Fort Key Calamity: Difference between revisions

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{{quote|How do you two keep BEATING ME?! I'm going to get you for really real next time!|Kamek|Yoshi's New Island}}
{{quote|How do you two keep BEATING ME?! I'm going to get you for really real next time!|Kamek|Yoshi's New Island}}
'''Fort Key Calamity''' is the fourth level of [[World 4 (Yoshi's New Island)|World 4]] found in ''[[Yoshi's New Island]]''.
'''Fort Key Calamity''' is the fourth level of [[World 4 (Yoshi's New Island)|World 4]] found in ''[[Yoshi's New Island]]''. This level's playable [[Yoshi (species)|Yoshi]] is the yellow Yoshi.
 
==Layout==
==Layout==
[[File:YNI W4-4 Chomp Rock.png|thumb|left]]
[[File:YNI W4-4 Chomp Rock.png|thumb|left]]
Yoshi starts the level in a fort with three doors in front of him. The door on the right leads to a dark room with some flame-like enemies lighting the way and a [[key]] at the end of the room. The one on the left leads to an area with [[Spike (obstacle)|spikes]] and spiky platforms. The spiky platforms are in two colors and there are colored switches controlling the ledges. Each switch controls the ledges that match the color of the switch, rotating the ledges so that the spikes are facing up and vice versa. There is also a key at the end of the room. The locked door in the center leads to a [[Checkpoint Ring]] and a second locked door. The second locked door leads to another Checkpoint Ring and a [[Mega Eggdozer]] which opens up the way to the boss door where [[Kamek]] awaits. This time, Yoshi will be fighting Kamek on spiky platforms with switches that rotate the platforms. To hit Kamek, Yoshi must throw an egg on one of the rotating switches. If done correctly, the platform that Kamek was standing on rotates so that the spikes are facing up, hurting Kamek. Repeat this process two more times to defeat Kamek.
Yoshi starts the level in a fort with three doors in front of him. The door on the right leads to a dark room with some flame-like enemies lighting the way and a [[key]] at the end of the room. The one on the left leads to an area with [[Spike Trap|spike]]s and [[rough platform]]s. The rough platforms are in two colors and there are [[arrow block]]s controlling the ledges. Each arrow block controls the platforms that match the color of the block, rotating the platforms so that the spikes are facing up and vice versa. There is also a key at the end of the room. The locked door in the center leads to a [[Checkpoint Ring]] and a second locked door. The second locked door leads to another Checkpoint Ring and a [[Mega Eggdozer]] which opens up the way to the boss door where [[Kamek]] awaits. This time, Yoshi will be fighting Kamek on rough platforms with arrow blocks that rotate the platforms. To hit Kamek, Yoshi must throw an [[Yoshi's Egg|egg]] on one of the arrow blocks. If done correctly, the platform that Kamek was standing on rotates so that the spikes are facing up, hurting Kamek. Repeat this process two more times to defeat Kamek.
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|SpaM=Where Are the Keys? (Pun on a well-known nursery rhyme)
|SpaM=Where Are the Keys? (Pun on a well-known nursery rhyme)
|Ita=Le chiavi di Forte Guaio
|Ita=Le chiavi di Forte Guaio
|ItaM=
|ItaM=The Keys to Fort Trouble
|FreA=Calamité à Fort Clé
|FreAM=Calamity at Fort Key
|FreE=L'épreuve de Fort Key
|FreEM=Fort Key Trial
|Ger=Schlüsselschlamassel
|GerM=Key Chaos
}}
}}
{{YNI levels}}
{{YNI levels}}
[[Category:Fortresses]]
[[Category:Fortresses]]
[[Category:Yoshi's New Island levels]]
[[Category:Yoshi's New Island levels]]
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