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Like the previous ''Mario Party'' installments, the game is laid out as an interactive board game, where players use [[Dice Block]]s to advance in the board, while also playing various minigames. In this game, [[Mario]] and the gang, using the [[MSS Sea Star]], go vacationing to locations based on landmarks on [[Earth]]. However, [[Bowser]] is not invited on the cruise and decides to cause trouble for Mario and his friends. | Like the previous ''Mario Party'' installments, the game is laid out as an interactive board game, where players use [[Dice Block]]s to advance in the board, while also playing various minigames. In this game, [[Mario]] and the gang, using the [[MSS Sea Star]], go vacationing to locations based on landmarks on [[Earth]]. However, [[Bowser]] is not invited on the cruise and decides to cause trouble for Mario and his friends. | ||
Up to four players can enjoy the most of the game's modes; however, a special mode that this game introduces to the ''Mario Party'' series allows up to eight players to participate in a party. Players are required to share their controllers, and thus, controls are simplified in such modes. | Up to four players can enjoy the most of the game's modes; however, a special mode that this game introduces to the ''Mario Party'' series allows up to eight players to participate in a party. Players are required to share their controllers, and thus, controls are simplified in such modes. ''Mario Party 7'' also makes greater use of the [[Nintendo GameCube#Nintendo GameCube Microphone|microphone]], first introduced in the game's predecessor, ''[[Mario Party 6]]''; being used in certain modes and minigames. ''Mario Party 7'' requires 6 blocks on the Memory Card to save the game, and up to three game files can be saved. | ||
==Story== | ==Story== | ||
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*''[[Mario Party 6]]'': A portion of ''Mario Party 7'''s songs are cover versions of songs in this game. For example, the song that plays on the main menu is a cover version of the [[Castaway Bay]] theme; the song that plays when a player lands on a Mic space is a cover version of the [[Speak Up]] theme; the song that plays in King of the River is a cover version of the song that plays in [[Endurance Alley]] (which, in turn, is a cover version of the ''[[Super Mario Bros.]]'' underground theme); the song that plays when the player loses King of the River is a cover version of the song that plays when the player loses Endurance Alley or Solo Mode (which itself is a cover version of the theme that plays when the player loses in Story Mode in ''[[Mario Party 5]]''). The music when winning a minigame is also a more upbeat version of ''Mario Party 6''<nowiki>'</nowiki>s winning theme, and the minigame instructions theme contains a cover of ''Mario Party 6''{{'}}s rendition in it. Pyramid Park also takes the idea of using [[Chain Chomp]]s to steal Stars from [[Snowflake Lake]] in this game. [[Red Boo|Pink Boos]] act the same here as they did on [[Towering Treetop]] and [[Castaway Bay]], but they now appear when an opponent lands on a Character Space created by a [[Pink Boo Orb]]. Also, several voice clips are reused in this game. | *''[[Mario Party 6]]'': A portion of ''Mario Party 7'''s songs are cover versions of songs in this game. For example, the song that plays on the main menu is a cover version of the [[Castaway Bay]] theme; the song that plays when a player lands on a Mic space is a cover version of the [[Speak Up]] theme; the song that plays in King of the River is a cover version of the song that plays in [[Endurance Alley]] (which, in turn, is a cover version of the ''[[Super Mario Bros.]]'' underground theme); the song that plays when the player loses King of the River is a cover version of the song that plays when the player loses Endurance Alley or Solo Mode (which itself is a cover version of the theme that plays when the player loses in Story Mode in ''[[Mario Party 5]]''). The music when winning a minigame is also a more upbeat version of ''Mario Party 6''<nowiki>'</nowiki>s winning theme, and the minigame instructions theme contains a cover of ''Mario Party 6''{{'}}s rendition in it. Pyramid Park also takes the idea of using [[Chain Chomp]]s to steal Stars from [[Snowflake Lake]] in this game. [[Red Boo|Pink Boos]] act the same here as they did on [[Towering Treetop]] and [[Castaway Bay]], but they now appear when an opponent lands on a Character Space created by a [[Pink Boo Orb]]. Also, several voice clips are reused in this game. | ||
*''[[Super Mario 64 DS]]'': This is the first ''Mario Party'' game to use the more modern appearance of some enemies, such as [[Mr. Blizzard]]s and [[Thwomp]]s, from this game onwards. | *''[[Super Mario 64 DS]]'': This is the first ''Mario Party'' game to use the more modern appearance of some enemies, such as [[Mr. Blizzard]]s and [[Thwomp]]s, from this game onwards. | ||
==References in later games== | ==References in later games== |