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Like the previous ''Mario Party'' installments, the game is laid out as an interactive board game, where players use [[Dice Block]]s to advance in the board, while also playing various minigames. In this game, [[Mario]] and the gang, using the [[MSS Sea Star]], go vacationing to locations based on landmarks on [[Earth]]. However, [[Bowser]] is not invited on the cruise and decides to cause trouble for Mario and his friends. | Like the previous ''Mario Party'' installments, the game is laid out as an interactive board game, where players use [[Dice Block]]s to advance in the board, while also playing various minigames. In this game, [[Mario]] and the gang, using the [[MSS Sea Star]], go vacationing to locations based on landmarks on [[Earth]]. However, [[Bowser]] is not invited on the cruise and decides to cause trouble for Mario and his friends. | ||
Up to four players can enjoy the most of the game's modes; however, a special mode that this game introduces to the ''Mario Party'' series allows up to eight players to participate in a party. Players are required to share their controllers, and thus, controls are simplified in such modes. | Up to four players can enjoy the most of the game's modes; however, a special mode that this game introduces to the ''Mario Party'' series allows up to eight players to participate in a party. Players are required to share their controllers, and thus, controls are simplified in such modes. ''Mario Party 7'' also makes greater use of the [[Nintendo GameCube#Nintendo GameCube Microphone|microphone]], first introduced in the game's predecessor, ''[[Mario Party 6]]''; being used in certain modes and minigames. ''Mario Party 7'' requires 6 blocks on the Memory Card to save the game, and up to three game files can be saved. | ||
==Story== | ==Story== |