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|latest_appearance=''[[New Play Control! Donkey Kong Jungle Beat]]'' ([[List of games by date#2008|2008]])}} | |latest_appearance=''[[New Play Control! Donkey Kong Jungle Beat]]'' ([[List of games by date#2008|2008]])}} | ||
[[File:Gorumondo DKJB attack.png|thumb|left|A Gōrumondo preparing to attack]] | [[File:Gorumondo DKJB attack.png|thumb|left|A Gōrumondo preparing to attack]] | ||
'''Gōrumondo''' are a species of armadillo-like creatures from ''[[Donkey Kong Jungle Beat]]''. | '''Gōrumondo''' are a species of armadillo- or pangolin-like creatures from ''[[Donkey Kong Jungle Beat]]''. | ||
Gōrumondo act as mini-bosses by trying to prevent Donkey Kong from reaching a fruit at the end. Each Gōrumondo takes a different number of times to defeat. The first one appears in [[Massive Canyon]], and it takes five hits to defeat. Another one appears in [[Ancient Foundry]], and it takes seven hits to defeat. A third Gōrumondo appears in [[Magma Coliseum]]. | Gōrumondo act as mini-bosses by trying to prevent Donkey Kong from reaching a fruit at the end. Each Gōrumondo takes a different number of times to defeat. The first one appears in [[Massive Canyon]], and it takes five hits to defeat. Another one appears in [[Ancient Foundry]], and it takes seven hits to defeat. A third Gōrumondo appears in [[Magma Coliseum]]. | ||
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Gōrumondo attack by curling into a ball and rolling toward Donkey Kong. When they stop, Donkey Kong can use the [[Sound Wave Attack]], causing him to engage a fallen Gōrumondo. He first kicks it into the air, and then, after hitting it back into the air a number of times, punches it into submission. Once defeated, they leave behind five beats. | Gōrumondo attack by curling into a ball and rolling toward Donkey Kong. When they stop, Donkey Kong can use the [[Sound Wave Attack]], causing him to engage a fallen Gōrumondo. He first kicks it into the air, and then, after hitting it back into the air a number of times, punches it into submission. Once defeated, they leave behind five beats. | ||
{{br|left}} | {{br|left}} | ||
==Additional names== | ==Additional names== | ||
===Internal names=== | ===Internal names=== | ||
{{internal names | {{internal names | ||
|game1=''[[Donkey Kong Jungle Beat]]'' | |game1=''[[Donkey Kong Jungle Beat]]'' | ||
|file1= | |file1=<tt>ObjectData/Garigari.arc</tt> | ||
|name1=Garigari | |name1=Garigari | ||
|meaning1=A term for a tough and coarse state or texture | |meaning1=A term for a tough and coarse state or texture | ||
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===Names in other languages=== | ===Names in other languages=== | ||
{{foreign names | {{foreign names | ||
|Jap=ゴールモンド<ref>''Donkey Kong Jungle Beat'' Shogakukan book | |Jap=ゴールモンド<ref>''Donkey Kong Jungle Beat'' Shogakukan book. [[Media:DKJB Shogakukan pages 170-171.jpg|Page 171.]]</ref> | ||
|JapR=Gōrumondo | |JapR=Gōrumondo | ||
|JapM=Possibly | |JapM=Possibly a play of「ゴールド」(''gōrudo'', gold),「ゴロゴロ」(''gorogoro'', an onomatopoeia for rolling), and "mondo" | ||
}} | }} | ||
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