Dash Panel: Difference between revisions

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====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:MK64 Boost Pad.png|thumb|right|[[Donkey Kong]] on a Dash Zone in D.K.'s Jungle Parkway]]
[[File:MK64 Boost Pad.png|thumb|[[Donkey Kong]] on a Dash Zone in D.K.'s Jungle Parkway]]
Dash Panels, named '''Dash Zones'''<ref>''[[Mario Kart 64]]'' instruction booklet. Pages 31 and 32.</ref> and '''booster arrows''',<ref>''[[Mario Kart 64]]'' ''[[Nintendo Power]]'' Player's Guide. Pages 59 and 67.</ref> reappear in ''[[Mario Kart 64]]'' in [[N64 Royal Raceway|Royal Raceway]] and [[N64 DK's Jungle Parkway|D.K.'s Jungle Parkway]]. They appear as scrolling yellow and red arrows, and they are used to launch racers over large gaps similarly to [[cannon]]s in later games. They are larger than in ''Super Mario Kart''. Ramps that look like Dash Zones appear in [[N64 Koopa Troopa Beach|Koopa Troopa Beach]].
Dash Panels, named '''Dash Zones'''<ref>''[[Mario Kart 64]]'' instruction booklet. Pages 31 and 32.</ref> and '''booster arrows''',<ref>''[[Mario Kart 64]]'' ''[[Nintendo Power]]'' Player's Guide. Pages 59 and 67.</ref> reappear in ''[[Mario Kart 64]]'' in [[N64 Royal Raceway|Royal Raceway]] and [[N64 DK's Jungle Parkway|D.K.'s Jungle Parkway]]. They appear as scrolling yellow and red arrows, and they are used to launch racers over large gaps similarly to [[cannon]]s in later games. They are larger than in ''Super Mario Kart''. Ramps that look like Dash Zones appear in [[N64 Koopa Troopa Beach|Koopa Troopa Beach]].
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====''Mario Kart Wii''====
====''Mario Kart Wii''====
[[File:LuigiCircuitWii3.png|thumb|right|[[Baby Luigi]] on a Dash Panel in [[Luigi Circuit (Mario Kart Wii)|Luigi Circuit]]]]
[[File:LuigiCircuitWii3.png|thumb|[[Baby Luigi]] on a Dash Panel in [[Luigi Circuit (Mario Kart Wii)|Luigi Circuit]]]]
Dash Panels reappear in ''[[Mario Kart Wii]]'', where they have a similar design to the ones in ''Mario Kart: Double Dash!!'', but in most courses, the color only changes from pink to red, orange, and yellow. [[Jump Boost|Trick]]s can now be performed off of Dash Panels that are on ramps in order to gain a jump boost. Every Wii course in the game features a Dash Panel. Retro courses from games older than ''Mario Kart: Double Dash!!'' that contain Dash Panels keep their original design, such as in {{classic-link|SNES|Mario Circuit 3}}. [[Half-pipe (object)|Halfpipe-style boost ramp]]s are also introduced in this game, which signal the locations where the player can jump and perform tricks off the sides of courses.
Dash Panels reappear in ''[[Mario Kart Wii]]'', where they have a similar design to the ones in ''Mario Kart: Double Dash!!'', but in most courses, the color only changes from fuchsia to red, orange, and yellow. [[Jump Boost|Trick]]s can now be performed off of Dash Panels that are on ramps in order to gain a jump boost. Every Wii course in the game features a Dash Panel. Retro courses from games older than ''Mario Kart: Double Dash!!'' that contain Dash Panels keep their original design, such as in {{classic-link|SNES|Mario Circuit 3}}. [[Half-pipe (object)|Halfpipe-style boost ramp]]s are also introduced in this game, which signal the locations where the player can jump and perform tricks off the sides of courses.
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====''Mario Kart 7''====
====''Mario Kart 7''====
Dash Panels reappear in ''[[Mario Kart 7]]'', where they are only orange. A new blue variant called [[Glide Ramp]]s appear which do not increase the player's speed and deploy the player's [[Glider]] when driven over. Tricks can also be performed off of Glide Ramps.
Dash Panels reappear in ''[[Mario Kart 7]]'', where they no longer change color, and are only orange. A new blue variant called [[Glide Ramp]]s appear which do not increase the player's speed and deploy the player's [[Glider]] when driven over. Tricks can also be performed off of Glide Ramps.
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====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:MK8Booster.png|thumb|right|[[Pink Gold Peach]] near Dash Panels and the Glide Ramp in [[Cloudtop Cruise]] from ''Mario Kart 8'']]
[[File:MK8Booster.png|thumb|[[Pink Gold Peach]] near Dash Panels and the Glide Ramp in [[Cloudtop Cruise]] from ''Mario Kart 8'']]
Dash Panels and Glide Ramps reappear in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', where the arrows on the Dash Panels are pixelated. In {{classic-link|N64|Toad's Turnpike}} [[dash panel ramp truck]]s appear which have a Dash Panel and a Glide Ramp on them. [[Antigravity Panel]]s appear, which automatically set the Kart into [[Anti-gravity]] mode. It ends automatically, often after a ramp or a gliding section. When going backwards, the anti-gravity automatically turns on or off when passing over the anti-gravity panel.
Dash Panels and Glide Ramps reappear in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', where the arrows on the Dash Panels are pixelated. In {{classic-link|N64|Toad's Turnpike}}, [[dash panel ramp truck]]s appear which have a Dash Panel and a Glide Ramp on them. [[Antigravity Panel]]s appear, which automatically set the Kart into [[anti-gravity]] mode. It ends automatically, often after a ramp or a gliding section. When going backwards, the anti-gravity automatically turns on or off when passing over the anti-gravity panel.


Dash Panels do not speed up the player when inactive. In some courses, some Dash Panels become inactive under certain conditions:
Dash Panels do not speed up the player when inactive. In some courses, some Dash Panels become inactive under certain conditions:
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====''Mario Party: Island Tour''====
====''Mario Party: Island Tour''====
Dash Panels reappear in ''[[Mario Party: Island Tour]]'', where they are present in two minigames: [[Gyro for the Gold]] and [[Mr. Blizzard's Snow Slalom]]. In the former, they are used to cross gaps between the platforms of the obstacle course, and have arrows which move on the Dash Panels quickly. In the latter, they look similar to Dash Panels in ''Mario Kart 7'' and are used to launch the player's snowball at [[Mr. Blizzard]].
Dash Panels reappear in ''[[Mario Party: Island Tour]]'', where they are present in two minigames: [[Gyro for the Gold]] and [[Mr. Blizzard's Snow Slalom]]. In the former, they are used to cross gaps between the platforms of the obstacle course, and have arrows which move on the Dash Panels quickly. In the latter, they look similar to Dash Panels in ''Mario Kart 7'' and are used to launch the player's snowball at [[Mr. Blizzard]].


====''Mario Party: The Top 100''====
====''Mario Party: The Top 100''====
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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:SM3DW Dash Panel.png|thumb|right|A Dash Panel in ''Super Mario 3D World'']]
[[File:SM3DW Dash Panel.png|thumb|A Dash Panel in ''Super Mario 3D World'']]
Dash Panels reappear in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]''. They are square-shaped and feature a pixelated diamond animation. When character runs on it, it will blink and will increase their speed. Characters cannot stop running or crouch and cannot make large changes in direction without being in the air during a speed boost. All characters run at the same speed when boosted. Jumping will slow boosted characters down slightly, especially if an ability such as floating is used.  Characters will immediately return to full speed upon landing if the boost has not run out.
Dash Panels reappear in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]''. They are square-shaped and feature a pixelated diamond animation. When character runs on it, it will blink and will increase their speed. Characters cannot stop running or crouch and cannot make large changes in direction without being in the air during a speed boost. All characters run at the same speed when boosted. Jumping will slow boosted characters down slightly, especially if an ability such as floating is used.  Characters will immediately return to full speed upon landing if the boost has not run out.
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===''Mario Golf'' series===
===''Mario Golf'' series===
====''Mario Golf: World Tour''====
====''Mario Golf: World Tour''====
[[File:PeachGardens2.png|right|thumb|Dash Panels in ''Mario Golf: World Tour'']]
[[File:PeachGardens2.png|thumb|Dash Panels in ''Mario Golf: World Tour'']]
Dash Panels reappear in ''[[Mario Golf: World Tour]]''. They appear in the course [[Peach Gardens (golf course)|Peach Gardens]] and are pink and heart shaped. They speed the golf ball up when the golf ball touches them. All of the course's holes except for hole four include at least one Dash Panel.
Dash Panels reappear in ''[[Mario Golf: World Tour]]''. They appear in the course [[Peach Gardens (golf course)|Peach Gardens]] and are pink and heart shaped. They speed the golf ball up when the golf ball touches them. All of the course's holes except for hole four include at least one Dash Panel.


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===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
[[File:Captain toad lava.jpg|thumb|right|Captain Toad running from [[Charvaargh]]s on Dash Panels]]
[[File:Captain toad lava.jpg|thumb|Captain Toad running from [[Charvaargh]]s on Dash Panels]]
Dash Panels reappear in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]], where they have the same appearance and function that they had in ''Super Mario 3D World''. They appear in [[Magma Road Marathon]], where the player has to use them in order to advance and to not get hit by [[Charvaargh]]s, and they also appear in [[Drop-Road Dash]]. In the [[Nintendo Switch]] and [[Nintendo 3DS]] versions of the game, they also appear in [[Cookatiel's Sizzling Sprint]].
Dash Panels reappear in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]], where they have the same appearance and function that they had in ''Super Mario 3D World''. They appear in [[Magma Road Marathon]], where the player has to use them in order to advance and to not get hit by [[Charvaargh]]s, and they also appear in [[Drop-Road Dash]]. In the [[Nintendo Switch]] and [[Nintendo 3DS]] versions of the game, they also appear in [[Cookatiel's Sizzling Sprint]].
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==Gallery==
==Gallery==
<gallery>
<gallery>
SMK Zipper track.png|''[[Super Mario Kart]]''
Mk64royalraceway2.jpg|[[Wario]] near the two Dash Panels in Royal Raceway in ''Mario Kart 64''
Mk64royalraceway2.jpg|[[Wario]] near the two Dash Panels in Royal Raceway in ''Mario Kart 64''
MKSC_DashPanel.png|''[[Mario Kart: Super Circuit]]''
MKDD LuigiCircuit.png|[[Donkey Kong]] and [[Yoshi]] on a Dash Panel in Luigi Circuit in ''Mario Kart: Double Dash!!''
MKDD LuigiCircuit.png|[[Donkey Kong]] and [[Yoshi]] on a Dash Panel in Luigi Circuit in ''Mario Kart: Double Dash!!''
MKDSBooster.png|Yoshi near a Dash Panel in [[DS Yoshi Falls|Yoshi Falls]] in ''Mario Kart DS''
MKDSBooster.png|Yoshi near a Dash Panel in [[DS Yoshi Falls|Yoshi Falls]] in ''Mario Kart DS''
MKDSUnusedWarioCourse.png|Wario near the four Dash Panels in [[DS Wario Stadium|Wario Stadium]] in ''Mario Kart DS''
MKDSUnusedWarioCourse.png|Wario near the four Dash Panels in [[DS Wario Stadium|Wario Stadium]] in ''Mario Kart DS''
DreamRace MarioSonicOlympicGames.png|Yoshi running towards two Dash Panels in the Wii version of ''Mario & Sonic at the Olympic Games''
DreamRace MarioSonicOlympicGames.png|Yoshi running towards two Dash Panels in the Wii version of ''Mario & Sonic at the Olympic Games''
MKWiiBooster.png|[[Princess Peach|Peach]] near a Dash Panel in [[Wii Mushroom Gorge|Mushroom Gorge]] in ''Mario Kart Wii''
BowserCastleMK7GlidingRamp.jpg|[[Koopa Troopa]] near a Dash Panel in [[3DS Bowser's Castle|Bowser's Castle]] in ''Mario Kart 7''
BowserCastleMK7GlidingRamp.jpg|[[Koopa Troopa]] near a Dash Panel in [[3DS Bowser's Castle|Bowser's Castle]] in ''Mario Kart 7''
</gallery>
</gallery>
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|Jap=ダッシュパネル<br>''Dasshu Paneru''<br>ダッシュプレート <small>(''Mario Kart Tour'')</small><br>''Dasshu Purēto''
|Jap=ダッシュパネル<br>''Dasshu Paneru''<br>ダッシュプレート <small>(''Mario Kart Tour'')</small><br>''Dasshu Purēto''
|JapM=Dash Panel<br><br>Dash Plate
|JapM=Dash Panel<br><br>Dash Plate
|Chi=衝刺板
|ChiS=冲刺板
|ChiR=Chōngcì bǎn
|ChiSR=Chōngcì bǎn
|ChiM=Sprint board
|ChiSM=Sprint board
|ChiT=衝刺板
|ChiTR=Chōngcì bǎn
|ChiTM=Sprint board
|Dut=Sprintpaneel <small>(''Super Mario 3D World'')</small>
|Dut=Sprintpaneel <small>(''Super Mario 3D World'')</small>
|DutM=Sprint panel
|DutM=Sprint panel
|Fra=Plaque d'accélération<br>Turbo (''Super Mario Kart'')<br>Bande turbo (''Mario Kart: Double Dash!!'')
|Fre=Plaque d'accélération<br>Turbo (''Super Mario Kart'')<br>Bande turbo (''Mario Kart: Double Dash!!'')
|FraM= Acceleration plate<br>Turbo<br>Turbo stripe
|FreM= Acceleration plate<br>Turbo<br>Turbo stripe
|Ger=Beschleunigungsstreifen<br>Turbofeld
|Ger=Beschleunigungsstreifen<br>Turbofeld
|GerM=Acceleration strips<br>Turbo panel
|GerM=Acceleration strips<br>Turbo panel
|Ita=Pannello Acceleratore<br>Pannello scatto <small>(''Mario Kart Tour'')</small>
|Ita=Pannello Acceleratore<br>Pannello scatto <small>(''Mario Kart Tour'')</small><br>Pedana sprint <ref>''[[Mini Mario & Friends: amiibo Challenge]]'' Italian e-manual, section 9</ref>
|ItaM=Accelerator Panel<br>Dash panel
|ItaM=Accelerator Panel<br>Dash panel<br>Sprint platform/footboard
|Kor=대시 플레이트
|Kor=대시 플레이트
|KorR=Daesi peulleiteu
|KorR=Daesi peulleiteu