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|cups=[[Special Cup]] | |cups=[[Special Cup]] | ||
|based_on=[[Bowser's Castle]] | |based_on=[[Bowser's Castle]] | ||
|online_play=Was never available ([[Nintendo DS|DS]]) | |online_play=Was never available ([[Nintendo DS|DS]]) | ||
|sample=[[File:MKDS-Music-BowserCastle.oga]] | |sample=[[File:MKDS-Music-BowserCastle.oga]] | ||
|map=[[File:MKDS Bowser Castle DS Map.png|140px]]<br>[[File:MKDS Bowser Castle DS layout.png]] | |map=[[File:MKDS Bowser Castle DS Map.png|140px]]<br>[[File:MKDS Bowser Castle DS layout.png]] | ||
|ghost={{ghost|DS|Ninten★ひろむ|2:19.661|[[File:Bowser MKDS record icon.png|32px|link=Bowser]][[File:MKDS Hurricane Model.png|32px|link=Hurricane (kart)|Hurricane]]}} | |||
}} | }} | ||
'''Bowser Castle''' is the third | '''Bowser Castle''' is the third course of the [[Special Cup]] in ''[[Mario Kart DS]]''. This incarnation has less Thwomps than past Bowser's Castles, with only 4, and there are no lava spouts, unlike in numerous other versions. In the background is a forest consisting of dead trees and dark mountains, as well as a fiery orange sky. It features a rotating cylindrical bridge, a small chamber with a spinning floor, and four moving platforms above a portion of a large lava pit. The entrance to the castle is very similar to [[Bowser's Castle (Mario Kart: Double Dash!!)|the one]] in ''[[Mario Kart: Double Dash!!]]''. [[Bowser]] in the [[Hurricane (kart)|Hurricane]] is the staff ghost for this course. | ||
Part of the music that plays in this course is an arrangement of [[Dark Land]]'s music from ''[[Super Mario Bros. 3]]''. Additionally, the music also includes elements from the music for [[DS Airship Fortress|Airship Fortress]]. | Part of the music that plays in this course is an arrangement of [[Dark Land]]'s music from ''[[Super Mario Bros. 3]]''. Additionally, the music also includes elements from the music for [[DS Airship Fortress|Airship Fortress]]. | ||
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Racers will then encounter two paths; crossing a rotating cylindrical bridge, or driving down to a garden below it. The bridge provides a much faster route to go through, and if they fall off, racers can simply land in the garden, but will lose some time. The garden is partially paved and have grass parts that slows them down. Afterwards, racers will drive through metal grates with a large [[Dash Panel]] ramp that launches them to the final stretch that consists of four moving platforms, allowing racers to take a right turn to the finish line. The platforms move from left to right, but aren't difficult to traverse due to their moderate speed. Heavy racers can push lighter racers off during the ending section; however, some of the path has barriers preventing them from falling. The path from the platforms to the finish line is comprised of the same metal grates from earlier. | Racers will then encounter two paths; crossing a rotating cylindrical bridge, or driving down to a garden below it. The bridge provides a much faster route to go through, and if they fall off, racers can simply land in the garden, but will lose some time. The garden is partially paved and have grass parts that slows them down. Afterwards, racers will drive through metal grates with a large [[Dash Panel]] ramp that launches them to the final stretch that consists of four moving platforms, allowing racers to take a right turn to the finish line. The platforms move from left to right, but aren't difficult to traverse due to their moderate speed. Heavy racers can push lighter racers off during the ending section; however, some of the path has barriers preventing them from falling. The path from the platforms to the finish line is comprised of the same metal grates from earlier. | ||
It is possible to dodge a [[Spiny Shell (blue)|Spiny Shell]] in this course. If the player is in 1st place while on the spinning bridge at the same time that someone fires a Spiny Shell, the racer can fall off of the bridge, causing the shell to miss the racer entirely. | It is possible to dodge a [[Spiny Shell (blue)|Spiny Shell]] in this course. If the player is in 1st place while on the spinning bridge at the same time that someone fires a Spiny Shell, the racer can fall off of the bridge, causing the shell to miss the racer entirely. | ||
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==Missions== | ==Missions== | ||
Bowser Castle | There are two [[Mario Kart DS#Missions|missions]] that take place on Bowser Castle: | ||
*'''Mission 6-1''': The player controls [[Bowser]], who must drive in reverse across the rotating bridge within 30 seconds. | |||
Mission 7-2 | *'''Mission 7-2''': The player controls [[Mario]], who must beat Bowser in a single-lap race. During this mission, barriers block off the center of the first hallway, the left route in the circular room, and the route at the end of the rotating bridge. Each [[Item Box]] contains a Star, Mushroom, or Triple Mushrooms. | ||
==Profiles== | ==Profiles== | ||
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|JapR=Kuppa Kyassuru | |JapR=Kuppa Kyassuru | ||
|JapM=Bowser Castle | |JapM=Bowser Castle | ||
| | |Fre=Château de Bowser | ||
| | |FreM=Bowser's Castle | ||
|Ger=Bowsers Festung | |||
|GerM=Bowser's Fortress | |||
|Ita=Castello di Bowser | |Ita=Castello di Bowser | ||
|ItaM=Bowser's Castle | |ItaM=Bowser's Castle | ||
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|Spa=Castillo de Bowser | |Spa=Castillo de Bowser | ||
|SpaM=Bowser's Castle | |SpaM=Bowser's Castle | ||
}} | }} | ||
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[[Category:Bowser's castles]] | [[Category:Bowser's castles]] | ||
[[Category:Volcanic areas]] | [[Category:Volcanic areas]] | ||
[[Category:Mario Kart DS race courses]] | [[Category:Mario Kart DS race courses]] | ||
[[it:Castello di Bowser (DS)]] | [[it:Castello di Bowser (DS)]] | ||
[[de:Bowsers Festung#Mario Kart DS]] | [[de:Bowsers Festung#Mario Kart DS]] |
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