385,942
edits
LinkTheLefty (talk | contribs) No edit summary |
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=") |
||
(37 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{species infobox | ||
|title=Screaming Pillar | |title=Screaming Pillar | ||
|image=[[File:ScreamingPillar.png|250px]]<br>Concept artwork of | |image=[[File:ScreamingPillar.png|250px]]<br>Concept artwork of a Screaming Pillar's falling animation | ||
|first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]]) | |first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]]) | ||
|latest_appearance=''[[Mario Kart Arcade GP DX]]'' (December 12, 2018 update) ([[List of games by date#2018|2018]]) | |latest_appearance=''[[Mario Kart Arcade GP DX]]'' (December 12, 2018 update) ([[List of games by date#2018|2018]]) | ||
|variants=[[Screaming Pillar (big)]] | |||
}} | }} | ||
'''Screaming Pillars''' are tall | '''Screaming Pillars''' are sentient and tall pillar-like structures that are members of the [[Tiki Tak Tribe]], usually acting as obstacles. In most games, they are found asleep or overall inactive, until a certain action within their vicinity alerts them. Screaming Pillars startle very suddenly and might fall on the ground, crushing any creature lying underneath them and remaining completely inert afterwards. | ||
Screaming Pillars resemble narrow stone totems, which display carved symbols. They are erected on semi-pyramidal stands and feature cracks towards their bottom, pointing out their precarious state of standing upright. Their serrated mouths, placed underneath a pair of empty sockets serving as eyes, are part of their facial features. A Screaming Pillar is adorned with tufts of feathers on both sides of their heads, which detach after the enemy has made a sudden movement. | |||
Screaming Pillars resemble narrow stone totems, which display carved symbols. They are erected on semi-pyramidal stands | |||
==History== | ==History== | ||
===''Donkey Kong'' | ===''Donkey Kong Country'' series=== | ||
====''Donkey Kong Country Returns'' / ''3D''==== | ====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''==== | ||
In ''[[Donkey Kong Country Returns]]'' and [[Donkey Kong Country Returns 3D|its enhanced port]], Screaming Pillars can be encountered throughout the [[Jungle (Donkey Kong Country Returns)|Jungle]], [[Ruins]] | In ''[[Donkey Kong Country Returns]]'' and [[Donkey Kong Country Returns 3D|its enhanced port]], Screaming Pillars can be encountered throughout the [[Jungle (Donkey Kong Country Returns)|Jungle]], [[Ruins]] and [[Volcano]] areas and are initially seen idle. If the [[Kong]]s approach these pillars, they awake with a scream and collapse onto the ground, potentially crushing any creature standing beneath them, including the Kongs; their feathers also detach during their sudden awakening. Should a pillar fall onto the Kongs, they lose one heart from their health counter. The Kongs can destroy a Screaming Pillar by [[Hand Slap|ground pound]]ing its body after it has fallen. Sometimes, Screaming Pillars might give out precious items, such as [[Banana Coin]]s or even [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]]s, after getting destroyed. | ||
Noteworthy is that Screaming Pillars react to the Kongs at different ranges. Some of them only topple if the Kongs are within very close range, such as in [[Wonky Waterway]], while others are able to locate the primates further and then fall, as seen in [[Damp Dungeon]]. A level called [[Five Monkey Trial]] contains several Screaming Pillars which collapse regardless of the Kongs' close presence, and also instantly break upon hitting the ground without the heroes' intervention. | Noteworthy is that Screaming Pillars react to the Kongs at different ranges. Some of them only topple if the Kongs are within very close range, such as in [[Wonky Waterway]], while others are able to locate the primates further and then fall, as seen in [[Damp Dungeon]]. A level called [[Five Monkey Trial]] contains several Screaming Pillars which collapse regardless of the Kongs' close presence, and also instantly break upon hitting the ground without the heroes' intervention. | ||
A [[Screaming Pillar (big)|larger variant]] is present in the levels [[Canopy Cannons]] and the [[Nintendo 3DS]]-exclusive [[Crushin' Columns]]. Their scream is much louder and more intense, and they take out the Kongs completely when falling onto them. | |||
====''Donkey Kong Country: Tropical Freeze''==== | ====''Donkey Kong Country: Tropical Freeze''==== | ||
Screaming Pillars, now referred to as '''Flaming Falling Totem Poles''' in the [[Prima Games|Prima]] guide<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Page 26.</ref> | [[File:Flaming_falling_totem_poles.png|thumb|left|Two awakened Flaming Falling Totem Poles]] | ||
Screaming Pillars, now referred to as '''Flaming Falling Totem Poles''' in the [[Prima Games|Prima]] guide,<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Page 26.</ref> return in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]]. When awakened, they expel flames out of their eyes and mouth before falling to the ground. Like in the previous game, they are able to crush the [[Kong]]s as they fall, but can be destroyed with three [[Hand Slap|Ground Pound]]s once they have fallen. They only appear in [[Scorch 'n' Torch]], where at one point a Flaming Falling Totem Pole crushes a stationary [[Archy (fire)|fire Archy]], showing a capability to damage enemies as well as the Kongs. | |||
===''Mario Kart 7''=== | ===''Mario Kart 7''=== | ||
[[File:MK7 Screaming Pillars.png|thumb|250px|Screaming Pillars, as seen in ''Mario Kart 7'']] | [[File:MK7 Screaming Pillars.png|thumb|250px|Screaming Pillars, as seen in ''Mario Kart 7'']] | ||
Screaming Pillars return in ''[[Mario Kart 7]]'' as obstacles on the [[DK Jungle (3DS)|DK Jungle]] racetrack. While usually dormant, they scream every once in a while, powerfully blowing air to push hanggliding players back. Their appearance has been slightly updated with the addition of stone eyebrows. | Screaming Pillars make a return in ''[[Mario Kart 7]]''. However, they do not attack the player by collapsing on the ground, instead appearing as obstacles on the [[DK Jungle (3DS)|DK Jungle]] racetrack. While usually dormant, they scream every once in a while, powerfully blowing air to push hanggliding players back. Their appearance has been slightly updated with the addition of stone eyebrows. | ||
Screaming Pillars have been replaced with | Regular Screaming Pillars have been replaced with the larger variants in the ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' rendition of DK Jungle. They exhale smoke while making noises. | ||
===''Mario Golf: World Tour''=== | ===''Mario Golf: World Tour''=== | ||
Screaming Pillars appear on the [[DK Jungle (golf course)|DK Jungle]] golf course in ''[[Mario Golf: World Tour]]''. Much like in ''Mario Kart 7'', they occasionally pop strong air currents out of their mouths, which can push the golf ball in a direction. Screaming Pillars are present near Hole 1 and Hole 9. | Screaming Pillars appear on the [[DK Jungle (golf course)|DK Jungle]] golf course in ''[[Mario Golf: World Tour]]''. Much like in ''Mario Kart 7'', they occasionally pop strong air currents out of their mouths, which can push the golf ball in a direction. Screaming Pillars are present near Hole 1 and Hole 9. Big Screaming Pillars can also be seen near Hole 8. | ||
===''Super Smash Bros. for Nintendo 3DS / Wii U''=== | ===''Super Smash Bros. for Nintendo 3DS / Wii U''=== | ||
In the E3 2013 trailer for ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Screaming Pillars can be seen very briefly in the background when Donkey Kong is first seen. | In the E3 2013 trailer for ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Screaming Pillars can be seen very briefly in the background when Donkey Kong is first seen. ''Super Smash Bros. for Wii U'' includes them as stage hazards on the [[Jungle Hijinxs (stage)|Jungle Hijinxs]] stage, where the playable characters can topple them over to potentially fall over rival fighters. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Pole_preparing_to_fall.png|A Flaming Falling Totem Pole | Diorama1-DKCR.png|Screaming Pillars in the Jungle diorama in ''[[Donkey Kong Country Returns]]'' | ||
Pole_preparing_to_fall.png|A Flaming Falling Totem Pole about to crush a fire [[Archy (fire)|Archy]] | |||
DKJungle9.jpg|Several Screaming Pillars flank the eastern side of the fairway, next to some [[TNT Barrel]]s in ''[[Mario Golf: World Tour]]''. | DKJungle9.jpg|Several Screaming Pillars flank the eastern side of the fairway, next to some [[TNT Barrel]]s in ''[[Mario Golf: World Tour]]''. | ||
</gallery> | </gallery> | ||
Line 48: | Line 47: | ||
|JapR=Sakebu Hashira | |JapR=Sakebu Hashira | ||
|JapM=Screaming Pillar | |JapM=Screaming Pillar | ||
|Ger=Schreisäulen | |||
|GerM=Screaming Columns | |||
|Ita=Pilastro urlante | |||
|ItaM=Screaming pillar | |||
|FreE=Pilier Hurlant | |||
|FreEM=Howling Pillar | |||
|SpaE=Pilar aullante | |||
|SpaEM=Howling Pillar | |||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{DKCR}} | {{DKCR}} | ||
{{DKCTF}} | {{DKCTF}} | ||
Line 59: | Line 67: | ||
{{SSB4}} | {{SSB4}} | ||
{{MKAGPDX}} | {{MKAGPDX}} | ||
[[Category:Animate | [[Category:Animate objects]] | ||
[[Category:Tiki Tak Tribe]] | [[Category:Tiki Tak Tribe]] | ||
[[Category:Donkey Kong Country: Tropical Freeze | [[Category:Fire creatures]] | ||
[[Category:Mario Golf: World Tour | [[Category:Donkey Kong Country: Tropical Freeze enemies]] | ||
[[Category:Mario Kart 7 | [[Category:Mario Golf: World Tour characters]] | ||
[[Category:Mario Kart 7 species]] |