Basement (Mario vs. Donkey Kong: Minis March Again!): Difference between revisions

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(Mario jc moved page Basement to DK's Hideout over redirect: If we're going by the same naming convention as the other MvDK2 worlds (e.g. Name: Mushroom Mayhem, Floor: Floor 1), then this should be named "DK's Hideout".)
 
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#REDIRECT [[DK's Hideout]]
{{italic title|id=yes}}
{{world infobox
|image=[[File:Basement MvsDK MMA.png|256px]]
|game=''[[Mario vs. Donkey Kong: Minis March Again!]]
|before=[[Rooftop (Mario vs. Donkey Kong: Minis March Again!)|<<]]
|after=>>
}}
The '''Basement''' is a bonus floor in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', unlocked after the player completes the main game. On the level select screen, it is placed before Floor 1, [[Mini Mayhem]]. Each level in the Basement is unlocked by obtaining a certain amount of stars throughout the game.
 
The Basement contains courses that are more difficult than usual. The enemies featured on this floor are [[Capture Kong]]s, [[Piranha Plant]]s, [[Snifit]]s, [[Polterguy]]s, and [[Thwomp]]s. It also features [[Conveyor Belt]]s, [[Magnet Ground|Magnet]]s and the ubiquitous [[Pink Block]]s among many other elements.
 
A particularity about the Basement is that most courses here have their own soundtrack, which may be either a composition from ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' or a new composition. The only courses in the Basement to share the same soundtrack are [[Room B-4]], [[Room B-5]] and [[Room B-6]], which use an arrangement of the castle theme from ''[[Super Mario Bros.]]'', also heard in [[Lava Dome]] in ''Mario vs. Donkey Kong 2: March of the Minis''. However, for each of these courses, the track is looped at a different point. The music on the Basement's level selection is screen is likewise reused from Lava Dome's level selection screen.
==Levels==
{|style="text-align:center;margin:0 auto;border-collapse:collapse;font-family:Arial;"border="1"cellpadding="1"cellspacing="1"
|-style="background:#ABC;"
!width="5%"|Level
!width="10%"|Description
!width="10%"|Enemies and obstacles encountered
!width="10%"|Unlock criteria
|-
|[[Room B-1]]
|A tall course with [[Pink Block]]s, [[Warp Pipe#Mario vs. Donkey Kong series|Split Pipes]], and [[Color Switch]]es that trigger bridges of the same color. A single [[Pop-up Gate]] is also present.
|[[Spike Trap|Spikes]]
|Getting 40 bronze stars or better
|-
|[[Room B-2]]
|A course in which the player must use Pink Blocks to guide the minis to the top while overcoming Fire Piranha Plants and Snifits.
|Spikes, [[Piranha Plant]]s, [[Snifit]]s
|Getting 50 bronze stars or better
|-
|[[Room B-3]]
|A course where the minis eventually have to overcome two Capture Kongs in front of the goal door.
|Spikes, [[Capture Kong]]s
|Getting 60 bronze stars or better
|-
|[[Room B-4]]
|A course where the minis have to use Pink Blocks and [[Warp Pipe#Mario vs. Donkey Kong series|Split Pipes]] to reach the goal door while avoiding the fireballs passed between some Piranha Plants.
|Spikes, Piranha Plants
|Getting 60 silver stars or better
|-
|[[Room B-5]]
|A course in which the player must use Pink Blocks to help the minis carefully descend the left side of the level, then climb the right side to the goal.
|Spikes, [[Polterguy]]s
|Getting 70 silver stars or better
|-
|[[Room B-6]]
|A course with large clusters of Pink Block spaces and a few Thwomps.
|Spikes, [[Thwomp]]s
|Getting 80 silver stars or better
|-
|[[Room B-7]]
|A course where each mini must travel on its own path and eventually converge to the goal door with only three Pink Blocks.
|Spikes, Polterguys
|Getting 80 gold stars
|-
|[[Room B-8]]
|A course with multiple paths which can be explored by different minis for bonuses.
|Spikes
|Getting 99 gold stars
|}
{{MVDKMMA}}
{{MVDKMMA levels}}
[[Category:Mario vs. Donkey Kong: Minis March Again! worlds]]
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