Lemguin Lunge: Difference between revisions

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'''Lemguin Lunge''' is the twenty-fifth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fifth and final regular level of [[K3]]. As its name suggests, [[Lemguin]]s are featured throughout the level, including in both of its Bonus Areas; an indefinite number of these enemies spawn out from one of the eight holes in the level, and then slide at [[Dixie Kong|Dixie]] and [[Kiddy Kong]]. The Kongs must either avoid the Lemguins or bounce on them individually, the latter of which is sometimes required. The ground is slippery, which allows for the Lemguins to slide down quicker, until falling down a nearby pit. There are steep, bumpy slopes that give extra momentum for the Lemguins to slide down, although still making it harder for the Kongs to dodge the Lemguins. Aside from Lemguins, a few [[Skidda]]s also appear, along with a single red [[Buzz (enemy)|Buzz]] just below the first [[Bonus Area]]. Three [[DK Barrel]]s appear in the level.
'''Lemguin Lunge''' is the twenty-fifth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fifth and final regular level of [[K3]]. As its name suggests, [[Lemguin]]s are featured throughout the level, including in both of its Bonus Areas; an indefinite number of these enemies spawn out from one of the eight holes in the level, and then slide at [[Dixie Kong|Dixie]] and [[Kiddy Kong]]. The Kongs either have to avoid the Lemguins or, in some cases, bounce on them individually. Lemguin Lunge starts with a heavy snowstorm that slowly calms as the Kongs progress through the stage, similar to [[Ice Age Alley]] from ''[[Donkey Kong Country]]''. The sky turns orange near the end of the level.
 
Lemguin Lunge starts with a heavy snowstorm that slowly calms as the Kongs progress through the stage, similar to [[Ice Age Alley]] from ''[[Donkey Kong Country]]''. The sky turns orange near the end of the level.


==Layout==
==Layout==
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==Enemies==
==Enemies==
{|class="dktable-brown" width=20%
The following enemies appear in the following quantities:
|-
 
!Name
<gallery>
!Count
Buzz DKC3 red.png|[[Buzz (enemy)|Buzz]] (1)
|-
Lemguin DKC3.png|[[Lemguin]] (indefinite)
|[[File:Buzz DKC3 red.png]]<br>[[Buzz (enemy)|Buzz]]
Skidda DKC3.png|[[Skidda]] (3)
|1
</gallery>
|-
|[[File:Lemguin DKC3.png]]<br>[[Lemguin]]
|Infinite
|-
|[[File:Skidda DKC3.png]]<br>[[Skidda]]
|3
|}


==Secrets==
==Items and objects==
===Bonus Areas===
The following items and objects appear in the following quantities:
{|class="dktable-brown" width=70%
 
|-
<gallery>
!Image
DK Barrel.png|[[DK Barrel]] (3)
!Type and description
</gallery>
|-
|[[File:Lemguin Lunge Bonus Area 1.png]]
|'''Find the Coin!'''<br>The first [[Bonus Barrel]] is located directly above the red Buzz at the start of the level. To reach it, the Kongs must use [[team up]] carefully, where Kiddy must throw Dixie into the Bonus Barrel without her hitting into a red Buzz. In this Bonus Area, the Kongs have fifteen seconds to go up a hill and collect the Bonus Coin. However, there are Lemguins sliding down at them. The Kongs must bounce between each Lemguin before reaching the [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] at the end.
|-
|[[File:Lemguin Lunge Bonus Area 2.png]]
|'''Collect 30 Stars!'''<br>A small house is located shortly after the letter G. The second Bonus Barrel is located below it, but there are Lemguins sliding past it. To reach it, the Kongs must go over the house and then run left, between two Lemguins, into the Bonus Barrel. The objective is for the Kongs to collect 30 stars under 20 seconds, but must avoid being hit by Lemguins sliding their path. The stars are located just above the ground, and the Kongs can backtrack to collect the stars they have missed. After collecting each star, the Bonus Coin appears at the far right of the stage.
|}


===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="dktable-brown" width=70%
*'''K:''' Floating above the first pit in the level, after the first Skidda.  
|-
*'''O:''' On the roof of a small house, about halfway in the level.
!Letter
*'''N:''' On a downward slope just after the Star Barrel.
!Location
*'''G:''' After collecting the letter N, the Kongs must pass two more pits spawning Lemguins and a Skidda. The letter G is floating above the third and final Skidda of the level.
|-
| align="center" |[[File:Letter K.png]]
| Floating above the first pit in the level, after the first Skidda.  
|-
| align="center" |[[File:Letter O.png]]
| On the roof of a small house, about halfway in the level.
|-
| align="center" |[[File:Letter N.png]]
|On a downward slope just after the Star Barrel.
|-
| align="center" |[[File:Letter G.png]]
|After collecting the letter N, the Kongs must pass two more pits spawning Lemguins and a Skidda. The letter G is floating above the third and final Skidda of the level.
|}


===DK Coin===
===DK Coin===
{|class="dktable-brown" width=70%
Shortly after the letter O, Dixie and Kiddy can find the [[Koin]] guarding the level's [[DK Coin]]. The lead Kong must pick up a [[Iron Barrel|Steel Keg]] next to it and throw it to the wall on the left. The Kongs must quickly jump the other side, so that it rolls into the Koin's back, defeating it and causing it to relinquish its DK Coin.
|-
 
!Sprite
==Bonus Levels==
!Location
{{multiframe|[[File:Lemguin Lunge Bonus Area 1.png|200px]] [[File:Lemguin Lunge Bonus Area 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
|-
Lemguin Lunge has two [[Bonus room|Bonus Levels]], listed by type:
|[[File:Koin DKC3.png]]
 
|Shortly after the letter O, Dixie and Kiddy can find the [[Koin]] guarding the level's DK Coin. The lead Kong must pick up a [[Iron Barrel|Steel Keg]] next to it and throw it to the wall on the left. The Kongs must quickly jump the other side, so that it rolls into the Koin's back, defeating it and causing it to relinquish its DK Coin.  
*'''Find the Coin!''': The first [[Bonus Barrel]] is located directly above the red Buzz at the start of the level. To reach it, the Kongs must use [[team up]] carefully, where Kiddy must throw Dixie into the Bonus Barrel without her hitting into a red Buzz. In this Bonus Area, the Kongs have fifteen seconds to go up a hill and collect the Bonus Coin. However, there are Lemguins sliding down at them. The Kongs must bounce between each Lemguin before reaching the [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] at the end.
|}
*'''Collect 30 Stars!''': The second Bonus Barrel is located below a small house is located shortly after the letter G, but there are Lemguins sliding past it. To reach it, the Kongs must go over the house and then run left, between two Lemguins, into the Bonus Barrel. The Kongs have to collect 30 stars while avoiding being by Lemguins that slide in their path. After collecting each star, the Bonus Coin appears at the right end of the area.


==Gallery==
==Gallery==
<gallery>
<gallery>
Lemguin Lunge Letter G.png|The Kongs jump at the letter G, located above a Skidda.
Lemguin Lunge Letter G.png|The Kongs jump at the letter G, located above a Skidda.
Lemguin Lunge Bonus Barrel 2 GBA.png|The Kongs run to the second Bonus Barrel by running between two Lemguins.
Lemguin Lunge Bonus Barrel 2 GBA.png|The Kongs run to the second Bonus Barrel by running between two Lemguins in the Game Boy Advance version.
</gallery>
</gallery>


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