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!width=25%|Controls | !width=25%|Controls | ||
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|Switch between Rotate and Slide | |Switch between Rotate and Slide (lineup phase)<br>Switch between Weapons and Items (attack phase) | ||
|{{button|switch|L}} / {{button|switch|R}} or {{button|switch|ZL}} / {{button|switch|ZR}} | |{{button|switch|L}} / {{button|switch|R}} or {{button|switch|ZL}} / {{button|switch|ZR}} | ||
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|{{button|switch|MINUS}} | |{{button|switch|MINUS}} | ||
|- | |- | ||
|Buy Time | |Buy Time (lineup phase)<br>Change Weapons (attack phase) | ||
|{{button|switch|PLUS}} | |{{button|switch|PLUS}} | ||
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===Mario's stats=== | ===Mario's stats=== | ||
<!--Find Origami King | <!--Find Origami King HP Icon--> | ||
{|class="wikitable"style="margin:auto; text-align:center" | {|class="wikitable"style="margin:auto; text-align:center" | ||
|- | |- | ||
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*Fixed an issue in Overlook Mountain in which the event of looking up at Overlook Tower would occasionally occur from the bottom of the hill. | *Fixed an issue in Overlook Mountain in which the event of looking up at Overlook Tower would occasionally occur from the bottom of the hill. | ||
</i></blockquote> | </i></blockquote> | ||
==Technical aspects== | |||
The game supports 5.1 surround. Mario's movements and attacks and all ambient noises are played on all speakers. | |||
The game is hard-locked to 30 frames per second. | |||
==Pre-release and unused content== | ==Pre-release and unused content== | ||
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==Reception== | ==Reception== | ||
===Critical response=== | ===Critical response=== | ||
''Paper Mario: The Origami King'' received generally positive reviews from critics, who praised the expansive overworld, graphics, writing, and plot, | ''Paper Mario: The Origami King'' received generally positive reviews from critics, who praised the expansive overworld, graphics, writing, and plot, though its combat system received mixed reactions, being praised for its innovation but criticized for being tedious and unrewarding. While considered an improvement over ''[[Paper Mario: Sticker Star|Sticker Star]]'' and ''[[Paper Mario: Color Splash|Color Splash]]'', it was also criticized for many of the same reasons as its predecessors: lack of originality, the absence of traditional RPG elements, and little incentive on combat. | ||
{| class="wikitable reviews" | {| class="wikitable reviews" | ||
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews | !colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews |