Tree Top Bop: Difference between revisions

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{{levelbox
{{level infobox
|image=[[File:DKCR Tree Top Bop 1.png|250px]]
|image=[[File:DKCR Tree Top Bop 1.png|250px]]
|code=1-3
|code=1-3
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|after=[[Canopy Cannons|>>]]
|after=[[Canopy Cannons|>>]]
|secret=[[Sunset Shore|**]]
|secret=[[Sunset Shore|**]]
|song=Jungle Hijinxs
|track=Jungle Hijinxs
}}
}}
'''Tree Top Bop''' is the third level of ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. It is also the third level of the [[Jungle (Donkey Kong Country Returns)|Jungle]] world.
'''Tree Top Bop''' is the third level of ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. It is also the third level of the [[Jungle (Donkey Kong Country Returns)|Jungle]] world.


Taking place in a jungle canopy, Tree Top Bop features many obstacles, such as tilting trees and platforms, spikes, and plants. Some [[Auto Fire Barrel]]s are also located around the beginning of the level, and they help the [[Kong]]s escape from the lowest parts of the jungle and to the treetops. From there, the Kongs must jump from treetops and other platforms. [[Rambi the Rhino]] is introduced in the level, and his [[Animal Crate]] is in a hidden area under a [[Spinning Platform|trapdoor]] after the [[checkpoint]].
Taking place in a jungle canopy, Tree Top Bop features many obstacles, such as tilting trees and platforms, spikes, and plants. Some [[Blast Barrel]]s are also located around the beginning of the level, and they help the [[Kong]]s escape from the lowest parts of the jungle and to the treetops. From there, the Kongs must jump from treetops and other platforms. [[Rambi the Rhino]] is introduced in the level, and the [[animal crate|Rambi Crate]] is in a hidden area under a [[Spinning Platform|trapdoor]] after the [[checkpoint]].


In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of, a time of 0:54:00 is needed to get a gold medal, a time of 1:25:00 for silver, and a time of 2:07:00 for bronze.
In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of, a time of 0:54:00 is needed to get a gold medal, a time of 1:25:00 for silver, and a time of 2:07:00 for bronze.
==Overview==
==Overview==
The level begins in the depths of the jungle where it is darker than other jungle areas found previously. An Awk enemy is between two stone cubes here, and some spikes are right after it. Above the spikes is a small platform with another Awk on it. There is a raised piece of land nearby as well that the Kongs can jump over to find two Awks and a Tiki Doom in front of a tilting tree with [[banana]]s on it. More tilting trees are just ahead that can be used to aid the primates in reaching a Barrel Cannon. Below the treetops are some more spikes and a [[DK Barrel]]. The moving Barrel Cannon can shoot the Kongs to another cannon and the letter K. The next cannon shoots the heroes to more Auto Fire Barrels, which then send them to the treetops with a long line of bananas.  
The level begins in the depths of the jungle where it is darker than other jungle areas found previously. An Awk enemy is between two stone cubes here, and some spikes are right after it. Above the spikes is a small platform with another Awk on it. There is a raised piece of land nearby as well that the Kongs can jump over to find two Awks and a Tiki Doom in front of a tilting tree with [[banana]]s on it. More tilting trees are just ahead that can be used to aid the primates in reaching a Barrel Cannon. Below the treetops are some more spikes and a [[DK Barrel]]. The moving Barrel Cannon can shoot the Kongs to another cannon and the letter K. The next cannon shoots the heroes to more Blast Barrels, which then send them to the treetops with a long line of bananas.  
[[File:Tree Top Bop DKCR Rambi area.png|thumb|left|The Kongs release Rambi from an area under a trapdoor]]
[[File:Tree Top Bop DKCR Rambi area.png|thumb|left|The Kongs release Rambi from an area under a trapdoor]]
Here, there are larger tilting trees that area infested with Frogoons. The last two platforms are a little smaller than the previous in this area, but they lead to a Barrel Cannon that can shoot the primates over a wide abyss. On the other side of the abyss, there is a set of three platforms above a group of spikes, each with an Awk on it. Some dandelions also grow next to the spikes to give the Kongs collectibles if blown on; near them area some stone statues nearby with Frogoons on them. A stone cube is located between them that can be used to reach the letter O. After passing a pile of spikes, the primates come up to the [[Tutorial Pig]] with the checkpoint.
Here, there are larger tilting trees that area infested with Frogoons. The last two platforms are a little smaller than the previous in this area, but they lead to a Barrel Cannon that can shoot the primates over a wide abyss. On the other side of the abyss, there is a set of three platforms above a group of spikes, each with an Awk on it. Some dandelions also grow next to the spikes to give the Kongs collectibles if blown on; near them area some stone statues nearby with Frogoons on them. A stone cube is located between them that can be used to reach the letter O. After passing a pile of spikes, the primates come up to the [[Professor Chops|Tutorial Pig]] with the checkpoint.
[[File:DKCR Tree Top Bop 2.png|thumb|250px|The end of the level]]
[[File:DKCR Tree Top Bop 2.png|thumb|250px|The end of the level]]
The Kongs must jump over another stone block after the checkpoint. If they pound on the platform on the ground just before it, they can find an underground area with Rambi and some large stone cubes with the rhinoceros's face on them. If the Kongs are underground here, they can shoot back above the trees by using a Barrel Cannon. Farther ahead of this area is a long group of spikes with a tilting platform above it. Rambi can smash through the spikes, or the Kongs alone can climb up the platform to reach the platform in the center of the area. This platform does not tilt, but it has a Tiki Doom and an Awk on it. Above this platform is a smaller platform with a DK Barrel that can be reached by jumping on the Tiki Doom, while under it are some large stone cubes that Rambi can smash through as a shortcut to reach the next set of spikes. Another tilting platform is above these spikes for the primates, and it can help them reach another tilting platform in the treetops. A tilting tree is near it, but it is too high to reach easily, so they must tilt the platform up to make the jump. More tilting trees are farther ahead, and two Frogoons are between a few of them, with the letter N right above the enemies. A heart can be found on the final tree, along with a Tiki Torch floating next to it.
The Kongs must jump over another stone block after the checkpoint. If they pound on the platform on the ground just before it, they can find an underground area with Rambi and some large stone cubes with the rhinoceros's face on them. If the Kongs are underground here, they can shoot back above the trees by using a Barrel Cannon. Farther ahead of this area is a long group of spikes with a tilting platform above it. Rambi can smash through the spikes, or the Kongs alone can climb up the platform to reach the platform in the center of the area. This platform does not tilt, but it has a Tiki Doom and an Awk on it. Above this platform is a smaller platform with a DK Barrel that can be reached by jumping on the Tiki Doom, while under it are some large stone cubes that Rambi can smash through as a shortcut to reach the next set of spikes. Another tilting platform is above these spikes for the primates, and it can help them reach another tilting platform in the treetops. A tilting tree is near it, but it is too high to reach easily, so they must tilt the platform up to make the jump. More tilting trees are farther ahead, and two Frogoons are between a few of them, with the letter N right above the enemies. A heart can be found on the final tree, along with a Flaming Tiki Buzz floating next to it.


When the Kongs reach solid ground again, they come up to a Frogoon standing on a few stone structures and some spikes. A tilting tree is above these spikes, and there is a ledge nearby that the Kongs must get to in order to progress. There, they can find two platforms above them with Awks and a straight pathway to three Frogoons; the letter G is above them. Just after them is a series of platforms with the [[Slot Machine Barrel]] right above them. If the Kongs hit the barrel, they complete the level.
When the Kongs reach solid ground again, they come up to a Frogoon standing on a few stone structures and some spikes. A tilting tree is above these spikes, and there is a ledge nearby that the Kongs must get to in order to progress. There, they can find two platforms above them with Awks and a straight pathway to three Frogoons; the letter G is above them. Just after them is a series of platforms with the [[Slot Machine Barrel]] right above them. If the Kongs hit the barrel, they complete the level.


==Enemies==
==Enemies==
{|class="dktable-brown" width=25%
{|class="wikitable dk"width=25%
|-
|-
!Image
!Image
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|3
|3
|-
|-
|align="center"|[[File:Tiki_Torch.png|x50px]]
|align="center"|[[File:Flaming Tiki Buzz DKCR.png|x50px]]
|align="center"|[[Tiki Torch]]
|align="center"|[[Flaming Tiki Buzz]]
|1
|1
|}
|}
==Items==
==Items==
{|class="dktable-brown" width=25%
{|class="wikitable dk"width=25%
|-
|-
!Image
!Image
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|-
|-
|align="center"|[[File:BalloonDKCR.png|x50px]]
|align="center"|[[File:BalloonDKCR.png|x50px]]
|align="center"|[[Extra Life Balloon]]
|align="center"|[[Red Balloon]]
|1
|1
|}
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="dktable-brown" width=70%
{|class="wikitable dk"width=70%
|-
|-
!Image
!Image
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===Puzzle Pieces===
===Puzzle Pieces===
{|class="dktable-brown" width=70%
{|class="wikitable dk"width=70%
|-
|-
!Image
!Image
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|align="center"|[[File:DKCR Tree Top Bop Puzzle Piece 5.png|250px]]
|align="center"|[[File:DKCR Tree Top Bop Puzzle Piece 5.png|250px]]
|align="center"|5
|align="center"|5
|When the Kongs and Rambi come across the Slot Machine Barrel, they must must skip it, follow a trail of bananas beneath it, and have Rambi smash a wall at the end. In there is a hidden alcove with many Banana Bunches and the fifth and final Puzzle Piece.
|When the Kongs and Rambi come across the Slot Machine Barrel, they must skip it, follow a trail of bananas beneath it, and have Rambi smash a wall at the end. In there is a hidden alcove with many Banana Bunches and the fifth and final Puzzle Piece.
|}
|}


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|Ita=Fronda pendente
|Ita=Fronda pendente
|ItaM=Leaning Frond
|ItaM=Leaning Frond
|FraA=Palmiers à bascules
|Fre=Palmiers à bascule
|FraAM=Seesaw Palmtrees
|FreM=Seesaw Palmtrees
|Ger=Wipfelboogie
|Ger=Wipfelboogie
|GerM=Tree Top Boogie
|GerM=Tree Top Boogie
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}}
}}
{{DKCR}}
{{DKCR}}
[[Category:Forests and Jungles]]
[[Category:Jungles]]
[[Category:Donkey Kong Country Returns Levels‎]]
[[Category:Donkey Kong Country Returns levels]]
[[de:Wipfelboogie]]