Spy Guy: Difference between revisions

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{{about|the enemies from Paper Mario|the enemies from [[Mario vs. Donkey Kong 2: March of the Minis]]|[[Spy Guy (Mario vs. Donkey Kong 2: March of the Minis)]]}}
{{distinguish|Spyguy}}
{{:Paper Mario bestiary|transcludesection=Spy Guy}}
{{:Paper Mario bestiary|transcludesection=Spy Guy|image=[[File:PM Spy Guy slingshot idle.gif]] [[File:PM Spy Guy hammer idle.gif]]}}
[[File:PMSpyGuyHammer.png|thumb|left|'''Spy Guy''' with his hammer.]]
'''Spy Guys''' are a type of [[Shy Guy]] encountered in ''[[Paper Mario]]''. They appear exclusively in [[Shy Guy's Toy Box]]. Spy Guys are dressed in camouflage gear, wearing a leafy bush with flowers on their heads as a disguise. They resemble [[Petal Guy]]s from ''[[Super Mario World 2: Yoshi's Island]]''. They hold either a slingshot or hammer in their hand.
'''Spy Guys''' are [[Shy Guy]]s dressed in camouflage gear. So far, their only appearance is in ''[[Paper Mario]]'', where they appear in the [[Shy Guy's Toy Box]]. They can attack [[Mario]] with either a slingshot or a [[hammer]], changing weapons each time they are attacked. If Mario gets hit by the hammer and fails to guard against it correctly, he loses one of his action commands for several turns. Since Spy Guys always attack with a slingshot outside battle, they are hard to land a [[First Strike]] on.
 
Spy Guys were [[List of Paper Mario: The Thousand-Year Door pre-release and unused content|originally going to]] reappear in ''[[Paper Mario: The Thousand-Year Door]]'', but were cut from the game. Their "command_heiho" name remains in the game's coding.<ref>TCRF. [[tcrf:Paper Mario: The Thousand-Year Door/Unused Enemies#Enemies Without Graphics|Paper Mario: The Thousand-Year Door/Unused Enemies § Enemies Without Graphics]]. ''The Cutting Room Floor''. Retrieved September 15, 2019.</ref>
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==Battle==
They can attack [[Mario]] with a slingshot outside and inside of battle; the long range of this attack gives Spy Guys an advantage in scoring a [[First Strike]], and conversely good at avoiding Mario's own attempts. Whenever a Spy Guy is damaged, it changes weapons, altering between slingshot and hammer. If Mario fails to guard against a hammer attack, he suffers the [[Prohibited Command]] status effect and loses one of his action commands for several turns. Unlike other Shy Guys, when a Spy Guy is defeated, they will sit on the floor rather than continue their "damaged" animation.


==Names in other languages==
==Names in other languages==
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|Jap=コマンドヘイホー
|Jap=コマンドヘイホー
|JapR=Komando Heihō
|JapR=Komando Heihō
|JapM=Commando Shy Guy}}
|JapM=Command Shy Guy
|Ger=Spy Guy
|GerM=-
|Fre=Mass'Pion
|FreM=Pun on "Maskass" (Shy Guy) and "espion" (spy)
|Chi=间谍嘿虎
|ChiR=Jiàndié Hēihǔ
|ChiM=Spy Shy Guy
}}
 
==References==
<references/>


==Trivia==
*Spy Guys resemble [[Petal Guy]]s from ''[[Super Mario World 2: Yoshi's Island]]''.
{{Shy Guys}}
{{Shy Guys}}
{{PM}}
{{PM}}
[[Category:Shy Guys]]
[[Category:Shy Guys]]
[[Category:Paper Mario Enemies]]
[[Category:Paper Mario enemies]]
[[it:Spy Guy (Paper Mario)]]