List of Donkey Kong Country 2: Diddy's Kong Quest glitches: Difference between revisions

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==Glitches==
==Glitches==
===Castle Crush Glitch===
===Castle Crush Glitch===
{{Glitch}}
[[Image:Castle_Crush_Glitch.png|thumb|right|Two examples of the glitch's effects.]]
[[Image:Castle_Crush_Glitch.png|thumb|right|Two examples of the glitch's effects.]]
{{Glitch}}
The [[Castle Crush]] glitch has become infamous among fans as the series' most fatal glitch. For players brave enough to try it, enter Castle Crush with [[Diddy Kong]] as the lead character ([[Dixie Kong|Dixie]] is optional but cannot be the lead character). Pick up the first DK Barrel and hold it against a wall. Drop the barrel and quickly pick it up again; if done correctly, the barrel will break but Diddy will act as if he's still holding it. Upon throwing the "invisible barrel", various things could happen. Commonly the Rambi Barrel will appear and cause Diddy to transform into various things, including a solid black sprite of [[Kleever]] or a multi-colored [[Klubba]], to name a few. The effects are short lived though as any attempts to move will result in the game crashing.
The [[Castle Crush]] glitch has become infamous among fans as the series' most fatal glitch. For players brave enough to try it, enter Castle Crush with [[Diddy Kong]] as the lead character ([[Dixie Kong|Dixie]] is optional but cannot be the lead character). Pick up the first DK Barrel and hold it against a wall. Drop the barrel and quickly pick it up again; if done correctly, the barrel will break but Diddy will act as if he's still holding it. Upon throwing the "invisible barrel", various things could happen. Commonly the Rambi Barrel will appear and cause Diddy to transform into various things, including a solid black sprite of [[Kleever]] or a multi-colored [[Klubba]], to name a few. The effects are short lived though as any attempts to move will result in the game crashing.


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===Broken Ending Pad===
===Broken Ending Pad===


To perform this glitch, the Kongs must get to the end of [[Lava Lagoon]]. Then, they should jump on the [[Klobber]] nearby and pick up the barrel it's in and place it about an inch away from the Ending Pad. Quickly, before the enemy emerges from its barrel and attacks, the heroes need to get in position to do a [[Team Up]] move right next to the Ending Pad, but in front of the foe. As soon as the Klobber jumps out of the barrel, they must throw a monkey strait up in the air, above the Ending Pad. While the one monkey moves through the air, the Klobber will run by and hitting the monkey on the ground. That Kongs will be bounced on top of the Ending Pad, which should make the level end. However, if done correctly, the other Kong should still be in the air, messing up the game. As a result, the music will stop playing, and the heroes will still be in the level. Also, the Ending Pad will no longer work, as the group goes right though it.
To perform this glitch, the Kongs must get to the end of [[Lava Lagoon]]. Then, they should jump on the [[Klobber]] nearby and pick up the barrel it's in, placing it about an inch away from the Ending Pad. Quickly, before the enemy emerges from its barrel and attacks, the heroes need to get in position to do a [[Team Up]] move right next to the Ending Pad, but in front of the foe. As soon as the Klobber jumps out of the barrel, they must throw a monkey strait up in the air, above the Ending Pad. While the one monkey moves through the air, the Klobber runs by, hitting the monkey on the ground. That Kong is bounced on top of the Ending Pad, which should make the level end. However, if done correctly, the other Kong should still be in the air, messing up the game. As a result, the music stops playing, and the heroes are still be in the level. Also, the Ending Pad no longer works, as the group goes right though it.


===Screech Glitch===
===Screech Glitch===