GBA Sky Garden: Difference between revisions

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(→‎Track layout comparisons: Seems self-explanatory given the above sections)
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'''Sky Garden''' is the second race course of the [[Lightning Cup]] in ''[[Mario Kart: Super Circuit]]''. The track takes place on a cobbled road atop clouds, with bridges connecting them and [[beanstalk]]s scattered around the clouds. This course has no major obstacles, although players can easily fall off of it. The [[Luigi]] [[blimp]] from [[GBA Luigi Circuit|Luigi Circuit]] can be seen in the background. A similar course with several shared names in other languages known as [[Cloudtop Cruise]] appears in ''[[Mario Kart 8]]''.
'''Sky Garden''' is the second race course of the [[Lightning Cup]] in ''[[Mario Kart: Super Circuit]]''. The track takes place on a cobbled road atop clouds, with bridges connecting them and [[beanstalk]]s scattered around the clouds. This course has no major obstacles, although players can easily fall off of it. The [[Luigi]] [[blimp]] from [[GBA Luigi Circuit|Luigi Circuit]] can be seen in the background. A similar course with several shared names in other languages known as [[Cloudtop Cruise]] appears in ''[[Mario Kart 8]]''.


Sky Garden returns as the third course of the retro Lightning Cup in ''[[Mario Kart DS]]'', in ''[[Mario Kart Tour]]'', debuting in the [[Sky Tour]], and in the [[Mario Kart 8 Deluxe – Booster Course Pass|''Mario Kart 8 Deluxe'' – Booster Course Pass]] as the third course of the [[Lucky Cat Cup]].
Sky Garden returns as the third course of the retro Lightning Cup in ''[[Mario Kart DS]]'', in ''[[Mario Kart Tour]]'', debuting in the [[Sky Tour]], and in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' as the third course of the [[Lucky Cat Cup]].


==''Mario Kart: Super Circuit''==
==''Mario Kart: Super Circuit''==
===Course layout===
===Course layout===
Sky Garden begins with an immediate left right-angled turn, followed by a more subtle left turn shortly afterwards. Players then jump over a short gap before taking a slight right, followed by another sharp left. Racers then drive down a long straightaway before reaching a left bend that takes players into a sharp U-turn to the right, before continuing to the left again to another straightaway, this one being more brief than the previous one. Players then take a reflex-angle turn and drive down a long, winding road before reaching a large bend, similar to one seen in [[SNES Donut Plains 1|Donut Plains 1]]. Also like the bend in Donut Plains 1, this takes players onto a short straightaway before taking a left turn onto another chicane, before taking a left turn, then reaching a long straightaway before crossing the finish line.
The course begins with a 90° turn to the left, the first set of [[Item Box]]es, and a slight S-bend that ends in a wide jump pad; here racers must jump over a gap in the track. There is then an inverse S-bend immediately followed by another 90° left turn and a brief straightaway. The straightaway leads into a left turn followed by a sharp right turn and another 90° left turn. Racers then drive over a short bridge that leads into a sharp left turn followed by two slight turns and another brief straightaway. After the straightaway is a U-turn to the right followed by a slight left turn and another short bridge, with the last item set on top. After two left turns and a slight right turn, racers reach one last brief straightaway; along this straightaway there is a hole in the left side of the track preceded by a jump pad. At the end of the straightaway lies the finish line.


===Shortcuts===
===Shortcuts===
There are three shortcuts in this course. One is at the beginning of the course. There is a ramp, and if the player uses a [[Dash Mushroom|mushroom]], they will fly onto a set of clouds. From there, the player can either use a mushroom to glide across the gaps or just can hop over them. The next shortcut is on the right of the small boost ramp that leads to an item. A mushroom is required to make it across. This is the shortcut used by the staff ghost. The last shortcut is right after the straight away and turn. If the player turns left there will be a huge floating cloud. Once again, the player can either use a mushroom to glide across the gaps or can hop over them.  
The first notable shortcut can be found after the first turn. The player can use a [[Dash Mushroom|Mushroom]] to drive through the off-road to the right of the track and go off a jump pad, clearing a large gap and skipping the two slight S-bends.
 
The second notable shortcut can be found at the end of the first straightaway. Instead of turning left, the player can use a Mushroom to continue driving straight through the off-road, using a jump pad to clear the gap and skip the following sharp right turn. Alternatively, they can take the left turn but use a jump pad on the inside of the sharp right turn to cut it off without using an item; this rewards the player with a lone Item Box. However, if the player does use a Mushroom when going off the latter jump pad, they can land on a later part of the track and completely skip several turns.
 
Lastly, the player can drive to the left of the track immediately after the right U-turn, where there is a cloud platform. By driving across it to the track on the other side, the player can cut off several turns without needing to use an item.


==''Mario Kart DS''==
==''Mario Kart DS''==
[[File:MKDS Sky Gardens Intro.png|thumb|left|190px|Sky Garden in ''Mario Kart DS'']]
[[File:MKDS Sky Gardens Intro.png|thumb|left|190px|Sky Garden in ''Mario Kart DS'']]
Sky Garden makes its classic course debut in ''[[Mario Kart DS]]'' as the third course of the [[Lightning Cup]], holding the distinction of being the only track to appear in the same cup twice (not counting the Extra Tracks in ''Mario Kart: Super Circuit''). There is an added shortcut in this version. After going across the small boost ramp leading to an item, the player must use a [[Dash Mushroom|Mushroom]] and hop at the exact right second to get across the large gap. The shortcut can also be done with a well placed jump over the large gap if the player is using a high acceleration kart without a Mushroom, but is very difficult to perform. This is possible in the original game, but the player will fall right over the other side no matter what. Additionally, the first shortcut has an added longer cloud in front of the original one at the gap's end. The staff ghost is [[Princess Daisy|Daisy]].
Sky Garden makes its classic course debut in ''[[Mario Kart DS]]'' as the third course of the [[Lightning Cup]], holding the distinction of being the only track to appear in the same cup twice (not counting the Extra Tracks in ''Mario Kart: Super Circuit''). There is an added shortcut in this version. After going across the small boost ramp leading to an item, the player must use a [[Dash Mushroom|Mushroom]] and hop at the exact right second to get across the large gap. The shortcut can also be done with a well placed jump over the large gap if the player is using a high acceleration kart without a Mushroom, but is very difficult to perform. This is possible in the original game, but the player will fall right over the other side no matter what. Additionally, the first shortcut has an added longer cloud in front of the original one at the gap's end. The staff ghost is [[Princess Daisy|Daisy]].
{{br|left}}


===Missions===
===Missions===
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==''Mario Kart 8 Deluxe''==
==''Mario Kart 8 Deluxe''==
[[File:MK8-Course-GBA SkyGarden.jpg|thumb|250px|Sky Garden in ''Mario Kart 8 Deluxe'']]
[[File:MK8-Course-GBA SkyGarden.jpg|thumb|250px|Sky Garden in ''Mario Kart 8 Deluxe'']]
Sky Garden returns in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] DLC for ''[[Mario Kart 8 Deluxe]]''. It is the third course of the [[Lucky Cat Cup]] released in the first wave in March 2022, nearly a month after its inclusion in ''Mario Kart Tour'', though it was revealed in gameplay form in a February 2022 Nintendo Direct prior to its addition to said game. It derives its appearance and layout from ''Mario Kart Tour'', except with orange stone tiles instead of gray and an animated cloud texture. Unlike ''Tour,'' the leaf shortcut is reflected on the minimap. Many mushroom trampolines can be seen growing from underneath the course, and several airships from [[Cloudtop Cruise]] appear in the background instead of the blimps. [[Koopa Paratroopa]]s appear as spectators on the course.
Sky Garden returns in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC for ''[[Mario Kart 8 Deluxe]]''. It is the third course of the [[Lucky Cat Cup]] released in the first wave in March 2022, nearly a month after its inclusion in ''Mario Kart Tour'', though it was revealed in gameplay form in a February 2022 Nintendo Direct prior to its addition to said game. It derives its appearance and layout from ''Mario Kart Tour'', except with orange stone tiles instead of gray and an animated cloud texture. Unlike ''Tour,'' the leaf shortcut is reflected on the minimap. Many mushroom trampolines can be seen growing from underneath the course, and several airships from [[Cloudtop Cruise]] appear in the background instead of the blimps. [[Koopa Paratroopa]]s appear as spectators on the course.


Like many other classic courses in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe'', the music has been redone with live instruments, featuring a saxophone, piano, and electric guitar lead instead of the original song's synths.
Like many other classic courses in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe'', the music has been redone with live instruments, featuring a saxophone, piano, and electric guitar lead instead of the original song's synths.
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As with all other courses from Wave 1, this course's icon and lighting were adjusted slightly in the 2.1.0 update.
As with all other courses from Wave 1, this course's icon and lighting were adjusted slightly in the 2.1.0 update.
==Track layout comparisons==
The ''Mario Kart Tour'' (and ''8 Deluxe'') layout is slightly narrowed in the X-axis compared to ''Mario Kart: Super Circuit'' (and ''DS''). The first sections through to the main jump sections are similar; the shortcut at turn 2 no longer needs a Mushroom in ''Tour'', the lead-in turn 4 into the 270° turn 5 is removed in ''Tour'' (resulting in a single turn 4), while the bounce mushroom in ''Tour'' correspond to the jump area in ''Super Circuit''.
At this point, the layouts diverge significantly. ''Tour'' skips ''Super Circuit''<nowiki>'</nowiki>s turn 7 and 8 entirely, while ''Super Circuit''{{'}}s turns 9 and 10 are merged into the much shorter turn 5. The following short left lead-in roughly correspond between turn 11 in ''Super Circuit'' and turn 6 in ''Tour'', and the following U-turn is turn 12 in ''Super Circuit'' and turn 7 in ''Tour'', although the lead-in is much shorter in ''Tour''.
The lower section is heavily simplified in ''Tour'', where the U-turn turn 8 covers what in ''Super Circuit'' is turns 13 through 17. ''Super Circuit''{{'}}s cloud shortcut that skips turn 13, is replaced in ''Tour'' by a cloud shortcut preceding turn 8. The final left jump in ''Super Circuit'' is replaced by a glider section in ''Tour''.
<gallery widths=180px heights=180px>
GBA Sky Garden track layout comparison MKSC focus.png|The ''Mario Kart: Super Circuit'' track layout superimposed over the ''Mario Kart 8 Deluxe'' track layout
GBA Sky Garden track layout comparison MK8DX focus.png|The ''Mario Kart 8 Deluxe'' track layout superimposed over the ''Mario Kart Super Circuit'' track layout
</gallery>


==Profiles==
==Profiles==