Super Mario Bros.: Difference between revisions

→‎Alternate versions and re-releases: Added the Wii and Wii U game sizes.
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(→‎Alternate versions and re-releases: Added the Wii and Wii U game sizes.)
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The game's levels have a [[Time Limit|time limit]] in the upper right, which counts down, with the background music speeding up when going below 100. If it reaches 000, the game declares "Time Up", and Mario loses a life. However, the in-game timer runs much faster than in real life; 400 seconds on the timer, which is the default when starting most of the levels, is 160 seconds in real time. The timer countdown speed is the same across NTSC and PAL versions.
The game's levels have a [[Time Limit|time limit]] in the upper right, which counts down, with the background music speeding up when going below 100. If it reaches 000, the game declares "Time Up", and Mario loses a life. However, the in-game timer runs much faster than in real life; 400 seconds on the timer, which is the default when starting most of the levels, is 160 seconds in real time. The timer countdown speed is the same across NTSC and PAL versions.


''[[amiibo tap: Nintendo's Greatest Bits]]'' starts with a real time 180 second limit, which is sufficient to finish any level, presuming it is finished without deaths, and would have 32 timer seconds (15 real time seconds) to spare for any follow-up levels. For its Scene 7 (Level 8-4), this is sufficient to see the game's ending.
''[[amiibo tap: Nintendo's Greatest Bits]]'' starts with a real time 180 second limit, which is sufficient to finish any level, presuming it is finished without deaths, and would have 32 timer seconds (15 real time seconds) to spare for any follow-up levels. For its seventh scene ([[World 8-4 (Super Mario Bros.)|World 8-4]]), this is sufficient to see the game's ending.


==Characters==
==Characters==
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===Over the Flagpole===
===Over the flagpole===
{{media table
{{media table
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|file1=SMB W1-1 Glitch2.ogv
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*1997 - A special version is released as a [[Satellaview]] broadcast titled ''[[BS Super Mario Collection|BS Super Mario Collection - Dai-1-Shuu]]'', which is based on the ''Super Mario All-Stars'' version.
*1997 - A special version is released as a [[Satellaview]] broadcast titled ''[[BS Super Mario Collection|BS Super Mario Collection - Dai-1-Shuu]]'', which is based on the ''Super Mario All-Stars'' version.
*1999 - Remake released on the [[Game Boy Color]] as ''[[Super Mario Bros. Deluxe]]''. The game featured the original game's graphics but loads of additional content.
*1999 - Remake released on the [[Game Boy Color]] as ''[[Super Mario Bros. Deluxe]]''. The game featured the original game's graphics but loads of additional content.
*2001 - The original game is available as an unlockable NES game in ''[[nookipedia:Doubutsu no Mori+|Doubutsu no Mori+]]''. In Japan, it is obtainable only through the thirty [[Nintendo GameCube]] [[Memory Card]]s that were distributed as part of a sweepstakes in ''Famitsu'' magazine. In the [[nookipedia:Animal Crossing|international release]], it can only be unlocked by using a cheating device. It was likely going to be released as an [[e-Reader]] card (as were ''Ice Climber'' and ''Mario Bros.''), but a ''Super Mario Bros.'' card was never released. In the Japan-only re-release, ''Doubutsu no Mori e+'', the game is removed altogether.
*2001 - The original game is available as an unlockable NES game in ''[[nookipedia:Doubutsu no Mori+|Doubutsu no Mori+]]''. In Japan, it is obtainable only through the thirty [[Nintendo GameCube]] [[Memory Card]]s that were distributed as part of a sweepstakes in ''Famitsu'' magazine.<ref>(December 1, 2001).[https://n-styles.com/main/archives/2001/12/01-231800.php どうぶつの森+のゲーム内で遊べるファミコンソフトが判明]. ''N-Styles''. Retrieved May 4, 2024.</ref> In the [[nookipedia:Animal Crossing|international release]], it can only be unlocked by using a cheating device. It was likely going to be released as an [[e-Reader]] card (as were ''Ice Climber'' and ''Mario Bros.''), but a ''Super Mario Bros.'' card was never released. In the Japan-only re-release, ''Doubutsu no Mori e+'', the game is removed altogether.
*2003 - In celebrating 20 years of the Famicom in Japan, Nintendo ran a "Hot Mario Campaign" from November 7, 2003 to January 15, 2004, in which the prize was a special edition of ''Super Mario Bros.'' alongside a Famicom-themed [[Game Boy Advance]].<ref> (October 27, 2003).[https://dengekionline.com/data/news/2003/10/27/2b6c8d6b74ee05cd0c8d2629d3abee42.html ファミコン生誕20周年記念第2弾、「ホットマリオキャンペーン」が11月7日より開始!]. ''Dengeki Online''. Retrieved November 10, 2020.</ref><ref>Niizumi, H. (October 27, 2003). [https://www.gamespot.com/articles/nintendo-puts-original-super-mario-on-gba/1100-6077433/ Nintendo puts original Super Mario on GBA]. ''GameSpot''. Retrieved November 10, 2020.</ref>
*2003 - In celebrating 20 years of the Famicom in Japan, Nintendo ran a "Hot Mario Campaign" from November 7, 2003 to January 15, 2004, in which the prize was a special edition of ''Super Mario Bros.'' alongside a Famicom-themed [[Game Boy Advance]].<ref> (October 27, 2003).[https://dengekionline.com/data/news/2003/10/27/2b6c8d6b74ee05cd0c8d2629d3abee42.html ファミコン生誕20周年記念第2弾、「ホットマリオキャンペーン」が11月7日より開始!]. ''Dengeki Online''. Retrieved November 10, 2020.</ref><ref>Niizumi, H. (October 27, 2003). [https://www.gamespot.com/articles/nintendo-puts-original-super-mario-on-gba/1100-6077433/ Nintendo puts original Super Mario on GBA]. ''GameSpot''. Retrieved November 10, 2020.</ref>
*2004 - The original game was re-released on the [[Game Boy Advance]] as part of the NES Classics / Famicom Mini collection, celebrating 20 years of the Famicom in Japan. It was also re-released on September 13, 2005, in Japan to celebrate 20 years of the original NES game.
*2004 - The original game was re-released on the [[Game Boy Advance]] as part of the NES Classics / Famicom Mini collection, celebrating 20 years of the Famicom in Japan. It was also re-released on September 13, 2005, in Japan to celebrate 20 years of the original NES game.
*2006 - Available on the [[Wii]] as part of the [[Virtual Console]].
*2006 - Available on the [[Wii]] as part of the [[Virtual Console]]. It requires 23 [[Memory Card|blocks]] (2.9 MB) to be installed.
*2008 - Available in ''[[Super Smash Bros. Brawl]]'' as a [[Masterpiece|playable demo]].
*2008 - Available in ''[[Super Smash Bros. Brawl]]'' as a [[Masterpiece|playable demo]].
*2010 - SNES version re-released with ''[[Super Mario All-Stars Limited Edition]]''.
*2010 - SNES version re-released with ''[[Super Mario All-Stars Limited Edition]]''.
*2010 - Virtual Console port titled '''''25th Anniversary SUPER MARIO BROS.''''' with the question marks on the [[? Block]]s replaced with "25", exclusively bundled with a special, red [[Wii]].
*2010 - Virtual Console port titled '''''25th Anniversary SUPER MARIO BROS.''''' with the question marks on the [[? Block]]s replaced with "25", exclusively bundled with a special, red [[Wii]].
*2011 - Released on the [[Nintendo 3DS|3DS]] as part of the Virtual Console. It is a free download for those who purchased a 3DS before the August 12th price drop. The full release version was released on January 5, 2012, in Japan, on February 16, 2012, in North America, and on March 1, 2012, in Europe and Australia.
*2011 - Released on the [[Nintendo 3DS|3DS]] as part of the Virtual Console. It is a free download for those who purchased a 3DS before the August 12th price drop. The full release version was released on January 5, 2012, in Japan, on February 16, 2012, in North America, and on March 1, 2012, in Europe and Australia.
*2013 - Released on the [[Wii U]] as part of the [[Virtual Console]] service via the Wii U eShop in Japan on June 5 and in Europe, Australia, and North America on September. The game was also featured in ''[[NES Remix]]''.
*2013 - Released on the [[Wii U]] as part of the [[Virtual Console]] service via the Wii U eShop in Japan on June 5 and in Europe, Australia, and North America in September.  It requires 15 MB to be installed. The game was also featured in ''[[NES Remix]]''.
*2014 - Re-released in ''[[NES Remix 2]]'' as ''[[NES Remix 2#Super Luigi Bros.|Super Luigi Bros.]]'' The game was also featured in ''[[Ultimate NES Remix]]'' along with the port of ''Super Mario Bros.'', ''[[Ultimate NES Remix#Speed Mario Bros.|Speed Mario Bros.]]''
*2014 - Re-released in ''[[NES Remix 2]]'' as ''[[Super Luigi Bros.]]'' The game was also featured in ''[[Ultimate NES Remix]]'' along with the port of ''Super Mario Bros.'', ''[[Ultimate NES Remix#Speed Mario Bros.|Speed Mario Bros.]]''
*2014 - Available in ''[[Super Smash Bros. for Wii U]]'' as a playable demo.
*2014 - Available in ''[[Super Smash Bros. for Wii U]]'' as a playable demo.
*2015 - Available as a "highlight" in ''[[amiibo tap: Nintendo's Greatest Bits]]''.
*2015 - Available as a "highlight" in ''[[amiibo tap: Nintendo's Greatest Bits]]''.
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==Notes and references==
==References==
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===References===
===Citations===
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