World 8-1 (Super Mario 3D Land): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 8-1
|image=[[File:ChaseBalls3DLand.png|250px]]
|image=[[File:ChaseBalls3DLand.png|250px]]
|code=World 8-1
|code=World 8-1
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|game=''[[Super Mario 3D Land]]''
|game=''[[Super Mario 3D Land]]''
|limit=400 seconds
|limit=400 seconds
|beforealt=
|before_alt=
|before=[[World 7-Airship (Super Mario 3D Land)|<<]]
|before=[[World 7-Airship (Super Mario 3D Land)|<<]]
|after=[[World 8-2 (Super Mario 3D Land)|>>]]
|after=[[World 8-2 (Super Mario 3D Land)|>>]]
|secret=
|secret=
|sample=[[File:SM3DL-Castle Theme.oga]]
}}
}}
'''World 8-1''' is the first level of [[World 8 (Super Mario 3D Land)|World 8]] in ''[[Super Mario 3D Land]]''.
'''World 8-1''' is the first level of [[World 8 (Super Mario 3D Land)|World 8]] in ''[[Super Mario 3D Land]]''.
==Layout==
==Layout==
World 8-1 is a fort-themed level with sunset background. The level starts out in a base with some [[Spiny|Spinies]] and [[Spiked Ball]] shooters. Climbing a wall, [[Mario]] will find a space with two [[Fuzzy|Fuzzies]], [[Coin]]s and yellow [[Elevator]]s, which lead to a bridge where Giant Spiked Balls roll on, and two [[Donut Block]]s at the end of it, just before a [[Warp Pipe]]. It takes Mario to an escalator guarded by Spiked Balls and two Spinies. Above the stairs, there is the [[Checkpoint Flag]]. Ahead, there is a two-story corridor. The first one is made of [[Red-Blue Panel]]s and more Spiked Ball launchers. The second corridor (which can be accessed via a [[Brick Block]]), has stationary solid floor and contains some [[? Block]]s and also the rare [[Coin Box|? Box]]. A pole and a [[Warp Box]] are seen on the far right. This Warp Box transports Mario to a long downhill protected by Spiked Ball and Giant Spiked Ball cannons. [[Crate]]s difficult the transition. Reaching the end, Mario can get in either a Warp Pipe or a [[Cannon]], as both can be used to reach the [[flagpole]].
World 8-1 is a fort-themed level with sunset background. The level starts out in a base with some [[Spiny|Spinies]] and [[Spike Ball|spiked ball]] shooters. Climbing a wall, [[Mario]] will find a space with two [[Fuzzy|Fuzzies]], [[coin]]s and yellow [[elevator]]s, which lead to a bridge where [[Giant Spiked Ball|giant spiked ball]]s roll on, and two [[Donut Block]]s at the end of it, just before a [[Warp Pipe]]. It takes Mario to an escalator guarded by spiked balls and two Spinies. Above the stairs, there is the [[Checkpoint Flag]]. Ahead, there is a two-story corridor. The first one is made of [[Red-Blue Panel]]s and more spiked ball launchers. The second corridor (which can be accessed via a [[Brick Block]]), has stationary solid floor and contains some [[? Block]]s and also the rare [[Coin Box|? Box]]. A pole and a [[Warp Box]] are seen on the far right. This Warp Box transports Mario to a long downhill protected by spiked ball and giant spiked ball cannons. [[Crate]]s difficult the transition. Reaching the end, Mario can get in either a Warp Pipe or a [[cannon]], as both can be used to reach the [[Goal Pole]].


==[[Star Medal]]s==
==[[Star Medal]]s==
*'''Star Medal 1:''' After passing the first set of spike balls and Fuzzies, the player should hit the red ! Block to create large blocks that lead to the first medal.
*'''Star Medal 1:''' After passing the first set of spiked balls and Fuzzies, the player should hit the red ! Block to create large blocks that lead to the first medal.
*'''Star Medal 2:''' In the area with large Spiked Balls, the player should jump on top of the ledge and move along it to the second medal.
*'''Star Medal 2:''' In the area with giant spiked balls, the player should jump on top of the ledge and move along it to the second medal.
*'''Star Medal 3:''' Before shooting the flagpole with the [[cannon]], the player should aim to the left and then up to find the final medal. Once the medal is found, the player must shoot to it.
*'''Star Medal 3:''' Before shooting the flagpole with the [[cannon]], the player should aim to the left and then up to find the final medal. Once the medal is found, the player must shoot to it.


==Enemies==
==Enemies==
*[[Spiny|Spinies]]
*[[Spiny|Spinies]]
*[[Spiked Ball]]s
*[[Spike Ball|Spiked ball]]s
*[[Giant Spiked Ball]]s
*[[Giant Spiked Ball|Giant spiked ball]]s
*[[Fuzzy|Fuzzies]]
*[[Fuzzy|Fuzzies]]
{{SM3DL}}
 
{{SM3DL Levels}}
==Level map==
<gallery>
M3DL-map-A-8-1.jpg
</gallery>
 
{{SM3DL levels}}
[[Category:Fortresses]]
[[Category:Super Mario 3D Land levels]]
[[Category:Super Mario 3D Land levels]]
[[it:Mondo 8-1 (Super Mario 3D Land)]]
[[it:Mondo 8-1 (Super Mario 3D Land)]]
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