Super Mario Maker 2: Difference between revisions

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===Story Mode===
===Story Mode===
In Story Mode, after [[Mario]], [[Toadette]] (referred to as "Chief" in this mode), [[Toad]] (referred to as "Taskmaster" in this mode), and several other [[Toad (species)|Toads]] have just finished building [[Princess Peach]]'s [[Peach's Castle|castle]], Undodog accidentally steps on a button that causes a [[Reset Rocket]] to erase the whole castle. As such, Mario needs to collect coins to rebuild it. To earn coins, the player can play through a total of 120 official courses produced by Nintendo in the form of "jobs" given by the Taskmaster. After clearing a course, Mario keeps the coins he collected in the course and is also awarded a coin payment. Some of the levels also feature Toads that need to be rescued. Other NPCs including Mr. Eraser and Undodog can also assign jobs for Mario. Like Endless Challenge, up to three extra lives can be received per job, but the current number of lives always defaults to five when entering a different job. The main hub is set in and around Peach's castle in the ''Super Mario 3D World'' style, and the player can explore more parts of the castle as they progress through the mode. Luigi, Toad, and Toadette are not playable in Story Mode. Completing all jobs rewards the player with the Robot Cap and Suit.
In Story Mode, after [[Mario]], [[Toadette]] (referred to as "Chief" in this mode), [[Toad]] (referred to as "Taskmaster" in this mode), and several other [[Toad (species)|Toads]] have just finished building [[Princess Peach]]'s [[Peach's Castle|castle]], only for Undodog to accidentally step on a button that causes a [[Reset Rocket]] to erase the whole castle. As such, Mario needs to collect coins to rebuild it. To earn coins, the player can play through a total of 120 official courses produced by Nintendo in the form of "jobs" given by the Taskmaster. After clearing a course, Mario keeps the coins he collected in the course and is also awarded a coin payment. Some of the levels also feature Toads that need to be rescued. Other NPCs including Mr. Eraser and Undodog can also assign jobs for Mario. Like Endless Challenge, up to three extra lives can be received per job, but the current number of lives always defaults to five when entering a different job. The main hub is set in and around Peach's castle in the ''Super Mario 3D World'' style, and the player can explore more parts of the castle as they progress through the mode. Luigi, Toad, and Toadette are not playable in Story Mode. Completing all jobs rewards the player with the Robot Cap and Suit.
====Characters====
====Characters====
*[[Mario]]
*[[Mario]]
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|[[File:SMM2-SMB-SMB2Mushroom.png|50px]]
|[[File:SMM2-SMB-SMB2Mushroom.png|50px]]
|style="background:silver;"colspan=4|''N/A''
|style="background:silver;"colspan=4|''N/A''
|A power-up that transforms players into their ''[[Super Mario Bros. 2]]'' [[SMB2 Mario|forms]], allowing them to ride, grab, and throw enemies, as well as being able to perform [[charge jump]]s.
|A power-up that transforms players into their ''[[Super Mario Bros. 2]]'' [[SMB2 Mario|forms]], allowing them to ride, grab, and throw enemies, as well as being able to perform [[Crouching High Jump|charge jump]]s.
|-
|-
|{{SMM2 modifiers|'''[[Frog Suit]]'''{{footnote|main|2}}|mushroom=2|wings=1|parachute=1}}
|{{SMM2 modifiers|'''[[Frog Suit]]'''{{footnote|main|2}}|mushroom=2|wings=1|parachute=1}}
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*The Angry Sun will start attacking the player much earlier, and can damage them even before attacking.
*The Angry Sun will start attacking the player much earlier, and can damage them even before attacking.
*The water has a clearer, translucent blue color.
*The water has a clearer, translucent blue color.
*Hitting enemies like [[Spiny]]s and [[Piranha Plant]]s while sliding down slopes no longer damages the player.
*Hitting enemies like [[Spiny|Spinies]] and [[Piranha Plant]]s while sliding down slopes no longer damages the player.
*[[Blooper]]s and [[Blooper Nanny|Blooper Nannies]] can rise out of water, instead of stopping at the top.
*[[Blooper]]s and [[Blooper Nanny|Blooper Nannies]] can rise out of water, instead of stopping at the top.
*[[Boom Boom]] now flies off-screen with the stomped sprite when he is defeated instead of exploding and leaving a [[Magic Ball]] behind.
*[[Boom Boom]] now flies off-screen with the stomped sprite when he is defeated instead of exploding and leaving a [[Magic Ball]] behind.
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