Handstand: Difference between revisions

10 bytes added ,  2 months ago
no edit summary
No edit summary
No edit summary
 
Line 1: Line 1:
[[File:MvDK NS Mario Handstand.png|thumb|''Mario vs. Donkey Kong'' Nintendo Switch artwork of Mario doing a Handstand]]
[[File:MvDK NS Mario Handstand.png|thumb|''Mario vs. Donkey Kong'' Nintendo Switch artwork of Mario doing a Handstand]]
The '''Handstand''' is a [[list of moves|special move]] that [[Mario]] uses in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]] and ''[[Mario vs. Donkey Kong]]'' by [[jump]]ing while [[crouch]]ing. Mario can use this move to perform a '''Handstand Jump''' and, when timed upon landing, a '''Handstand Double Jump''' to easily get to high places (by jumping upon landing). Mario can also do a '''Handstand Walk''' to travel slowly on his hands. Both the Handstand and Handstand Walk have the effect of harmlessly deflecting certain overhead hazards, such as [[Nitpicker]] eggs, [[Brickman]] bricks, and [[barbell]]s. In the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch remake]], [[Toad]] can also perform this move, which allows him to pass through gaps only the [[Mini-Mario]]s can fit in.
The '''Handstand''' is a [[list of moves|special move]] that [[Mario]] uses in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]] and ''[[Mario vs. Donkey Kong]]'' by [[jump]]ing while [[crouch]]ing. Mario can use this move to perform a '''Handstand Jump''' and, when timed upon landing, a '''Handstand Double Jump''' to easily get to high places (by jumping upon landing). Mario can also do a '''Handstand Walk''' to travel slowly on his hands. Both the Handstand and Handstand Walk have the effect of harmlessly deflecting certain overhead hazards, such as [[Nitpicker]] eggs, [[Brickman]] bricks, and [[barbell]]s. In the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch remake]], [[Toad]] can also perform this move, which allows him to pass through gaps only the [[Mini-Mario]]s can fit in otherwise.


In ''[[Donkey Kong 64]]'', the [[OrangStand]] is a handstand mastered by [[Lanky Kong]] and learned from one of [[Cranky Kong]]'s potions. [[OrangStand Sprint]], Lanky's barrel move, also includes him using a handstand but at high speed.
In ''[[Donkey Kong 64]]'', the [[OrangStand]] is a handstand mastered by [[Lanky Kong]] and learned from one of [[Cranky Kong]]'s potions. [[OrangStand Sprint]], Lanky's barrel move, also includes him using a handstand but at high speed.
Anonymous user