Triple Jump (Mario & Sonic at the London 2012 Olympic Games): Difference between revisions

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{{M&S event infobox
{{M&S event infobox
|image=[[File:TripleJump London2012Games.png|250px]]
|image=[[File:TripleJump London2012Games.png|250px]]
|appeared_in=[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'' (Nintendo 3DS)]]
|appears_in=[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'' (Nintendo 3DS)]]
|type=[[Athletics]]
|type=[[Athletics]]
|info=Touch, Skip, Jump!<br>Touch to run, then jump!<br>Jump as the marks overlap!
|info=Touch, Skip, Jump!<br>Touch to run, then jump!<br>Jump as the marks overlap!
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|game_level=<font color="blue">★★</font>
|game_level=<font color="blue">★★</font>
}}
}}
'''Triple Jump''' is an [[Athletics]] [[Event]] that appears in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]''. The aim of the event is to travel the furthest distance using only three jumps. The starting world record for this event is 18.29m, while the starting Olympic record is 18.09m.
'''Triple Jump''' is an [[Athletics]] [[Event]] that appears in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]''. The aim of the event is to travel the furthest distance using only three jumps. The starting world record for this event is 18.29m, while the starting Olympic record is 18.09m.
==Gameplay==
==Gameplay==
In this event, the player must tap alternately on the left and right sides of the Touch Screen to increase their character's running speed using their fingers. By increasing the character's running speed, the distance of the jump will increase, although it is harder to perform a jump before the foul line. After a short distance, the character's speed is locked and the player no longer has to keep tapping on the screen. When their character approaches the jump line, the player must tap the screen once to perform their first jump. It does not matter which side of the screen or with which finger they tap, although failing to do so will instantly result in a foul and cause the player to achieve no distance. When the character prepares to perform their second jump, two blues circles appear beneath them on the ground to indicate when to tap. When the two overlap, the player should tap again and repeat this for the third jump. If the player taps exactly when they overlap, they will be given a perfect rating, which increases their distance, with different ratings being given out for how well the player timed their tap, being Great and Good. If the player fails to tap a second or third time, they will be given a foul and a distance of zero. [[Orbot]], [[Cubot]], purple, yellow and blue [[Toad (species)|Toads]] appear as judges in this event.
In this event, the player must tap alternately on the left and right sides of the Touch Screen to increase their character's running speed using their fingers. By increasing the character's running speed, the distance of the jump will increase, although it is harder to perform a jump before the foul line. After a short distance, the character's speed is locked and the player no longer has to keep tapping on the screen. When their character approaches the jump line, the player must tap the screen once to perform their first jump. It does not matter which side of the screen or with which finger they tap, although failing to do so will instantly result in a foul and cause the player to achieve no distance. When the character prepares to perform their second jump, two blues circles appear beneath them on the ground to indicate when to tap. When the two overlap, the player should tap again and repeat this for the third jump. If the player taps exactly when they overlap, they will be given a perfect rating, which increases their distance, with different ratings being given out for how well the player timed their tap, being Great and Good. If the player fails to tap a second or third time, they will be given a foul and a distance of zero. [[Orbot & Cubot]], purple, yellow, and blue [[Toad (species)|Toad]]s appear as judges in this event.


==Controls==
==Controls==
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{{foreign names
{{foreign names
|Jap=三段跳
|Jap=三段跳
|JapR=
|JapR=Sandantobi
|JapM=
|JapM=Triple Jump
|Spa=Triple salto
|Spa=Triple salto
|SpaM=
|SpaM=
|Fra=Triple saut
|Fre=Triple saut
|FraM=
|FreM=
|Dut=Driesprong
|Dut=Driesprong
|DutM=Triple jump
|DutM=Triple jump
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|ItaM=Triple jump
|ItaM=Triple jump
}}
}}
{{M&SATLOG}}
{{M&SATLOG}}
[[Category:Athletics]]
[[Category:Athletics]]
[[Category:Mario & Sonic at the London 2012 Olympic Games events]]
[[Category:Mario & Sonic at the London 2012 Olympic Games events]]