Spike Block: Difference between revisions

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[[File:SMM2-SM3DW-SpikeBlock.png|thumb|right|A yellow Spike Block from ''Super Mario Maker 2'']]
{{item infobox
'''Spike Blocks''' are reoccurring objects that first appeared in ''[[Super Mario 3D Land]]''.
|image=[[File:SMM2-SM3DW-SpikeBlock.png]]<br>A yellow Spike Block from ''[[Super Mario Maker 2]]''
|first_appearance=''[[Super Mario 3D Land]]'' ([[list of games by date#2011|2011]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[list of games by date#2021|2021]])
}}
'''Spike Blocks''' are recurring objects that first appeared in ''[[Super Mario 3D Land]]''.


==History==
==History==
===''Super Mario 3D Land''===
===''Super Mario 3D Land''===
[[File:Spike Block (3D Land).png|thumb|100px|A Spike Block in ''Super Mario 3D Land'']]
In ''Super Mario 3D Land'', Spike Blocks appear in [[World 5-3 (Super Mario 3D Land)|World 5-3]] as clusters of smaller, blue blocks with yellow spikes (the same coloration as [[Spike Bar]]s) on the front and top sides. They serve as hazards while riding the [[Lift]]s that move towards them.
In ''Super Mario 3D Land'', Spike Blocks appear in [[World 5-3 (Super Mario 3D Land)|World 5-3]] as clusters of smaller, blue blocks with yellow spikes (the same coloration as [[Spike Bar]]s) on the front and top sides. They serve as hazards while riding the [[Lift]]s that move towards them.
{{br}}


===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
[[File:Deepwater Dungeon.jpg|thumb|right|Several red Spike Blocks in [[Deepwater Dungeon]]]]
[[File:Deepwater Dungeon.jpg|thumb|Several red Spike Blocks in [[Deepwater Dungeon]]]]
Spike Blocks reappear in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'' as obstacles. They damage the player when they touch them. There are blue and red variants of Spike Blocks. The blue Spike Blocks are stationary while the red Spike Blocks move. Spike Blocks can be destroyed by [[Mega Mario]], rewarding 200 points when they are destroyed.
Spike Blocks reappear in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'' as obstacles. They damage the player when they touch them. There are blue and red variants of Spike Blocks. The blue Spike Blocks are stationary while the red Spike Blocks move. Spike Blocks can be destroyed by [[Mega Mario]], rewarding 200 points when they are destroyed.


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Spike Blocks reappear in ''[[Super Mario Maker 2]]'', where they are placable objects found in the "Gizmos" category. It is only present in the ''[[Super Mario 3D World]]'' game style and is similar to the [[Spike Trap]]. There are three variants of Spike Blocks that can be used. Yellow Spike Blocks are on timers which cause the spikes to protrude and retract, functioning similar to the retracting spike obstacles seen in multiple levels in the original ''Super Mario 3D World'' such as [[Spiky Spike Bridge]]. The red and blue Spike Blocks' spikes can become inactive or active under the control of an [[ON/OFF Switch]], and as such can be toggled. The player can stand on Spike Blocks when their spikes are retracted.
Spike Blocks reappear in ''[[Super Mario Maker 2]]'', where they are placable objects found in the "Gizmos" category. It is only present in the ''[[Super Mario 3D World]]'' game style and is similar to the [[Spike Trap]]. There are three variants of Spike Blocks that can be used. Yellow Spike Blocks are on timers which cause the spikes to protrude and retract, functioning similar to the retracting spike obstacles seen in multiple levels in the original ''Super Mario 3D World'' such as [[Spiky Spike Bridge]]. The red and blue Spike Blocks' spikes can become inactive or active under the control of an [[ON/OFF Switch]], and as such can be toggled. The player can stand on Spike Blocks when their spikes are retracted.


The Spike Block is currently the only course element in ''Super Mario Maker 2'' to have had its category changed via an update. Prior to the version 3.0.0 update, it was part of the "Terrain" category, while version 3.0.0 made it part of the "Gizmos" category instead. This was most likely done to group it with the other ON/OFF Switch-affiliated items (like the [[Dotted-Line Block]], [[Conveyor Belt]], and [[ON/OFF Trampoline]]).
The Spike Block is the only course element in ''Super Mario Maker 2'' to have had its category changed via an update. Prior to the version 3.0.0 update, it was part of the "Terrain" category, while version 3.0.0 made it part of the "Gizmos" category instead. This was most likely done to group it with the other ON/OFF Switch-affiliated items (like the [[Dotted-Line Block]], [[Conveyor Belt]], and [[ON/OFF Trampoline]]).


==Profiles==
==Profiles==
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|SpaA=Bloque de picos
|SpaA=Bloque de picos
|SpaAM=Spike Block
|SpaAM=Spike Block
|Fra=Bloc à épines
|Fre=Bloc à épines
|FraM=Spike Block
|FreM=Spike Block
|Dut=Spijkerblok
|Dut=Spijkerblok
|DutM=Nail Block
|DutM=Nail Block