Pump, Pump and Away: Difference between revisions

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|time=10 seconds
|time=10 seconds
|record=100 yards (American)/metres (Japanese/European)
|record=100 yards (American)/metres (Japanese/European)
|song=Don't Hurry
|track=Don't Hurry
|music=[[File:MP3 Don't Hurry.oga]]
|sample=[[File:MP3 Don't Hurry.oga]]
}}
}}
'''Pump, Pump and Away''' is a 2-vs-2 [[minigame]] found in ''[[Mario Party 3]]''. Its name is a play on {{wp|Superman}}'s catchphrase "Up, up, and away."
'''Pump, Pump and Away''' is a 2-vs-2 [[minigame]] found in ''[[Mario Party 3]]''. Its name is a play on {{wp|Superman}}'s catchphrase "Up, up, and away."
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==Gameplay==
==Gameplay==
[[File:WarioPump MP3.jpg|thumb|left|Official artwork of [[Wario]] in Pump, Pump and Away]]
[[File:WarioPump MP3.jpg|thumb|left|Official artwork of [[Wario]] in Pump, Pump and Away]]
The game starts in a garden with flowers and hills in the background. The players on each team have to pump as much air into the rocket as possible within the ten-second time limit. The player can pump the most air into the rocket when the pump is flashing. When the teams start up their rockets, the rockets blast off past [[Lakitu]]s holding signs of the distances, [[Fly Guy]]s, and [[Bullet Bill]]s into space. The team whose rocket flies higher wins the minigame.
The minigame starts in a garden with flowers and hills in the background. The players on each team have to pump as much air into the rocket as possible within the ten-second time limit. The player can pump the most air into the rocket when the pump is flashing. When the teams start up their rockets, the rockets blast off past [[Lakitu]]s holding signs of the distances, [[Fly Guy]]s, and [[Bullet Bill]]s into space. The team whose rocket flies higher wins the minigame.


If both teams do nothing, they will appear tired and the minigame will end in a draw. It is possible that both teams will have the same distance; one of the teams will win by 48 yards/metres if this were to occur.<ref>https://www.youtube.com/watch?v=MeCYSIRN038</ref>
If both teams do nothing, they will appear tired and the minigame will end in a draw. It is possible for both teams to have the same distance; one of the teams will win by 48 yards/metres if this were to occur.<ref>mkdasher (July 6, 2012). [https://www.youtube.com/watch?v=MeCYSIRN038 Mario Party 3 - Pump, Pump and Away - 727 yards (TAS)]. ''YouTube''. Retrieved May 2, 2017.</ref>
{{br}}
{{br}}
==Ending==
[[File:Pump, Pump and Away End.png|thumb|The ending to Pump, Pump and Away]]
After the rockets fly as high as they can, the winners' rocket parachutes back down in front of them, while the losers' rocket falls upside down into the ground in front of them, after which they perform their losing animations. The winners then celebrate.


==Controls==
==Controls==
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* '''Game Rules''' – ''"Press {{button|n64|A}} and {{button|n64|B}} with good timing to pump up your rocket. The team whose rocket flies higher, wins."''
* '''Game Rules''' – ''"Press {{button|n64|A}} and {{button|n64|B}} with good timing to pump up your rocket. The team whose rocket flies higher, wins."''
* '''Advice''' – ''"Push the pump down when it flashes to send the most air to the rocket."''
* '''Advice''' – ''"Push the pump down when it flashes to send the most air to the rocket."''
==Gallery==
<gallery>
Red Rocket Pump, Pump and Away.png|The red team's rocket
Blue Rocket Pump, Pump and Away.png|The blue team's rocket
</gallery>


==See also==
==See also==
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|JapR=GO! GO! Roketto
|JapR=GO! GO! Roketto
|JapM=GO! GO! Rocket
|JapM=GO! GO! Rocket
|Fra=Fusées Gonflées
|Fre=Fusées Gonflées
|FraM=Inflated Rockets
|FreM=Inflated Rockets
|Ger=Himmelfahrtskommando
|Ger=Himmelfahrtskommando
|GerM=Ready to Go to Heaven
|GerM=Ready to Go to Heaven
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<references/>
<references/>


{{MP3 Minigames}}
{{MP3 minigames}}
[[Category:2-vs-2 minigames]]
[[Category:2-vs-2 minigames]]
[[Category:Mario Party 3 minigames]]
[[Category:Mario Party 3 minigames]]
[[de:Himmelfahrtskommando]]
[[de:Himmelfahrtskommando]]