Wario Land 3: Difference between revisions

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This ''Wario Land'' installment features a day and night system; after clearing a level, day turns in night or night turns in day. This system affects some levels, and some treasures can only be accessed at a specific time of the day.
This ''Wario Land'' installment features a day and night system; after clearing a level, day turns in night or night turns in day. This system affects some levels, and some treasures can only be accessed at a specific time of the day.
===Wario's reactions===
===Wario's reactions===
The game includes reactions returning from ''[[Wario Land II]]'', in addition to some new ones.
The game includes reactions returning from ''[[Wario Land II]]'', in addition to some new ones.
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*[[Above the Clouds (Wario Land 3)|Above the Clouds]]: Green Chest
*[[Above the Clouds (Wario Land 3)|Above the Clouds]]: Green Chest
*[[The Colossal Hole]]*: Red Chest
*[[The Colossal Hole]]*: Red Chest
In the northern side of the [[music box (world)|music box world]], there is an uncolored building which can be visited by going from north to west (and vice versa). After getting all seven crayons, the building will be fully colored and Wario can play Golf there by visiting it. There are four courses in the building, where three are available from the start and the fourth one only available after getting all of the Musical Coins in all levels. Every course has five holes each, for a total par of 20 each. Each time Wario initiates a course, he must pay 50 coins. Unlike the Golf minigame rooms in the individual levels, Wario can hit as many shots as is required per hole even if he scores above par, though he will be disappointed if that happens. After five holes are completed, the Best Score is recorded if it is achieved.
In the northern side of the [[music box (world)|music box world]], there is an uncolored building which can be visited by going from north to west (and vice versa). After getting all seven crayons, the building will be fully colored and Wario can play Golf there by visiting it. There are four courses in the building, where three are available from the start and the fourth one only available after getting all of the Musical Coins in all levels. Every course has five holes each, for a total par of 20 each. Each time Wario initiates a course, he must pay 50 coins. Unlike the Golf minigame rooms in the individual levels, Wario can hit as many shots as is required per hole even if he scores above par, though he will be disappointed if that happens. After five holes are completed, the Best Score is recorded if it is achieved.


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==Items and objects==
==Items and objects==
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!Image
!Image
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==Enemies==
==Enemies==
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{|class="wikitable"width=100%
|-
|-
!Image
!Image
!Name
!Name
!Description
!Description
|-
|[[File:Wario_Tadpole.png]]
|align=center|[[Akamajakushi]]
|A jumping creature found in water and occasionally lava. If it bumps into Wario headfirst, he will roll backwards until he hits a wall or lands in water.
|-
|-
|[[File:Applby.PNG]]
|[[File:Applby.PNG]]
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|-
|-
|[[File:Hammerbot.PNG]]
|[[File:Hammerbot.PNG]]
|align=center|[[Hammer-bot]]
|align=center|[[Hammer-Bot|Hammer-bot]]
|A big blue robot riding on treads that uses its hammers to turn Wario into [[Bouncy Wario]].
|A big blue robot riding on treads that uses its hammers to turn Wario into [[Bouncy Wario]].
|-
|-
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|align=center|[[Kushimushi]]
|align=center|[[Kushimushi]]
|Bug enemies with rake-shaped mandibles, always found on vines and trees. Its front stuns Wario.
|Bug enemies with rake-shaped mandibles, always found on vines and trees. Its front stuns Wario.
|-
|[[File:Laser Grid.gif]]
|align=center|[[Laser Grid]]
|Horizontal or vertical double-layered lasers found in the depths of [[Sea Turtle Rocks]].
|-
|-
|[[File:Madscience.png]]
|[[File:Madscience.png]]
|align=center|[[Mad Scienstein]]
|align=center|[[Mad Scienstein]]
|A scientist who attacks by using his potions, triggering [[Invisible Wario]] if he is hit by one.
|A scientist who attacks by using his potions, triggering [[Invisible Wario]] if he is hit by one.
|-
|[[File:Water hand.PNG]]
|align=center|[[Mizu no te]]
|An invincible enemy only appearing in [[The Steep Canyon]] that tries to make Wario fall into fast currents.
|-
|-
|[[File:Mizuuo.png]]
|[[File:Mizuuo.png]]
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|-
|-
|[[File:PrinceFroggy WL3.png]][[File:Lumpy WL3.png]]
|[[File:PrinceFroggy WL3.png]][[File:Lumpy WL3.png]]
|align=center|[[Lumpy (enemy)|Prince Froggy]]
|align=center|[[Lump|Prince Froggy]]
|A big frog that sits in place, blocking Wario's path. It can be defeated by using [[Flaming Wario|Hot Wario]], [[Vampire Wario]], or [[Frozen Wario|Ice Skatin' Wario]]. In [[The Peaceful Village]], one appears red instead of gray, and will only move if using a Smash Attack near it but not on top of it.
|A big frog that sits in place, blocking Wario's path. It can be defeated by using [[Flaming Wario|Hot Wario]], [[Vampire Wario]], or [[Frozen Wario|Ice Skatin' Wario]]. In [[The Peaceful Village]], one appears red instead of gray, and will only move if using a Smash Attack near it but not on top of it.
|-
|-
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|align=center|[[Robo-Mouse]]
|align=center|[[Robo-Mouse]]
|A rodent robot that pursues Wario and breaks through fragile walls with its claws. If it catches Wario, it will throw him out of the room he is inside of.
|A rodent robot that pursues Wario and breaks through fragile walls with its claws. If it catches Wario, it will throw him out of the room he is inside of.
|-
|[[File:sand hand.PNG]]
|align=center|[[Sand Hand]]
|An invincible enemy only appearing at daytime in [[Desert Ruins]] that tries to make Wario fall into moving sand.
|-
|-
|[[File:SeeingEyeDoor.png]]
|[[File:SeeingEyeDoor.png]]
|align=center|[[Seeing-eye door]]
|align=center|[[Seeing-eye door]]
|A gate with an eye that blocks all it sees from passing. Wario must become [[Invisible Wario|invisible]] to pass them.
|A gate with an eye that blocks all it sees from passing. Wario must become [[Invisible Wario|invisible]] to pass them.
|-
|[[File:Laser Grid.gif]]
|align=center|[[Sensor]]
|Horizontal or vertical double-layered laser traps found in the depths of [[Sea Turtle Rocks]].
|-
|-
|[[File:Silky.png]]
|[[File:Silky.png]]
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|An invincible enemy who attacks with fire balls and turns Wario into [[Flaming Wario|Hot Wario]]. It only appears at daytime.
|An invincible enemy who attacks with fire balls and turns Wario into [[Flaming Wario|Hot Wario]]. It only appears at daytime.
|-
|-
|[[File:Wario_Tadpole.png]]
|[[File:sand hand.PNG]]
|align=center|[[Tadpole (enemy)|Tadpole]]
|align=center|[[Suna kara te]]
|A jumping creature found in water and occasionally lava. If it bumps into Wario headfirst, he will roll backwards until he hits a wall or lands in water.
|An invincible enemy only appearing at daytime in [[Desert Ruins]] that tries to make Wario fall into moving sand.
|-
|-
|[[File:ghostpest.PNG]]
|[[File:ghostpest.PNG]]
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|align=center|[[Togeuo]]
|align=center|[[Togeuo]]
|A black fish that attacks with its needles.
|A black fish that attacks with its needles.
|-
|[[File:Water hand.PNG]]
|align=center|[[Water Hand]]
|An invincible enemy only appearing in [[The Steep Canyon]] that tries to make Wario fall into fast currents.
|-
|-
|[[File:Webber.PNG]]
|[[File:Webber.PNG]]
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==Bosses==
==Bosses==
Even though Wario cannot be defeated in most boss battles, each of them has a way to eject Wario from the area to force a restart through needing to reenter the area to battle them again. Once the boss battle initiates, pressing Start will cause a buzzing sound to be played, meaning that the boss battle cannot be paused. The pause functionality will only be resumed after the boss is defeated or Wario exits the area with the boss, meaning that being ejected from the arena won't reenable the pausing as long as Wario is still within the same area.
Even though Wario cannot be defeated in most boss battles, each of them has a way to eject Wario from the area to force a restart through needing to reenter the area to battle them again. Once the boss battle initiates, pressing Start will cause a buzzing sound to be played, meaning that the boss battle cannot be paused. The pause functionality will only be resumed after the boss is defeated or Wario exits the area with the boss, meaning that being ejected from the arena won't reenable the pausing as long as Wario is still within the same area.
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!Image
!Image
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Required treasures to beat the game are highlighted yellow.
Required treasures to beat the game are highlighted yellow.
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|-
|-
|align=center|[[File:WL3 Treasure 001.png]]
|align=center|[[File:WL3 Treasure 001.png]]
|align="center" style="background:gold;"|[[The Grasslands#Gray Chest: Yellow Music Box|Yellow Music Box]]
|align="center"style="background:gold;"|[[The Grasslands#Gray Chest: Yellow Music Box|Yellow Music Box]]
|style="background: lightgray;"|The Grasslands
|style="background: lightgray;"|The Grasslands
|rowspan=5|The five magical artifacts needed to complete the game. Together they can break the seal on [[Rudy|a hidden figure]], unlocking the final battle in The Temple, but the first four each has a unique purpose.
|rowspan=5|The five magical artifacts needed to complete the game. Together they can break the seal on [[Rudy|a hidden figure]], unlocking the final battle in The Temple, but the first four each has a unique purpose.
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|-
|-
|align=center|[[File:WL3 Treasure 002.png]]
|align=center|[[File:WL3 Treasure 002.png]]
|align="center" style="background:gold;"|[[A Town in Chaos#Red Chest: Blue Music Box|Blue Music Box]]
|align="center"style="background:gold;"|[[A Town in Chaos#Red Chest: Blue Music Box|Blue Music Box]]
|style="background: pink;"|A Town in Chaos
|style="background: pink;"|A Town in Chaos
|-
|-
|align=center|[[File:WL3 Treasure 003.png]]
|align=center|[[File:WL3 Treasure 003.png]]
|align="center" style="background:gold;"|[[Sea Turtle Rocks#Gray Chest: Green Music Box|Green Music Box]]
|align="center"style="background:gold;"|[[Sea Turtle Rocks#Gray Chest: Green Music Box|Green Music Box]]
|style="background: lightgray;"|Sea Turtle Rocks
|style="background: lightgray;"|Sea Turtle Rocks
|-
|-
|align=center|[[File:WL3 Treasure 004.png]]
|align=center|[[File:WL3 Treasure 004.png]]
|align="center" style="background:gold;"|[[The Stagnant Swamp#Green Chest: Red Music Box|Red Music Box]]
|align="center"style="background:gold;"|[[The Stagnant Swamp#Green Chest: Red Music Box|Red Music Box]]
|style="background: lightgreen;"|The Stagnant Swamp
|style="background: lightgreen;"|The Stagnant Swamp
|-
|-
|align=center|[[File:WL3 Treasure 005.png]]
|align=center|[[File:WL3 Treasure 005.png]]
|align="center" style="background:gold;"|[[Out of the Woods#Blue Chest: Gold Music Box|Gold Music Box]]
|align="center"style="background:gold;"|[[Out of the Woods#Blue Chest: Gold Music Box|Gold Music Box]]
|style="background: lightblue;"|Out of the Woods
|style="background: lightblue;"|Out of the Woods
|-
|-
|align=center|[[File:WL3 Treasure 006.png]]
|align=center|[[File:WL3 Treasure 006.png]]
|align="center" style="background:gold;"|[[Out of the Woods#Green Chest: Prince Frog's Glove|Prince Frog's Glove]]
|align="center"style="background:gold;"|[[Out of the Woods#Green Chest: Prince Frog's Glove|Prince Frog's Glove]]
|style="background: lightgreen;"|Out of the Woods
|style="background: lightgreen;"|Out of the Woods
|Allows Wario to swim faster, so he can traverse currents. Wario can use this new ability to access new paths in Bank of the Wild River, The Steep Canyon, and Beneath the Waves.
|Allows Wario to swim faster, so he can traverse currents. Wario can use this new ability to access new paths in Bank of the Wild River, The Steep Canyon, and Beneath the Waves.
|-
|-
|align=center|[[File:WL3 Treasure 007.png]]
|align=center|[[File:WL3 Treasure 007.png]]
|align="center" style="background:gold;"|[[Tower of Revival#Gray Chest: Swimming Flippers|Swimming Flippers]]
|align="center"style="background:gold;"|[[Tower of Revival#Gray Chest: Swimming Flippers|Swimming Flippers]]
|style="background: lightgray;"|Tower of Revival
|style="background: lightgray;"|Tower of Revival
|Makes Wario able to swim and dive in water. Wario can use this new ability to access new paths in The Pool of Rain and The Big Bridge.
|Makes Wario able to swim and dive in water. Wario can use this new ability to access new paths in The Pool of Rain and The Big Bridge.
|-
|-
|align=center|[[File:WL3 Treasure 008.png]]
|align=center|[[File:WL3 Treasure 008.png]]
|align="center" style="background:gold;"|[[The Colossal Hole#Green Chest: High Jump Boots|High Jump Boots]]
|align="center"style="background:gold;"|[[The Colossal Hole#Green Chest: High Jump Boots|High Jump Boots]]
|style="background: lightgreen;"|The Colossal Hole
|style="background: lightgreen;"|The Colossal Hole
|Boosts Wario's jumping abilities, letting him jump higher and giving him the ability to use enemies as stepping stones. Wario can use this new ability to access new paths in The Grasslands, The Stagnant Swamp, and Cave of Flames.
|Boosts Wario's jumping abilities, letting him jump higher and giving him the ability to use enemies as stepping stones. Wario can use this new ability to access new paths in The Grasslands, The Stagnant Swamp, and Cave of Flames.
|-
|-
|align=center|[[File:WL3 Treasure 009.png]]
|align=center|[[File:WL3 Treasure 009.png]]
|align="center" style="background:gold;"|[[The East Crater#Gray Chest: Super Grab Gloves|Super Grab Gloves]]
|align="center"style="background:gold;"|[[The East Crater#Gray Chest: Super Grab Gloves|Super Grab Gloves]]
|style="background: lightgray;"|The East Crater
|style="background: lightgray;"|The East Crater
|Boosts Wario's strength, allowing him to lift heavy enemies. Wario can use this new ability to access new paths in A Town in Chaos, Castle of Illusions, and (if the Mystery Handle was collected) Forest of Fear.
|Boosts Wario's strength, allowing him to lift heavy enemies. Wario can use this new ability to access new paths in A Town in Chaos, Castle of Illusions, and (if the Mystery Handle was collected) Forest of Fear.
|-
|-
|align=center|[[File:WL3 Treasure 010.png]]
|align=center|[[File:WL3 Treasure 010.png]]
|align="center" style="background:gold;"|[[Tower of Revival#Red Chest: Super Smash|Super Smash]]
|align="center"style="background:gold;"|[[Tower of Revival#Red Chest: Super Smash|Super Smash]]
|style="background: pink;"|Tower of Revival
|style="background: pink;"|Tower of Revival
|Upgrades Wario's Dash Attack, so he can smash through non-cracked blocks. Also allows him to break non-cracked blocks with his head and access new paths in Bank of the Wild River and The Colossal Hole, and opens the path to Sea Turtle Rocks.
|Upgrades Wario's Dash Attack, so he can smash through non-cracked blocks. Also allows him to break non-cracked blocks with his head and access new paths in Bank of the Wild River and The Colossal Hole, and opens the path to Sea Turtle Rocks.
|-
|-
|align=center|[[File:WL3 T 011.PNG]]
|align=center|[[File:WL3 T 011.PNG]]
|align="center" style="background:gold;"|[[The Steep Canyon#Gray Chest: Grab Glove|Grab Glove]]
|align="center"style="background:gold;"|[[The Steep Canyon#Gray Chest: Grab Glove|Grab Glove]]
|style="background: lightgray;"|The Steep Canyon
|style="background: lightgray;"|The Steep Canyon
|Allows Wario to lift small objects and enemies. Wario can use this new ability to access new paths in The Tidal Coast, The Frigid Sea, and The Big Bridge.
|Allows Wario to lift small objects and enemies. Wario can use this new ability to access new paths in The Tidal Coast, The Frigid Sea, and The Big Bridge.
|-
|-
|align=center|[[File:WL3 T 012.PNG]]
|align=center|[[File:WL3 T 012.PNG]]
|align="center" style="background:gold;"|[[The Volcano's Base#Gray Chest: Lead Overalls|Lead Overalls]]
|align="center"style="background:gold;"|[[The Volcano's Base#Gray Chest: Lead Overalls|Lead Overalls]]
|style="background: lightgray;"|The Volcano's Base
|style="background: lightgray;"|The Volcano's Base
|Gives Wario the ability to perform a Smash Attack that can break cracked blocks and defeat enemies. Wario can use this ability to access new paths in Out of the Woods and The Vast Plain.
|Gives Wario the ability to perform a Smash Attack that can break cracked blocks and defeat enemies. Wario can use this ability to access new paths in Out of the Woods and The Vast Plain.
|-
|-
|align=center|[[File:WL3 T 013.PNG]]
|align=center|[[File:WL3 T 013.PNG]]
|align="center" style="background:gold;"|[[Castle of Illusions#Gray Chest: Super Jump Slam Overalls|Super Jump Slam Overalls]]
|align="center"style="background:gold;"|[[Castle of Illusions#Gray Chest: Super Jump Slam Overalls|Super Jump Slam Overalls]]
|style="background: lightgray;"|Castle of Illusions
|style="background: lightgray;"|Castle of Illusions
|Powers up Wario's Smash Attack, allowing him to break non-cracked blocks and stun enemies. Wario can use this upgraded ability to access new paths in Sea Turtle Rocks, The West Crater, Desert Ruins, and The Peaceful Village.
|Powers up Wario's Smash Attack, allowing him to break non-cracked blocks and stun enemies. Wario can use this upgraded ability to access new paths in Sea Turtle Rocks, The West Crater, Desert Ruins, and The Peaceful Village.
|-
|-
|align=center|[[File:WL3 T 014.PNG]]
|align=center|[[File:WL3 T 014.PNG]]
|align="center" style="background:gold;"|[[The Frigid Sea#Gray Chest: Head Smash Helmet|Head Smash Helmet]]
|align="center"style="background:gold;"|[[The Frigid Sea#Gray Chest: Head Smash Helmet|Head Smash Helmet]]
|style="background: lightgray;"|The Frigid Sea
|style="background: lightgray;"|The Frigid Sea
|Allows Wario to break both types of blocks with his head by jumping beneath them. Wario can use this ability to access new paths in A Town in Chaos and Desert Ruins.
|Allows Wario to break both types of blocks with his head by jumping beneath them. Wario can use this ability to access new paths in A Town in Chaos and Desert Ruins.
|-
|-
|align=center|[[File:WL3 T 015.PNG]]
|align=center|[[File:WL3 T 015.PNG]]
|align="center" style="background:gold;"|[[The Big Bridge#Blue Chest: Lantern|Lantern]]
|align="center"style="background:gold;"|[[The Big Bridge#Blue Chest: Lantern|Lantern]]
|style="background: lightblue;"|The Big Bridge
|style="background: lightblue;"|The Big Bridge
|rowspan=2|When brought together, Castle of Illusions will appear on the east side.
|rowspan=2|When brought together, Castle of Illusions will appear on the east side.
|-
|-
|align=center|[[File:WL3 T 016.PNG]]
|align=center|[[File:WL3 T 016.PNG]]
|align="center" style="background:gold;"|[[The Frigid Sea#Green Chest: Magical Flame|Magical Flame]]
|align="center"style="background:gold;"|[[The Frigid Sea#Green Chest: Magical Flame|Magical Flame]]
|style="background: lightgreen;"|The Frigid Sea
|style="background: lightgreen;"|The Frigid Sea
|-
|-
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|-
|-
|align=center|[[File:WL3 T 018.PNG]]
|align=center|[[File:WL3 T 018.PNG]]
|align="center" style="background:gold;"|[[The Pool of Rain#Gray Chest: First Gear for Machine|First Gear for Machine]]
|align="center"style="background:gold;"|[[The Pool of Rain#Gray Chest: First Gear for Machine|First Gear for Machine]]
|style="background: lightgray;"|The Pool of Rain
|style="background: lightgray;"|The Pool of Rain
|rowspan=2|When placed into the elevator on the east side, the path to The Grasslands will open.
|rowspan=2|When placed into the elevator on the east side, the path to The Grasslands will open.
|-
|-
|align=center|[[File:WL3 T 019.PNG]]
|align=center|[[File:WL3 T 019.PNG]]
|align="center" style="background:gold;"|[[A Town in Chaos#Gray Chest: Second Gear for Machine|Second Gear for Machine]]
|align="center"style="background:gold;"|[[A Town in Chaos#Gray Chest: Second Gear for Machine|Second Gear for Machine]]
|style="background: lightgray;"|A Town in Chaos
|style="background: lightgray;"|A Town in Chaos
|-
|-
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|-
|-
|align=center|[[File:WL3_T_021.PNG]]
|align=center|[[File:WL3_T_021.PNG]]
|align="center" style="background:gold;"|[[Out of the Woods#Red Chest: Jar|Jar]]
|align="center"style="background:gold;"|[[Out of the Woods#Red Chest: Jar|Jar]]
|style="background: pink;"|Out of the Woods
|style="background: pink;"|Out of the Woods
|Summons a rain storm and opens the path to The Pool of Rain and A Town in Chaos.
|Summons a rain storm and opens the path to The Pool of Rain and A Town in Chaos.
|-
|-
|align=center|[[File:WL3 T 022.PNG]]
|align=center|[[File:WL3 T 022.PNG]]
|align="center" style="background:gold;"|[[Tower of Revival#Green Chest: Treasure Map|Treasure Map]]
|align="center"style="background:gold;"|[[Tower of Revival#Green Chest: Treasure Map|Treasure Map]]
|style="background: lightgreen;"|Tower of Revival
|style="background: lightgreen;"|Tower of Revival
|Reveals a secret path through the mountains and opens the path to The East Crater
|Reveals a secret path through the mountains and opens the path to The East Crater
|-
|-
|align=center|[[File:WL3 T 023.PNG]]
|align=center|[[File:WL3 T 023.PNG]]
|align="center" style="background:gold;"|[[The Peaceful Village#Red Chest: Blue Book|Blue Book]]
|align="center"style="background:gold;"|[[The Peaceful Village#Red Chest: Blue Book|Blue Book]]
|style="background: pink;"|The Peaceful Village
|style="background: pink;"|The Peaceful Village
|When brought together with the Magic Wand, the water on the east side will freeze and open the path to The Frigid Sea.
|When brought together with the Magic Wand, the water on the east side will freeze and open the path to The Frigid Sea.
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|-
|-
|align=center|[[File:WL3 T 025.PNG]]
|align=center|[[File:WL3 T 025.PNG]]
|align="center" style="background:gold;"|[[The Tidal Coast#Gray Chest: Yellow Book|Yellow Book]]
|align="center"style="background:gold;"|[[The Tidal Coast#Gray Chest: Yellow Book|Yellow Book]]
|style="background: lightgray;"|The Tidal Coast
|style="background: lightgray;"|The Tidal Coast
|rowspan=2|When brought together, these items create a lightning storm and open the path to The Steep Canyon.
|rowspan=2|When brought together, these items create a lightning storm and open the path to The Steep Canyon.
|-
|-
|align=center|[[File:WL3 T 026.PNG]]
|align=center|[[File:WL3 T 026.PNG]]
|align="center" style="background:gold;"|[[Bank of the Wild River#Gray Chest: Trident|Trident]]
|align="center"style="background:gold;"|[[Bank of the Wild River#Gray Chest: Trident|Trident]]
|style="background: lightgray;"|Bank of the Wild River
|style="background: lightgray;"|Bank of the Wild River
|-
|-
|align=center|[[File:WL3 T 027.PNG]]
|align=center|[[File:WL3 T 027.PNG]]
|align="center" style="background:gold;"|[[Out of the Woods#Gray Chest: Axe|Axe]]
|align="center"style="background:gold;"|[[Out of the Woods#Gray Chest: Axe|Axe]]
|style="background: lightgray;"|Out of the Woods
|style="background: lightgray;"|Out of the Woods
|Cuts the big tree on the north side down and opens the path to The Peaceful Village and The Vast Plain
|Cuts the big tree on the north side down and opens the path to The Peaceful Village and The Vast Plain
|-
|-
|align=center|[[File:WL3 T 028.PNG]]
|align=center|[[File:WL3 T 028.PNG]]
|align="center" style="background:gold;"|[[The Grasslands#Green Chest: Magic Wand|Magic Wand]]
|align="center"style="background:gold;"|[[The Grasslands#Green Chest: Magic Wand|Magic Wand]]
|style="background: lightgreen;"|The Grasslands
|style="background: lightgreen;"|The Grasslands
|When brought together with the Blue Book, the water on the east side will freeze and open the path to The Frigid Sea.
|When brought together with the Blue Book, the water on the east side will freeze and open the path to The Frigid Sea.
|-
|-
|align=center|[[File:WL3 T 029.PNG]]
|align=center|[[File:WL3 T 029.PNG]]
|align="center" style="background:gold;"|[[The Pool of Rain#Red Chest: Skull Ring (blue)|Skull Ring (blue)]]
|align="center"style="background:gold;"|[[The Pool of Rain#Red Chest: Skull Ring (blue)|Skull Ring (blue)]]
|style="background: pink;"|The Pool of Rain
|style="background: pink;"|The Pool of Rain
|rowspan=2|When brought together, Tower of Revival will rise from the ground on the south side.
|rowspan=2|When brought together, Tower of Revival will rise from the ground on the south side.
|-
|-
|align=center|[[File:WL3 T 030.PNG]]
|align=center|[[File:WL3 T 030.PNG]]
|align="center" style="background:gold;"|[[The Vast Plain#Green Chest: Skull Ring (red)|Skull Ring (red)]]
|align="center"style="background:gold;"|[[The Vast Plain#Green Chest: Skull Ring (red)|Skull Ring (red)]]
|style="background: lightgreen;"|The Vast Plain
|style="background: lightgreen;"|The Vast Plain
|-
|-
|align=center|[[File:WL3 T 031.PNG]]
|align=center|[[File:WL3 T 031.PNG]]
|align="center" style="background:gold;"|[[The Peaceful Village#Gray Chest: Blue Tablet|Blue Tablet]]
|align="center"style="background:gold;"|[[The Peaceful Village#Gray Chest: Blue Tablet|Blue Tablet]]
|style="background: lightgray;"|The Peaceful Village
|style="background: lightgray;"|The Peaceful Village
|rowspan=2|These items unlock the gate at the hill on the north side and open the path to Desert Ruins.
|rowspan=2|These items unlock the gate at the hill on the north side and open the path to Desert Ruins.
|-
|-
|align=center|[[File:WL3 T 032.PNG]]
|align=center|[[File:WL3 T 032.PNG]]
|align="center" style="background:gold;"|[[The Vast Plain#Gray Chest: Green Tablet|Green Tablet]]
|align="center"style="background:gold;"|[[The Vast Plain#Gray Chest: Green Tablet|Green Tablet]]
|style="background: lightgray;"|The Vast Plain
|style="background: lightgray;"|The Vast Plain
|-
|-
|align=center|[[File:WL3 T 033.PNG]]
|align=center|[[File:WL3 T 033.PNG]]
|align="center" style="background:gold;"|[[The Pool of Rain#Green Chest: Ornamental Fan|Ornamental Fan]]
|align="center"style="background:gold;"|[[The Pool of Rain#Green Chest: Ornamental Fan|Ornamental Fan]]
|style="background: lightgreen;"|The Pool of Rain
|style="background: lightgreen;"|The Pool of Rain
|Blows away the mist at the south side and opens the path to The Stagnant Swamp.
|Blows away the mist at the south side and opens the path to The Stagnant Swamp.
|-
|-
|align=center|[[File:WL3 T 034.PNG]]
|align=center|[[File:WL3 T 034.PNG]]
|align="center" style="background:gold;"|[[Desert Ruins#Gray Chest: Top Half of Scroll|Top Half of Scroll]]
|align="center"style="background:gold;"|[[Desert Ruins#Gray Chest: Top Half of Scroll|Top Half of Scroll]]
|rowspan=2, style="background: linear-gradient(lightgray, lightgray 50%, pink 50%, pink 100%);"|Desert Ruins
|rowspan=2, style="background: linear-gradient(lightgray, lightgray 50%, pink 50%, pink 100%);"|Desert Ruins
|rowspan=2|When brought together, these items calm the storm on the west side and open the path to The Volcano's Base.
|rowspan=2|When brought together, these items calm the storm on the west side and open the path to The Volcano's Base.
|-
|-
|align=center|[[File:WL3 T 035.PNG]]
|align=center|[[File:WL3 T 035.PNG]]
|align="center" style="background:gold;"|[[Desert Ruins#Red Chest: Bottom Half of Scroll|Bottom Half of Scroll]]
|align="center"style="background:gold;"|[[Desert Ruins#Red Chest: Bottom Half of Scroll|Bottom Half of Scroll]]
|-
|-
|align=center|[[File:WL3 T 036.PNG]]
|align=center|[[File:WL3 T 036.PNG]]
|align="center" style="background:gold;"|[[The Volcano's Base#Blue Chest: Tusk (blue)|Tusk (blue)]]
|align="center"style="background:gold;"|[[The Volcano's Base#Blue Chest: Tusk (blue)|Tusk (blue)]]
|style="background: lightblue;"|The Volcano's Base
|style="background: lightblue;"|The Volcano's Base
|rowspan=3|When brought together, these items cause the volcano to erupt and open the path to The West Crater and The Colossal Hole.
|rowspan=3|When brought together, these items cause the volcano to erupt and open the path to The West Crater and The Colossal Hole.
|-
|-
|align=center|[[File:WL3 T 037.PNG]]
|align=center|[[File:WL3 T 037.PNG]]
|align="center" style="background:gold;"|[[The Steep Canyon#Red Chest: Tusk (red)|Tusk (red)]]
|align="center"style="background:gold;"|[[The Steep Canyon#Red Chest: Tusk (red)|Tusk (red)]]
|style="background: pink;"|The Steep Canyon
|style="background: pink;"|The Steep Canyon
|-
|-
|align=center|[[File:WL3 T 038.PNG]]
|align=center|[[File:WL3 T 038.PNG]]
|align="center" style="background:gold;"|[[The Stagnant Swamp#Red Chest: Green Flower|Green Flower]]
|align="center"style="background:gold;"|[[The Stagnant Swamp#Red Chest: Green Flower|Green Flower]]
|style="background: pink;"|The Stagnant Swamp
|style="background: pink;"|The Stagnant Swamp
|-
|-
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|-
|-
|align=center|[[File:WL3 T 046.PNG]]
|align=center|[[File:WL3 T 046.PNG]]
|align="center" style="background:gold;"|[[Bank of the Wild River#Green Chest: Statue|Statue]]
|align="center"style="background:gold;"|[[Bank of the Wild River#Green Chest: Statue|Statue]]
|style="background: lightgreen;"|Bank of the Wild River
|style="background: lightgreen;"|Bank of the Wild River
|Produces patches of wire in Tower of Revival and The Tidal Coast, which Wario can use to climb on.
|Produces patches of wire in Tower of Revival and The Tidal Coast, which Wario can use to climb on.
|-
|-
|align=center|[[File:WL3 T 047.PNG]]
|align=center|[[File:WL3 T 047.PNG]]
|align="center" style="background:gold;"|[[Beneath the Waves#Gray Chest: Explosive Plunger Box|Explosive Plunger Box]]
|align="center"style="background:gold;"|[[Beneath the Waves#Gray Chest: Explosive Plunger Box|Explosive Plunger Box]]
|style="background: lightgray;"|Beneath the Waves
|style="background: lightgray;"|Beneath the Waves
|Causes bombs in The Stagnant Swamp, Cave of Flames, and The Colossal Hole to explode, opening new paths.
|Causes bombs in The Stagnant Swamp, Cave of Flames, and The Colossal Hole to explode, opening new paths.
Line 791: Line 789:
|-
|-
|align=center|[[File:WL3 T 059.PNG]]
|align=center|[[File:WL3 T 059.PNG]]
|align="center" style="background:gold;"|[[Castle of Illusions#Green Chest: Gold Magic|Gold Magic]]
|align="center"style="background:gold;"|[[Castle of Illusions#Green Chest: Gold Magic|Gold Magic]]
|style="background: lightgreen;"|Castle of Illusions
|style="background: lightgreen;"|Castle of Illusions
|Causes the tree in Out of the Woods to open, creating a new path.
|Causes the tree in Out of the Woods to open, creating a new path.
Line 806: Line 804:
|-
|-
|align=center|[[File:WL3 T 062.PNG]]
|align=center|[[File:WL3 T 062.PNG]]
|align="center" style="background:gold;"|[[The Stagnant Swamp#Gray Chest: Flute|Flute]]
|align="center"style="background:gold;"|[[The Stagnant Swamp#Gray Chest: Flute|Flute]]
|style="background: lightgray;"|The Stagnant Swamp
|style="background: lightgray;"|The Stagnant Swamp
|Summons snakes in The Peaceful Village, The Grasslands, and The Volcano's Base.
|Summons snakes in The Peaceful Village, The Grasslands, and The Volcano's Base.
|-
|-
|align=center|[[File:WL3 T 063.PNG]]
|align=center|[[File:WL3 T 063.PNG]]
|align="center" style="background:gold;"|[[The Tidal Coast#Red Chest: Foot of Stone|Foot of Stone]]
|align="center"style="background:gold;"|[[The Tidal Coast#Red Chest: Foot of Stone|Foot of Stone]]
|style="background: pink;"|The Tidal Coast
|style="background: pink;"|The Tidal Coast
|Creates an earthquake that opens a new paths in The Volcano's Base and The Steep Canyon, and drains the water of The Stagnant Swamp.
|Creates an earthquake that opens a new paths in The Volcano's Base and The Steep Canyon, and drains the water of The Stagnant Swamp.
Line 825: Line 823:
|-
|-
|align=center|[[File:WL3 T 066.PNG]]
|align=center|[[File:WL3 T 066.PNG]]
|align="center" style="background:gold;"|[[The West Crater#Gray Chest: Right Glass Eye|Right Glass Eye]]
|align="center"style="background:gold;"|[[The West Crater#Gray Chest: Right Glass Eye|Right Glass Eye]]
|style="background: lightgray;"|The West Crater
|style="background: lightgray;"|The West Crater
|rowspan=2|Opens the blue snake door in Tower of Revival.
|rowspan=2|Opens the blue snake door in Tower of Revival.
|-
|-
|align=center|[[File:WL3 T 067.PNG]]
|align=center|[[File:WL3 T 067.PNG]]
|align="center" style="background:gold;"|[[The Colossal Hole#Gray Chest: Left Glass Eye|Left Glass Eye]]
|align="center"style="background:gold;"|[[The Colossal Hole#Gray Chest: Left Glass Eye|Left Glass Eye]]
|style="background: lightgray;"|The Colossal Hole
|style="background: lightgray;"|The Colossal Hole
|-
|-
|align=center|[[File:WL3 T 068.PNG]]
|align=center|[[File:WL3 T 068.PNG]]
|align="center" style="background:gold;"|[[Cave of Flames#Gray Chest: Scepter|Scepter]]
|align="center"style="background:gold;"|[[Cave of Flames#Gray Chest: Scepter|Scepter]]
|style="background: lightgray;"|Cave of Flames
|style="background: lightgray;"|Cave of Flames
|Purifies the murky water in The Big Bridge, The Frigid Sea, and Sea Turtle Rocks, opening new paths.
|Purifies the murky water in The Big Bridge, The Frigid Sea, and Sea Turtle Rocks, opening new paths.
|-
|-
|align=center|[[File:WL3 T 069.PNG]]
|align=center|[[File:WL3 T 069.PNG]]
|align="center" style="background:gold;"|[[Sea Turtle Rocks#Green Chest: Top Half of Sun Medallion|Top Half of Sun Medallion]]
|align="center"style="background:gold;"|[[Sea Turtle Rocks#Green Chest: Top Half of Sun Medallion|Top Half of Sun Medallion]]
|style="background: lightgreen;"|Sea Turtle Rocks
|style="background: lightgreen;"|Sea Turtle Rocks
|rowspan=2|When brought together, the eternal night on the east side of the world will end, making it possible to access the levels there during the daytime. New paths are opened in The Colossal Hole, The Frigid Sea, and Castle of Illusions.
|rowspan=2|When brought together, the eternal night on the east side of the world will end, making it possible to access the levels there during the daytime. New paths are opened in The Colossal Hole, The Frigid Sea, and Castle of Illusions.
|-
|-
|align=center|[[File:WL3 T 070.PNG]]
|align=center|[[File:WL3 T 070.PNG]]
|align="center" style="background:gold;"|[[Desert Ruins#Blue Chest: Bottom Half of Sun Medallion|Bottom Half of Sun Medallion]]
|align="center"style="background:gold;"|[[Desert Ruins#Blue Chest: Bottom Half of Sun Medallion|Bottom Half of Sun Medallion]]
|style="background: lightblue;"|Desert Ruins
|style="background: lightblue;"|Desert Ruins
|-
|-
|align=center|[[File:WL3 T 071.PNG]]
|align=center|[[File:WL3 T 071.PNG]]
|align="center" style="background:gold;"|[[The Stagnant Swamp#Blue Chest: Eye of the Storm|Eye of the Storm]]
|align="center"style="background:gold;"|[[The Stagnant Swamp#Blue Chest: Eye of the Storm|Eye of the Storm]]
|style="background: lightblue;"|The Stagnant Swamp
|style="background: lightblue;"|The Stagnant Swamp
|rowspan=2|Causes leaves to fall down in Out of the Woods, opening a new path.
|rowspan=2|Causes leaves to fall down in Out of the Woods, opening a new path.
|-
|-
|align=center|[[File:WL3 T 073.PNG]]
|align=center|[[File:WL3 T 073.PNG]]
|align="center" style="background:gold;"|[[Cave of Flames#Green Chest: Pouch|Pouch]]
|align="center"style="background:gold;"|[[Cave of Flames#Green Chest: Pouch|Pouch]]
|style="background: lightgreen;"|Cave of Flames
|style="background: lightgreen;"|Cave of Flames
|-
|-
|align=center|[[File:WL3 T 072.PNG]]
|align=center|[[File:WL3 T 072.PNG]]
|align="center" style="background:gold;"|[[The Big Bridge#Gray Chest: Magic Seeds|Magic Seeds]]
|align="center"style="background:gold;"|[[The Big Bridge#Gray Chest: Magic Seeds|Magic Seeds]]
|style="background: lightgray;"|The Big Bridge
|style="background: lightgray;"|The Big Bridge
|Causes stalks to grow in The Vast Plain, The Pool of Rain, and The Grasslands, opening new paths.
|Causes stalks to grow in The Vast Plain, The Pool of Rain, and The Grasslands, opening new paths.
Line 1,011: Line 1,009:


==Reception==
==Reception==
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
Line 1,061: Line 1,059:


===The Ice Skatin' Glitch===
===The Ice Skatin' Glitch===
To perform this glitch, Wario must travel to the [[Cave of Flames]] and enter the eastern pipe, in search of the green key and treasure chest. He must then proceed to the area obscured by [[Bonfire Block]]s, after first destroying them with the [[Flaming Wario|Hot Wario]] form. On the bridge, he should be careful to avoid the Tadpoles that will leap out of the fire, as well as the [[Brrr Bear]] coming towards him. Wario has to jump on the Brrr Bear's head and give it a few pushes to the left. There should be a short distance between the Brrr Bear and a Tadpole's starting position. As it regains balance, Wario must let himself become frozen, but upon colliding with a leaping Tadpole, he will be sent rolling back to the previous area, preempting his transformation into [[Frozen Wario|Ice Skatin' Wario]].
To perform this glitch, Wario must travel to the [[Cave of Flames]] and enter the eastern pipe, in search of the green key and treasure chest. He must then proceed to the area obscured by [[Bonfire Block]]s, after first destroying them with the [[Flaming Wario|Hot Wario]] form. On the bridge, he should be careful to avoid the Akamajakushi that will leap out of the fire, as well as the [[Brrr Bear]] coming towards him. Wario has to jump on the Brrr Bear's head and give it a few pushes to the left. There should be a short distance between the Brrr Bear and an Akamajakushi's starting position. As it regains balance, Wario must let himself become frozen, but upon colliding with a leaping Akamajakushi, he will be sent rolling back to the previous area, preempting his transformation into [[Frozen Wario|Ice Skatin' Wario]].


Though he may seem back to normal, Wario still acts as if he were in his Ice Skatin' Wario form. Thus, he can walk straight into enemies and knock them out. He also does not respond to the effects of flames, [[Mad Scienstein]]'s potions, or even the Brrr Bear's ice breath. This glitch can be undone by walking into a [[Seeing-eye door]], entering a pipe, or exiting the level via Save Menu. The player will have no choice but to undo it anyway, since the rest of the level cannot be beaten when stuck in the Ice Skatin' Wario reaction.
Though he may seem back to normal, Wario still acts as if he were in his Ice Skatin' Wario form. Thus, he can walk straight into enemies and knock them out. He also does not respond to the effects of flames, [[Mad Scienstein]]'s potions, or even the Brrr Bear's ice breath. This glitch can be undone by walking into a [[Seeing-eye door]], entering a pipe, or exiting the level via Save Menu. The player will have no choice but to undo it anyway, since the rest of the level cannot be beaten when stuck in the Ice Skatin' Wario reaction.
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