Calm: Difference between revisions

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Text replacement - "Fra([AE]?M? *)=" to "Fre$1="
(Added corresponding Heart icon)
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=")
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[[File:SPP-Calm Heart Sprite.png|thumb|left|The "Calm" Heart}}
[[File:SPP-Calm Heart Sprite.png|thumb|left|The "Calm" Heart]]
[[File:Spp calm peach.png|thumb|Artwork of Peach in "Calm" mode]]
[[File:Spp calm peach.png|thumb|Artwork of Peach in "Calm" mode]]
'''Calm''' is one of [[Princess Peach]]'s [[vibe]]s in ''[[Super Princess Peach]]''. It is activated by touching the green [[Heart Panel]]. When activated, it will gradually restore Peach's [[Heart Point|HP]]. Peach can move around normally while the vibe is in effect. The process stops when she reaches her maximum HP, depletes the Vibe Gauge, or is attacked by an enemy. The vibe cannot be activated when Peach is at full health. Also, the music speeds up two times faster when Peach uses this vibe.
'''Calm''' is one of [[Princess Peach]]'s [[vibe]]s in ''[[Super Princess Peach]]''. It is activated by touching the green [[Heart Panel]]. When activated, it will gradually restore Peach's [[Heart Point|HP]]. Peach can move around normally while the vibe is in effect. The process stops when she reaches her maximum HP, depletes the Vibe Gauge, or is attacked by an enemy. The vibe cannot be activated when Peach is at full health. Also, the music speeds up two times faster when Peach uses this vibe.
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|Spa=Calma
|Spa=Calma
|SpaM=Calm
|SpaM=Calm
|Fra=Calme
|Fre=Calme
|FraM=Calm
|FreM=Calm
|Dut=Kalmte
|Dut=Kalmte
|DutM=Calm
|DutM=Calm