runs along on top of Donkey Kong to keep his progress. Like the barrel roll and [[cartwheel]], the move can be used to cross over gaps, eliminate most enemies in the [[Kong]]s' path, and increase speed, but unlike those signature moves, the Kong Roll proceeds as long as the player shakes the {{button|wii|Wiimote}} and the {{button|wii|Nunchuk}} ({{button|wii|Wiimote}} only for horizontal mode) to move. | |||
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==Trivia== | ==Trivia== |