Mario Tennis (Nintendo 64): Difference between revisions

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Special Games is a special mode including Short Game, Tiebreaker, Ring Tournament, and Demo Mode.
Special Games is a special mode including Short Game, Tiebreaker, Ring Tournament, and Demo Mode.
====Short Game/Tiebreaker====
====Short Game/Tiebreaker====
Short Game is a multiplayer mode where the character or team must score up to 5 points (with no two point requirement) to win the match. Tiebreaker is equivalent to Short Game, except it goes up to 7 points and players must win by two points. Short Game and Tiebreaker are only for two players for a Singles Match and four players for a Doubles match, with no AI opponents.
Short Game is a multiplayer mode where the first side to score 5 points (with no two point requirement) wins the match. Tiebreaker is equivalent to Short Game, except it goes up to 7 points and players must win by two points. Short Game and Tiebreaker are only for two players for a Singles Match and four players for a Doubles match, with no AI opponents.


Both modes are the only situations two players can be the same character. The second player to select said character will have an alternate palette swap of the character. For example, if both players pick Mario, the second player to select him will have Mario in his [[Fire Mario]] outfit.
Both modes are the only situations two players can be the same character. The second player to select said character will have an alternate palette swap of the character. For example, if both players pick Mario, the second player to select him will have Mario in his [[Fire Mario]] outfit.
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==Courts==
==Courts==
Every court plays a bit differently. Each court can be selected for Exhibition matches once unlocked. Like with the characters, the courts which require the Game Boy Color version of ''Mario Tennis'' cannot be unlocked in the Virtual Console releases.
Every court plays a bit differently. Each court can be selected for Exhibition matches once unlocked. Like with the characters, the courts which require the Game Boy Color version of ''Mario Tennis'' cannot be unlocked in the Virtual Console and Nintendo Switch Online releases.
===Starter courts===
===Starter courts===
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
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|JapR=Mario Tenisu Rokujūyon
|JapR=Mario Tenisu Rokujūyon
|JapM=Mario Tennis 64
|JapM=Mario Tennis 64
|ChiS=马力欧网球64
|ChiSR=Mǎlì'ōu Wǎngqiú 64
|ChiSM=Mario Tennis 64
|ChiT=瑪利歐網球64<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiT=瑪利歐網球64<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiTR=Mǎlì'ōu Wǎngqiú 64
|ChiTR=Mǎlì'ōu Wǎngqiú 64
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==Trivia==
==Trivia==
[[File:Mario Tennis 64 No Controllers.png|200px|thumb|The screen displayed if no controllers are plugged into the Nintendo 64]]
[[File:Mario Tennis 64 No Controllers.png|200px|thumb|The screen displayed if no controllers are plugged into the Nintendo 64]]
*If the player does not have any controllers plugged into the console, a scene is displayed featuring Luigi holding a [[Nintendo 64]] controller and Waluigi holding the console itself.
*If the player does not have any controllers plugged into the console, a scene is displayed featuring Luigi holding a [[Nintendo 64]] controller and and chasing Waluigi's flying away with the console.
*In tiebreakers, the points number "0" is pronounced as "oh", whereas later ''Mario Tennis'' titles pronounce it as "zero".
*In tiebreakers, the points number "0" is pronounced as "oh", whereas later ''Mario Tennis'' titles pronounce it as "zero".
*The Toad that appears in the main menu is the most detailed model of a ''Mario'' character in a Nintendo 64 game. At 1948 triangles, the model features more polygons than even a full set of characters in a doubles match.<ref>https://twitter.com/MarioBrothBlog/status/1083098296602816513</ref>
*The Toad that appears in the main menu is the most detailed model of a ''Mario'' character in a Nintendo 64 game. At 1948 triangles, the model features more polygons than even a full set of characters in a doubles match.<ref>https://twitter.com/MarioBrothBlog/status/1083098296602816513</ref>
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