Slots Shot: Difference between revisions

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[[File:Slots_Shot.png|thumb|Slots Shot]]
{{minigame infobox
|image=[[File:Slots_Shot.png|200px]]
|appears_in=''[[Super Mario 64 DS]]''
|type=Wario's minigame
|sample=[[File:SM64DS Music Lakitu Launch.oga]]
}}
'''Slots Shot''' is one of [[Wario]]'s [[minigame]]s in ''[[Super Mario 64 DS]]''. Like in [[Bingo Ball]], the player must launch a ball but with a different aim and themed pinball-style board.
'''Slots Shot''' is one of [[Wario]]'s [[minigame]]s in ''[[Super Mario 64 DS]]''. Like in [[Bingo Ball]], the player must launch a ball but with a different aim and themed pinball-style board.


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==Gameplay==
==Gameplay==
At the start to launch the ball, the player has to touch the [[Nintendo DS#Stylus|stylus]] to the flipper and pull back. A ball rolls on, and then the player must let go to launch it. The power of the launch (the speed at which the flipper is released) determines where the ball flies. The object of the game is to get the ball in a pipe that activates a slot machine. First, the player has to shoot the ball into two [[Piranha Plant]]s to remove barriers that are blocking the pipe. Then, the player can shoot the ball into the pipe. After the player is awarded 3,000 [[point]]s, the ball hits a switch that activates a small slot machine. Lining up three symbols on the slot machine can win the player up to 10,000 points (depending on the symbol). If the player misses the pipe, the ball bounces on some mushrooms (for 300 points each) and can land in one of four warp holes. Landing in these holes returns the ball to the player and earns them 2,000 points. After the player launches all eight balls, the game is over. This game does have a record system. Due to the fact that the mushrooms do not disappear ([[Super Mushroom|red ones]] do not disappear at all, while [[1-Up Mushroom|green ones]] do for a short time), there is no maximum score.
At the start to launch the ball, the player has to touch the [[Nintendo DS#Stylus|stylus]] to the flipper and pull back. A ball rolls on, and then the player must let go to launch it. The power of the launch (the speed at which the flipper is released) determines where the ball flies. The object of the game is to get the ball in a pipe that activates a slot machine. First, the player has to shoot the ball into two [[Piranha Plant]]s to remove barriers that are blocking the pipe. Then, the player can shoot the ball into the pipe. After the player is awarded 3,000 [[point]]s, the ball hits a switch that activates a small slot machine. Lining up three symbols on the slot machine awards extra points: 5,000 points for three [[Fire Flower]]s, 8,000 points for three [[Starman|Starmen]], and 10,000 points for three "7" symbols. If the player misses the pipe, the ball bounces on some mushrooms (for 300 points each) and can land in one of four warp holes. Landing in these holes returns the ball to the player and earns them 2,000 points. After the player launches all eight balls, the game is over. This game does have a record system. Due to the fact that the mushrooms do not disappear ([[Super Mushroom|red ones]] do not disappear at all, while [[1-Up Mushroom|green ones]] do for a short time), there is no maximum score.


==In-game instructions==
==In-game instructions==
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|JapR=Surotto Shotto
|JapR=Surotto Shotto
|JapM=Slot Shot
|JapM=Slot Shot
|Fra=Flip-Piranha
|Fre=Flip-Piranha
|FraM=Flip-Piranha
|FreM=Flip-Piranha
|Ger=Slots Slots Slots
|Ger=Slots Slots Slots
|GerM=Slots Slots Slots
|GerM=Slots Slots Slots
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{{SM64}}
{{SM64}}
[[Category:Unlockables]]
[[Category:Super Mario 64 DS minigames]]
[[Category:Super Mario 64 DS minigames]]
[[it:Flipper slot]]
[[it:Flipper slot]]