Super Mario Bros. (Game & Watch): Difference between revisions

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{{italic title}}
{{italic title}}
{{More images|sprites from the Crystal Screen and New Wide Screen versions}}
{{More images|visuals from the Crystal Screen and New Wide Screen versions}}
{{distinguish|Game & Watch: Super Mario Bros.|Super Mario Bros. (Nelsonic Game Watch)|Super Mario Bros. Watch}}
{{distinguish|Game & Watch: Super Mario Bros.|Super Mario Bros. (Nelsonic Game Watch)|Super Mario Bros. Watch|Mario Bros. (Game & Watch)}}
{{distinguish|Mario Bros. (Game & Watch)}}
{{game infobox
{{game infobox
|image=[[File:mariobrosgandwgame.jpg|250px]]<br>New Wide Screen<br>[[File:SMB G&W YM-901-S.jpg|250px]]<br>Special edition<br>[[File:Super Mario Bros YM-801 Game Front2.jpg|250px]]<br>Crystal Screen
|image=[[File:mariobrosgandwgame.jpg|250px]]<br>New Wide Screen<br>[[File:SMB G&W YM-901-S.jpg|250px]]<br>Special edition<br>[[File:Super Mario Bros YM-801 Game Front2.jpg|250px]]<br>Crystal Screen
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[[File:Mario Game & Watch.jpg|thumb|left|250px|Box art for ''Super Mario Bros.'']]
[[File:Mario Game & Watch.jpg|thumb|left|250px|Box art for ''Super Mario Bros.'']]
'''''Super Mario Bros.''''' is a [[Game & Watch]] version of the [[Super Mario Bros.|original NES game of the same name]]. It was released in 1986 as the first of the Crystal Screen series. This version is noted for its transparent screen, weak speakers, and simple sprites. [[Mario]], for example, resembles how he appeared in earlier titles such as ''[[Mario's Cement Factory]]''. The next release is the extremely rare version that comes with packaging that looks like [[Family Computer Disk System]]'s mascot Diskun, which was awarded to contestants of the ''[[Famicom Grand Prix: F1 Race]]'' tournament that was held from October 30 to December 15, 1987, in Japan.<ref>[https://pony.velvet.jp/fcdisk/fmcmdskw14.html Disk Fax service data] Retrieved 20 February 2021</ref><ref>[http://www.handheldmuseum.com/Nintendo/SMBPromo.htm The Handheld Games Museum: the "Special" ''Super Mario Bros.''] Retrieved 13 November 2010</ref><ref>[http://web.archive.org/web/20220804212505/http://www.intheattic.co.uk/special.htm In the Attic's page on the "Special" ''Super Mario Bros.''] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref> This special edition, of which only 10,000 were ever produced, was the only version available in Japan as [[Nintendo]] had discontinued releasing new Game & Watch titles there after Spring 1985. As such, it lacks the Game & Watch branding and its mold differentiates it from all other Game & Watch units. The special edition updates Mario's sprites to make him more recognizable. In 1988, this game was rereleased as part of the New Wide Screen series, which is actually an older series than the Crystal Screen series. Like the special edition, this version uses the updated sprites and has better audio, but lacks the transparent screen. A [[Mini Classics]] version that is essentially the same as the special edition and the New Wide Screen version was released in 1998.
'''''Super Mario Bros.''''' is a [[Game & Watch]] adaptation of the [[Super Mario Bros.|original NES game of the same name]]. It was released in 1986 as the first of the Crystal Screen series, with a transparent screen, weak speakers, and simple character designs compared to later rereleases. [[Mario]], for example, resembles how he appeared in earlier titles such as ''[[Mario's Cement Factory]]''. The next release is the extremely rare version that comes with packaging that looks like [[Family Computer Disk System]]'s mascot Diskun, which was awarded to contestants of the ''[[Famicom Grand Prix: F1 Race]]'' tournament that was held from October 30 to December 15, 1987, in Japan.<ref>[https://pony.velvet.jp/fcdisk/fmcmdskw14.html Disk Fax service data] Retrieved 20 February 2021</ref><ref>[http://www.handheldmuseum.com/Nintendo/SMBPromo.htm The Handheld Games Museum: the "Special" ''Super Mario Bros.''] Retrieved 13 November 2010</ref><ref>[http://web.archive.org/web/20220804212505/http://www.intheattic.co.uk/special.htm In the Attic's page on the "Special" ''Super Mario Bros.''] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref> This special edition, of which only 10,000 were ever produced, was the only version available in Japan as [[Nintendo]] had discontinued releasing new Game & Watch titles there after Spring 1985. As such, it lacks the Game & Watch branding and its mold differentiates it from all other Game & Watch units. The special edition updates Mario's design to make him more recognizable. In 1988, this game was rereleased as part of the New Wide Screen series, which is actually an older series than the Crystal Screen series. Like the special edition, this version uses the updated character design and has better audio, but lacks the transparent screen. A [[Mini Classics]] version that is essentially the same as the special edition and the New Wide Screen version was released in 1998.


The Crystal Screen version, special edition, and New Wide Screen version of ''Super Mario Bros.'' have the same gameplay. The overall plot is identical to that of the [[Nintendo Entertainment System|NES]] ''Super Mario Bros.'', but the game is shorter and simpler.
The Crystal Screen version, special edition, and New Wide Screen version of ''Super Mario Bros.'' have the same gameplay. The overall plot is identical to that of the [[Nintendo Entertainment System|NES]] ''Super Mario Bros.'', but the game itself is completely original, being shorter and simpler.
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==Gameplay==
==Gameplay==
Mario must go through eight auto-scrolling levels without falling and losing a life. When the levels are cleared, Mario must repeat them in the next loop. The second loops and onward have enemies. Further, [[Lakitu]]s toss a [[hammer]] instead of tossing [[Spiny|Spinies]], and [[Bullet Bill]]s appear randomly. There is a total of nine loops of increasing difficulty. There are two types of levels: scroll screen levels and timer screen levels. On the scroll screen levels, Mario must travel a given distance displayed on the screen. On the timer screen levels, Mario has to go through the world within a given time. Mario can also obtain [[1-Up Mushroom|1 Up Mushroom]]s and [[Super Star|Starmen]] by hitting [[platform]]s, just like in the NES version, at certain places during specific events within the game.<ref>[http://www.replacementdocs.com/download.php?view.2959 Replacement Docs - Super Mario Bros. (Wide Screen)]</ref>  
Mario must go through eight auto-scrolling levels without falling and losing a life. When the levels are cleared, Mario must repeat them in the next loop. The second loops and onward have enemies. Further, [[Lakitu]]s toss a [[hammer]] instead of tossing [[Spiny|Spinies]], and [[Bullet Bill]]s appear randomly. There is a total of nine loops of increasing difficulty. There are two types of levels: scroll screen levels and timer screen levels. On the scroll screen levels, Mario must travel a given distance displayed on the screen. On the timer screen levels, Mario has to go through the world within a given time. Mario can also obtain [[1-Up Mushroom|1 Up Mushroom]]s and [[Super Star|Starmen]] by hitting [[platform]]s, just like in the NES game, at certain places during specific events within the game.<ref>[http://www.replacementdocs.com/download.php?view.2959 Replacement Docs - Super Mario Bros. (Wide Screen)]</ref>  


The Game & Watch has a 1-bit palette (only black and white). Due to the low-powered CPU, the game does not feature [[Luigi]] or multiplayer mode. This is one of the few Game & Watch games that do not have a Game B.  
This is one of the few Game & Watch games that do not have a Game B. Unlike the NES game, this game has no multiplayer, possibly due to hardware limitations.


Holding Jump and pressing the Game button starts Mario on L3-1, with 90 distance and enemies enabled.
Holding Jump and pressing the Game button starts Mario on L3-1, with 90 distance and enemies enabled.
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Super Mario Bros. (Game and Watch) - Instruction 3.png|Image on page 17 of the Crystal Screen version's instruction manual
Super Mario Bros. (Game and Watch) - Instruction 3.png|Image on page 17 of the Crystal Screen version's instruction manual
Super Mario Bros. (Game and Watch) - Instruction 7.png|Image on page 18 of the Crystal Screen version's instruction manual
Super Mario Bros. (Game and Watch) - Instruction 7.png|Image on page 18 of the Crystal Screen version's instruction manual
SMB G&W Mini Classics Gold Version.png|Gold version (Mini Classics)
Keychaingame.jpg|Mini Classics version
SMB G&W Mini Classics Gold Version.png|Gold variant (Mini Classics)
</gallery>
</gallery>


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==Trivia==
==Trivia==
*34 years later, [[Game & Watch: Super Mario Bros.|another Game & Watch version of ''Super Mario Bros.'']] was made. However, this one is a direct port of the NES original as opposed to the more primitive gameplay of the Game & Watch game.
*34 years later, [[Game & Watch: Super Mario Bros.|another Game & Watch version of ''Super Mario Bros.'']] was made. However, this one is a direct port of the NES original.
*Princess Peach's design in the Crystal Screen edition resembles [[Princess Shokora]]'s "young princess" form.


==References==
==References==
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{{Super Mario games}}
{{Super Mario games}}
{{Game & Watch}}
{{Game & Watch}}
[[Category:Game & Watch games]]
[[Category:Super Mario Bros. (Game & Watch)|*]]
[[Category:1986 games]]
[[Category:1986 games]]
[[Category:1987 games]]
[[Category:1987 games]]
[[Category:1988 games]]
[[Category:1988 games]]
[[Category:Super Mario games]]
[[Category:Games]]
[[Category:Games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
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[[it:Super Mario Bros. (Game & Watch)]]
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