Forest of Illusion 3: Difference between revisions

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{{levelbox
{{level infobox
|title=Forest of Illusion 3
|title=Forest of Illusion 3
|image=[[File:Forest of Illusion 3.png]]
|image=[[File:Forest of Illusion 3.png]]<br>Mario jumping on two Chargin' Chucks, with a third one eliminated
|code=5-3
|code=5-3
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|limit=300 seconds
|limit=300 seconds
|notes=This level has many flying bubble [[Galoomba]]s, [[Super Mushroom]]s, [[Cheep-Cheep]]s, and [[Bob-omb]]s. Mario must jump over many different [[Warp Pipe]]s to get to the end of this level.
|world=[[Forest of Illusion]]
|before=[[Forest of Illusion 2|<<]]
|before=[[Forest of Illusion 2|<<]]
|after=[[Forest Ghost House|>>]]
|after=[[Forest Ghost House|>>]]
|secret=[[5 Roy's Castle|**]]
|secret=[[5 Roy's Castle|**]]
}}
}}
'''Forest of Illusion 3''' is the third [[level]] of the [[Forest of Illusion]], which is the fifth [[world]] in the game ''[[Super Mario World]]''. It seems to take place in a forest at nighttime and has trees with [[Berry|berries]] in the background and foreground, like [[Forest of Illusion 1]]. Throughout the level, enemies float by Mario in [[bubble]]s.
'''Forest of Illusion 3''' is the third [[level]] of the [[Forest of Illusion]], which is the fifth [[world]] in the game ''[[Super Mario World]]''. It seems to take place in a forest at nighttime and has trees with [[Fruit (Yoshi food)|berries]] in the background and foreground, like [[Forest of Illusion 1]]. Throughout the level, enemies float by [[Mario]] in [[bubble]]s.


==Overview==
==Overview==
===Normal Exit===
===Normal Exit===
[[Mario]] first starts out on a long, flat platform. He must run forward, avoiding the [[Bob-omb]] in a bubble and jumping over two pipes. Between these two pipes, Mario finds a [[Dragon Coin]] and a [[Galoomba]] in a bubble. After jumping over a bottomless [[pit]], Mario has to avoid more enemies in bubbles and use the [[springboard]] to jump over the tall pipe blocking his way. Between two pipes, there is a [[? Block]] containing a green [[Yoshi Egg]], which a [[Yoshi]] hatches from that Mario can ride. Then, after clearing the pipes, Mario finds a diagonal line of [[Rotating Block]]s. Here, there are more bubbles, one containing a [[Super Mushroom]] and the rest containing more enemies. Next, Mario must jump across the bottomless pit and traverse the next platform. There is two Rotating Blocks stacked on top of each other; a [[Koopa Shell]] rests on the lower one, and another springboard rests on the upper one. By hitting the lower block, the shell bounces up and hit the upper block, releasing a springboard. Mario must grab this springboard and jump on it to clear another tall pipe. A Dragon Coin can be found above a cluster of enemies in bubbles. After jumping across a bottomless pit, Mario finds four Galoombas in bubbles and four randomly placed Rotating Blocks. Mario must avoid these enemies and run across the platform to find a [[Midway Gate]].
[[Mario]] first starts out on a long, flat platform. He must run forward, avoiding the [[Bob-omb]] in a bubble and jumping over two pipes. Between these two pipes, Mario finds a [[Dragon Coin]] and a [[Galoomba|Goomba]] in a bubble. After jumping over a bottomless [[pit]], Mario has to avoid more enemies in bubbles and use the [[Trampoline|Jumping Board]] to jump over the tall pipe blocking his way. Between two pipes, there is a [[? Block]] containing a green [[Yoshi Egg]], which a [[Yoshi]] hatches from that Mario can ride. Then, after clearing the pipes, Mario finds a diagonal line of [[Rotating Block]]s. Here, there are more bubbles, one containing a [[Super Mushroom]] and the rest containing more enemies. Next, Mario must jump across the bottomless pit and traverse the next platform. There is two Rotating Blocks stacked on top of each other; a [[Koopa Shell]] rests on the lower one, and another Jumping Board rests on the upper one. By hitting the lower block, the shell bounces up and hit the upper block, releasing a Jumping Board. Mario must grab this Jumping Board and jump on it to clear another tall pipe. A Dragon Coin can be found above a cluster of enemies in bubbles. After jumping across a bottomless pit, Mario finds four Goombas in bubbles and four randomly placed Rotating Blocks. Mario must avoid these enemies and run across the platform to find a [[Midway Gate]].


After passing through the Midway Gate, Mario must dodge more bubbles, one of which contains a Super Mushroom, and jump over the bottomless pit. On the next platform, Mario finds two pipes next to each other, and a bottomless pit between them. A Dragon Coin can be found above the bottomless pit, and Mario can jump to obtain the coin. After these pipes, Mario must traverse across three more platforms, avoiding more bubbles and Rotating Blocks. Then, Mario must jump over the tall pipe blocking his way. The next platform has a plethora of erratically placed ? Blocks containing many [[coin]]s, but also has a swarm of enemies in bubbles. A Dragon Coin can be found above these ? Blocks, which Mario must use as stepping stones to obtain the coin. Next, Mario must jump across a bottomless pit and dodge more enemies in bubbles. There is a [[Chargin' Chuck|Splittin' Chuck]] that Mario must dodge in addition to the bubbles. To get past this platform, Mario must use some Rotating Blocks as stepping stones to clear a tall pipe blocking the way. The last Dragon Coin of the level can be found on the ground next to the tall pipe. Afterwards, Mario finds a diagonal line of three ? Blocks, a small pipe, and, lastly, the [[Giant Gate]].
After passing through the Midway Gate, Mario must dodge more bubbles, one of which contains a Super Mushroom, and jump over the bottomless pit. On the next platform, Mario finds two pipes next to each other, and a bottomless pit between them. A Dragon Coin can be found above the bottomless pit, and Mario can jump to obtain the coin. After these pipes, Mario must traverse across three more platforms, avoiding more bubbles and Rotating Blocks. Then, Mario must jump over the tall pipe blocking his way. The next platform has a plethora of erratically placed ? Blocks containing many [[coin]]s, but also has a swarm of enemies in bubbles. A Dragon Coin can be found above these ? Blocks, and a hidden [[1-Up Mushroom]] can be revealed by standing on the first, second, fourth, and sixth blocks in that order. Next, Mario must jump across a bottomless pit and dodge more enemies in bubbles. There is a [[Chargin' Chuck|Splittin' Chuck]] that Mario must dodge in addition to the bubbles. To get past this platform, Mario must use some Rotating Blocks as stepping stones to clear a tall pipe blocking the way. The last Dragon Coin of the level can be found on the ground next to the tall pipe. Afterwards, Mario finds a diagonal line of three ? Blocks, a small pipe, and, lastly, the [[Giant Gate]].


===Secret Exit===
===Secret Exit===
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==Enemies==
==Enemies==
*[[Bob-omb]]
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Galoomba]]
!Sprite
*[[Cheep-Cheep]] (rarely seen)
!Name
*[[Chargin' Chuck]]
!Count
|-
|[[File:SMW Bob-omb in Bubble.png]]
|[[Bob-omb]]
|11
|-
|[[File:SMW Galoomba in Bubble.png]]
|[[Galoomba|Goomba]]
|18
|-
|[[File:SMW Cheep Cheep in Bubble.png]]
|[[Cheep Cheep]]  
|(rarely seen)
|-
|[[File:Mario charginChuck.gif]]
|[[Chargin' Chuck|Splittin' Chuck]]
|1
|}


==Names in other languages==
==Names in other languages==
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|Jap=まよいのもり コース3
|Jap=まよいのもり コース3
|JapR=Mayoi no Mori Kōsu 3
|JapR=Mayoi no Mori Kōsu 3
|JapM=Lost Woods Course 3
|JapM=Mazing Wood Course 3
|Spa=Bosque Ilusión 3
|SpaE=Bosque Ilusión 3
|SpaM=Illusion Forest 3
|SpaEM=Illusion Forest 3
|Fre=Forêt Illusoire 3
|Fre=Forêt Illusoire 3
|FreM=Illusory Forest 3
|FreM=Illusory Forest 3
|Ger=Wald der Illusion 3
|Ger=Wald der Illusion 3
|GerM=Forest of Illusion 3
|GerM=Forest of Illusion 3
|Ita=Foresta delle Illusioni 3
|ItaM=Forest of Illusion 3
}}
}}
{{SMW Levels}}
 
[[Category:Forests and Jungles]]
{{SMW levels}}
[[Category:Dinosaur Land]]
[[Category:Forests]]
[[Category:Super Mario World Levels]]
[[Category:Super Mario World levels]]
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