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'''Yasunori Mitsuda''' is a video game composer from Procyon Studio who is known for his compositions of ''Chrono | '''Yasunori Mitsuda''' is a video game composer from Procyon Studio who is known for his compositions of the ''{{wp|Chrono (series)|Chrono}}'', ''{{wp|Inazuma Eleven}}'', and ''{{wp|Xeno (series)|Xeno}}'' series. He first started composing video game music after joining [[Square]] (now [[Square Enix]]) in 1992. Along with composing video game music, he sometimes worked as a sound engineer in some games.<ref>[http://www.vgmonline.net/yasunorimitsudainterview/]</ref> | ||
In 1998, Mitsuda worked as a composer for ''[[Mario Party]]'', along with [[Kenta Nagata]] and [[Koji Kondo]]{{ref needed}} (the latter two were not on the credits of ''Mario Party''). He would later be a co-composer of ''[[Mario Party 2]]''. Other than first two ''Mario Party'' games, he arranged some themes of past Nintendo games in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. | In 1998, Mitsuda worked as a composer for ''[[Mario Party]]'', along with [[Kenta Nagata]] and [[Koji Kondo]]{{ref needed}} (the latter two were not on the credits of ''Mario Party''). He would later be a co-composer of ''[[Mario Party 2]]''. Other than first two ''Mario Party'' games, he arranged some themes of past Nintendo games in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. |