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==Layout== | ==Layout== | ||
The level starts with the player being confronted by [[Wonder Bowser Jr.]], who uses the Wonder power to activate Wonder Effects, only to be knocked out. After avoiding the giant fiery fists, the Wonder summons two [[Big Goomba]]s. The backgrounds tilts left with a [[Giant Spiked Ball]] rolling towards the player. It then turns into a fossil wheel and tilts to the right and left again, before turning into an [[Ancient Dragon]]. Afterward, [[Pole Block]]s extend while [[Anglefish]] fly horizontally at the top. The background turns dark, only for a [[Bowser Statue]] to block the way, which is then is destroyed by a horde of [[Bulrush]]es. [[Piranha Plant]]s start to sing, and a pipe moves down with a [[Spike]] who also sings. A [[Moving Door]] sings with chandeliers shifting up and down, then [[King Boo]] appears and sings along. After the chase, the player starts floating with some pipes, and two [[Inchworm Pipe]]s travel across hazardous ooze. Upon arrival, the player must jump once the platform activates to the beat to reach. | The level starts with the player being confronted by [[Wonder Bowser Jr.]], who uses the Wonder power to activate Wonder Effects, only to be knocked out. After avoiding the giant fiery fists, the Wonder summons two [[Big Goomba]]s. The backgrounds tilts left with a [[Giant Spiked Ball]] rolling towards the player. It then turns into a fossil wheel and tilts to the right and left again, before turning into an [[Ancient Dragon]]. Afterward, [[Pole Block]]s extend while [[Anglefish]] fly horizontally at the top. The background turns dark, only for a [[Bowser Statue]] to block the way, which is then is destroyed by a horde of [[Bulrush]]es. [[Piranha Plant]]s start to sing, and a pipe moves down with a [[Spike]] who also sings. A [[Moving Door]] sings with chandeliers shifting up and down, then [[King Boo]] appears and sings along. After the chase, the player starts floating with some pipes, and two [[Inchworm Pipe]]s travel across hazardous ooze. Upon arrival, the player must jump once the platform activates to the beat to reach This section is under construction. {{Construction}} | ||
==Enemies== | ==Enemies== |
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