Beetle Mania: Difference between revisions

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==Gameplay==
==Gameplay==
The gameplay is simple: When the player presses {{button|snes|A}}, {{button|snes|B}}, or {{button|snes|Y}}, a [[beetle (Super Mario RPG: Legend of the Seven Stars)|beetle]] shoots stars at [[Red Shell|red Koopa shells]] that bounce around. Hitting one causes red stars to pop out and gives the player two [[point]]s. The stars can hurt the beetle and destroy other shells. For every subsequent shell hit by another shell's star, the points given increase exponentially. If the beetle is hit by a shell or star, it is knocked out and a timer starts counting up to three. The player can recover by pressing the buttons, but it takes longer to recover the more times the beetle is knocked out. If the beetle fails to recover before the timer reaches three, the beetle explodes into red stars and gives one point. After the player passes certain point thresholds, a flashing heart falls from the top of the screen, and it recovers some of the beetle's stamina.
The gameplay is simple: When the player presses {{button|snes|A}}, {{button|snes|B}}, or {{button|snes|Y}}, a [[beetle (Super Mario RPG)|beetle]] shoots stars at [[Red Shell|red Koopa shells]] that bounce around. Hitting one causes red stars to pop out and gives the player two [[point]]s. The stars can hurt the beetle and destroy other shells. For every subsequent shell hit by another shell's star, the points given increase exponentially. If the beetle is hit by a shell or star, it is knocked out and a timer starts counting up to three. The player can recover by pressing the buttons, but it takes longer to recover the more times the beetle is knocked out. If the beetle fails to recover before the timer reaches three, the beetle explodes into red stars and gives one point. After the player passes certain point thresholds, a flashing heart falls from the top of the screen, and it recovers some of the beetle's stamina.


The background of the minigame changes depending on which character is in the middle slot of Mario's Party. One of the backgrounds resembles the start of [[Yoshi's Island 2]] from ''[[Super Mario World]]''.
The background of the minigame changes depending on which character is in the middle slot of Mario's Party. One of the backgrounds resembles the start of [[Yoshi's Island 2]] from ''[[Super Mario World]]''.
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