Grandmaster Galaxy: Difference between revisions

Removing this "3D" here in the intro b/c Wonder is a 2D game with a Grandmaster-style level
m (Text replacement - "\n\[\[Category:Unlockable([^\]\n]+)\]\]" to "")
(Removing this "3D" here in the intro b/c Wonder is a 2D game with a Grandmaster-style level)
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If the player collects all Stars and then completes this galaxy, a special message will appear on their [[Wii]] Message Board, both congratulating and thanking the player for completing the game 100%.
If the player collects all Stars and then completes this galaxy, a special message will appear on their [[Wii]] Message Board, both congratulating and thanking the player for completing the game 100%.


This galaxy starts a trend in future 3D ''Mario'' titles of a challenging level being unlocked after completing everything else in the game (or otherwise meeting certain post-game unlock criteria), inspiring [[Special 8-Crown]] in ''[[Super Mario 3D Land]]'', [[Champion's Road]] in ''[[Super Mario 3D World]]'', and the [[Darker Side]] in ''[[Super Mario Odyssey]]''.
This galaxy starts a trend in future ''Super Mario'' titles of a challenging level being unlocked after completing everything else in the game (or otherwise meeting certain post-game unlock criteria), inspiring [[Special 8-Crown]] in ''[[Super Mario 3D Land]]'', [[Champion's Road]] in ''[[Super Mario 3D World]]'', the [[Darker Side]] in ''[[Super Mario Odyssey]]'', and [[The Final-Final Test Badge Marathon]] in ''[[Super Mario Bros. Wonder]]''.
 
==Planets/Areas==
==Planets/Areas==
'''NOTE''': Unless otherwise noted, all names are unofficial.
'''NOTE''': Unless otherwise noted, all names are unofficial.
===Starting Area===
===Starting Area===
[[File:SMG2 Grandmaster Starting Planet.png|thumb|right|200px|Mario and Yoshi in the {{conjectural|Starting Area|planet}}]]
[[File:SMG2 Grandmaster Starting Planet.png|thumb|200px|Mario and Yoshi in the {{conjectural|Starting Area|planet}}]]
In the first area, Mario has to use [[Yoshi]] to swing on the flower grapples to reach the [[Launch Star]] at the end of the area. There are several obstacles along the way, such as [[Floating Mine|Mikey Mine]]s and [[Bullet Bill]]s. [[Paragoomba]]s appear in The Ultimate Test and are replaced by [[Choppah]]s in The Perfect Run. A Toad can also be found on this planet and will shout Yoshi's name when spoken to.
In the first area, Mario has to use [[Yoshi]] to swing on the flower grapples to reach the [[Launch Star]] at the end of the area. There are several obstacles along the way, such as [[Mikey Mine|Space Mine]]s and [[Bullet Bill]]s. [[Paragoomba]]s appear in The Ultimate Test and are replaced by [[Choppah]]s in The Perfect Run. A Toad can also be found on this planet and will shout Yoshi's name when spoken to.
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{{br}}


===Flipswitch Planet===
===[[Flipswitch Panel]] Planet===
[[File:SMG2 Grandmaster Flipswitch Planet.png|thumb|left|200px|The {{conjectural|Flipswitch Planet|planet}}]]
[[File:SMG2 Grandmaster Flipswitch Planet.png|thumb|left|200px|The {{conjectural|Flipswitch Planet|planet}}]]
After using the [[Launch Star]] from the first planet, Mario lands on a planet with [[Flipswitch Panel]]s. It has a backdrop showing moving sprites of items from ''[[Super Mario Bros.]]'' Mario has to activate all 21 Flipswitch Panels while avoiding [[Sentry Beam]]s to reveal the Launch Star.
After using the [[Launch Star]] from the first planet, Mario lands on a planet with [[Flipswitch Panel]]s. It has a backdrop showing moving sprites of items from ''[[Super Mario Bros.]]'' Mario has to activate all 21 Flipswitch Panels while avoiding [[Sentry Beam]]s to reveal the Launch Star.
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===Electric Maze Area===
===Electric Maze Area===
[[File:SMG2 Grandmaster Electric Maze Area.png|thumb|right|200px|The {{conjectural|Electric Maze Area|area}}]]
[[File:SMG2 Grandmaster Electric Maze Area.png|thumb|200px|The {{conjectural|Electric Maze Area|area}}]]
[[File:SMG2 Grandmaster Electric Maze Start.png|thumb|left|200px|The start of the area]]
[[File:SMG2 Grandmaster Electric Maze Start.png|thumb|left|200px|The start of the area]]
After landing, Mario finds a [[Cloud Flower]] and a fan producing an upward gust. Mario has to use the Cloud Flower to maneuver to the Launch Star at the end of the area, with more Cloud Flowers subsequently being supplied along the way. There is also a [[1-Up Mushroom]] at the top left which can be reached using the Cloud Flower.
After landing, Mario finds a [[Cloud Flower]] and a fan producing an upward gust. Mario has to use the Cloud Flower to maneuver to the Launch Star at the end of the area, with more Cloud Flowers subsequently being supplied along the way. There is also a [[1-Up Mushroom]] at the top left which can be reached using the Cloud Flower.
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===Platform Planets===
===Platform Planets===
[[File:SMG2 Grandmaster Platform Planet.png|thumb|left|200px|The {{conjectural|Platform Planets|planets}}]]
[[File:SMG2 Grandmaster Platform Planet.png|thumb|left|200px|The {{conjectural|Platform Planets|planets}}]]
This area contains planets made of [[shrinking platform]]s and [[Red-Blue Panel]]s. [[Rocto]]s and [[Ring Beamer]]s are also found in the area. Mario has to avoid all the obstacles in order to successfully reach the Launch Star to the next area at the end of the section.
This area contains planets made of [[shrinking platform]]s and [[Red-Blue Panel]]s. [[Rocto]]s and [[Pulse Beam]]s are also found in the area. Mario has to avoid all the obstacles in order to successfully reach the Launch Star to the next area at the end of the section.
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===Pull Star Area===
===[[Pull Star]] Area===
[[File:SMG2 Grandmaster Pull Star Area.png|thumb|left|200px|The {{conjectural|Pull Star Area|area}}]]
[[File:SMG2 Grandmaster Pull Star Area.png|thumb|left|200px|The {{conjectural|Pull Star Area|area}}]]
[[File:SMG2PullStarFigures.png|thumb|right|200px|The three figures in the background]]
[[File:SMG2PullStarFigures.png|thumb|200px|The three figures in the background]]
In the beginning of the area, there are some electrified blocks followed by a long segment of [[Pull Star]]s, which Mario must use to reach the Launch Star while avoiding electrical currents, mines, and [[Paragoomba]]s. The [[Shiverburn Galaxy#"Tree" Easter Egg|three figures]] from [[Shiverburn Galaxy]] are visible in the background of this area.
In the beginning of the area, there are some electrified blocks followed by a long segment of [[Pull Star]]s, which Mario must use to reach the Launch Star while avoiding electrical currents, Space Mines, and [[Paragoomba]]s. The [[Shiverburn Galaxy#"Tree" Easter Egg|three figures]] from [[Shiverburn Galaxy]] are visible in the background of this area.
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===Hammer Bro Planets===
===[[Hammer Bro]] Planets===
[[File:SMG2 Grandmaster Hammer Bro Planet.png|thumb|left|200px|The {{conjectural|Hammer Bro Planets|planets}}]]
[[File:SMG2 Grandmaster Hammer Bro Planet.png|thumb|left|200px|The {{conjectural|Hammer Bro Planets|planets}}]]
This planet has many [[Hammer Bro]]s., which Mario must avoid or defeat to reach the other side. There are also [[Flomp]]s present in this area.
This planet has many [[Hammer Bro]]s., which Mario must avoid or defeat to reach the other side. There are also [[Flomp]]s present in this area.
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===Gate Planet===
===Gate Planet===
[[File:SMG2 Grandmaster Gate Planet.png|thumb|right|200px|The {{conjectural|Gate Planet|planet}}]]
[[File:SMG2 Grandmaster Gate Planet.png|thumb|200px|The {{conjectural|Gate Planet|planet}}]]
This area is only accessible during The Perfect Run. It is a small planet with a small house and strongly resembles the [[Gate (Super Mario Galaxy)|Gate]] in ''Super Mario Galaxy''. [[Rosalina]] and the final [[Power Star]] are found on this planet. There is also a [[1-Up Mushroom]] behind the house. If Mario falls off the planet, he loses a life and has to go back to the start.
This area is only accessible during The Perfect Run. It is a small planet with a small house and strongly resembles the [[Gate (Super Mario Galaxy)|Gate]] in ''Super Mario Galaxy''. [[Rosalina]] and the final [[Power Star]] are found on this planet. There is also a [[1-Up Mushroom]] behind the house. If Mario falls off the planet, he loses a life and has to go back to the start.
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*[[Paragoomba]]s
*[[Paragoomba]]s
*[[Choppah]]s
*[[Choppah]]s
*[[Floating Mine|Mikey Mine]]s
*[[Mikey Mine|Space Mine]]s
*[[Bullet Bill]]s
*[[Bullet Bill]]s
*[[Sentry Beam]]s
*[[Sentry Beam]]s
*[[Ring Beamer]]s
*[[Pulse Beam]]s
*[[Rocto]]s
*[[Rocto]]s
*[[Hammer Bro]]s.
*[[Hammer Bro]]s.
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![[File:SMG2 Grandmaster Gate Planet.png|200px]]
![[File:SMG2 Grandmaster Gate Planet.png|200px]]
|This mission's objective is to complete the galaxy with only one health point. There are no [[Checkpoint Flag]]s for this mission.
|This mission's objective is to complete the galaxy with only one health point. There are no [[Checkpoint Flag]]s for this mission.
|-
|}
|}


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|Spa=Galaxia Saltos Acrobáticos
|Spa=Galaxia Saltos Acrobáticos
|SpaM=Acrobatic Jumps Galaxy
|SpaM=Acrobatic Jumps Galaxy
|FraE=Trophée des virtuoses
|FreE=Trophée des virtuoses
|FraEM=Virtuosos' Trophy
|FreEM=Virtuosos' Trophy
|Ger=Hüpfheld-Galaxie
|Ger=Hüpfheld-Galaxie
|GerM=Jumping Hero Galaxy (a tribute to Mario)
|GerM=Jumping Hero Galaxy (a tribute to Mario)
|Ita=Galassia Leggendaria
|Ita=Galassia Leggendaria
|ItaM=Legendary Galaxy
|ItaM=Legendary Galaxy
|Kor=챔피언십 갤럭시
|KorR=Chaempieonsib Gaelleogsi
|KorM=Championship Galaxy
}}
}}


==Trivia==
==Trivia==
*This is also the only galaxy in the game that requires the player to collect Star Bits in addition to collecting the Comet Medal for a [[Prankster Comet]] to appear.
*This is the only galaxy in the game that requires the player to collect Star Bits in addition to collecting the Comet Medal for a [[Prankster Comet]] to appear.
 
{{SMG2}}
{{SMG2}}
{{SMG2 missions}}
{{SMG2 missions}}
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