5,520
edits
(I feel words are fine and easier to read on the table IMO) Tag: Manual revert |
|||
Line 51: | Line 51: | ||
Two-player mode returns, where players take turns playing through the game; Player 1 controls Mario, while Player 2 controls Luigi. Players can opt to use the same controller or two controllers to play the mode. If one player fails to clear a course, the other player takes a turn, and if a Midway Gate is touched, the other player starts at the Midway Gate. Players can also hand each other lives on the map screen if they press {{button|snes|L}} or {{button|snes|R}}. | Two-player mode returns, where players take turns playing through the game; Player 1 controls Mario, while Player 2 controls Luigi. Players can opt to use the same controller or two controllers to play the mode. If one player fails to clear a course, the other player takes a turn, and if a Midway Gate is touched, the other player starts at the Midway Gate. Players can also hand each other lives on the map screen if they press {{button|snes|L}} or {{button|snes|R}}. | ||
After the player beats every special level in the [[Special Zone]], a game aesthetic change called [[Fall]] occurs, where the world map obtains a different palette and some enemies get their sprites changed. Once Fall is activated, these changes cannot be reversed unless the save file is deleted and a new game is started. | After the player beats every special level in the [[Special Zone]], a game aesthetic change called [[Fall]] occurs, where the world map obtains a different palette and some enemies get their sprites changed. Once Fall is activated, these changes cannot be reversed unless the save file is deleted and a new game is started. | ||
===Controls=== | ===Controls=== | ||
<center> | <center> | ||
{| | {|width=85% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white;text-align:center" | ||
! | |-style="background:#FF2400; color:white;" | ||
!width=26%|Action(s) | |||
!width=10%|SNES | !width=10%|SNES | ||
!width=10%|Wii (Classic Controller) | !width=10%|Wii (Classic Controller) | ||
Line 66: | Line 67: | ||
|- | |- | ||
|Move | |Move | ||
|{{button|snes|Pad}} | |{{button|snes|Pad}} ←→ | ||
|{{button|wii| | |{{button|wii|Padleftright}} / {{button|wii|CCStickL}} ←→ | ||
|{{button|gcn|Pad}} / {{button|gcn|Stick}} | |{{button|gcn|Pad}} / {{button|gcn|Stick}} ←→ | ||
|{{button|3ds| | |{{button|3ds|Padleftright}} / {{button|3ds|Stick}} ←→ | ||
|{{button|wiiu| | |{{button|wiiu|Padleftright}} / {{button|wiiu|Leftstick}} ←→ | ||
|{{button|switch| | |{{button|switch|Leftright}} / {{button|switch|LeftStick}} ←→ | ||
|{{button|switch|Stick}} | |{{button|switch|Stick}} ←→ | ||
|- | |- | ||
|Crouch | |Crouch | ||
|{{button|snes|Pad}} | |{{button|snes|Pad}} ↓ | ||
|{{button|wii|Paddown}} / {{button|wii|CCStickL}} | |{{button|wii|Paddown}} / {{button|wii|CCStickL}} ↓ | ||
|{{button|gcn|Pad}} / {{button|gcn|Stick}} | |{{button|gcn|Pad}} / {{button|gcn|Stick}} ↓ | ||
|{{button|3ds|Paddown}} / {{button|3ds|Stick}} | |{{button|3ds|Paddown}} / {{button|3ds|Stick}} ↓ | ||
|{{button|wiiu|Paddown}} / {{button|wiiu|Leftstick}} | |{{button|wiiu|Paddown}} / {{button|wiiu|Leftstick}} ↓ | ||
|{{button|switch|Down}} / {{button|switch|LeftStick}} | |{{button|switch|Down}} / {{button|switch|LeftStick}} ↓ | ||
|{{button|switch|Stick}} | |{{button|switch|Stick}} ↓ | ||
|- | |- | ||
|Look up | |Look up | ||
|{{button|snes|Pad}} | |{{button|snes|Pad}} ↑ | ||
|{{button|wii|Padup}} / {{button|wii|CCStickL}} | |{{button|wii|Padup}} / {{button|wii|CCStickL}} ↑ | ||
|{{button|gcn|Pad}} / {{button|gcn|Stick}} | |{{button|gcn|Pad}} / {{button|gcn|Stick}} ↑ | ||
|{{button|3ds|Padup}} / {{button|3ds|Stick}} | |{{button|3ds|Padup}} / {{button|3ds|Stick}} ↑ | ||
|{{button|wiiu|Padup}} / {{button|wiiu|Leftstick}} | |{{button|wiiu|Padup}} / {{button|wiiu|Leftstick}} ↑ | ||
|{{button|switch|Up}} / {{button|switch|LeftStick}} | |{{button|switch|Up}} / {{button|switch|LeftStick}} ↑ | ||
|{{button|switch|Stick}} | |{{button|switch|Stick}} ↑ | ||
|- | |- | ||
|Spin Jump | |Spin Jump | ||
Line 110: | Line 111: | ||
|{{button|switch|jc-bottom}} | |{{button|switch|jc-bottom}} | ||
|- | |- | ||
|Dash/Interact/Special ability | |Dash / Interact / Special ability | ||
|{{button|snes|X}} / {{button|snes|Y}} | |{{button|snes|X}} / {{button|snes|Y}} | ||
|{{button|wii|X}} / {{button|wii|Y}} | |{{button|wii|X}} / {{button|wii|Y}} | ||
Line 146: | Line 147: | ||
|{{button|switch|Minus}}{{button|switch|PLUS}} + {{button|switch|SR}} | |{{button|switch|Minus}}{{button|switch|PLUS}} + {{button|switch|SR}} | ||
|- | |- | ||
|Use item/Return to map from a completed level (when paused) | |Use item / Return to map from a completed level (when paused) | ||
|{{button|snes|select}} | |{{button|snes|select}} | ||
|{{button|wii|-}} | |{{button|wii|-}} | ||
Line 153: | Line 154: | ||
|{{button|wiiu|Minus}} | |{{button|wiiu|Minus}} | ||
|{{button|switch|Minus}} | |{{button|switch|Minus}} | ||
|{{button|switch|Minus}}{{button|switch| | |{{button|switch|Minus}}{{button|switch|Plus}} + {{button|switch|SL}} | ||
|} | |} | ||
</center> | </center> | ||
Line 275: | Line 276: | ||
|align="center"|[[File:Dolphin.png]] | |align="center"|[[File:Dolphin.png]] | ||
|align="center"|[[Dolphin]] | |align="center"|[[Dolphin]] | ||
|A sea creature that gives Mario or Luigi a ride in certain water levels. Dolphins move in jumping arcs or can jump up and down. In Japanese versions of the game, they can be eaten by a Yoshi, while they | |A sea creature that gives Mario or Luigi a ride in certain water levels. Dolphins move in jumping arcs or can jump up and down. In Japanese versions of the game, they can be eaten by a Yoshi, while they cannot be eaten in international versions. They appear in Vanilla Secret 3 and a small section at the end of Chocolate Island 1. | ||
|- | |- | ||
|align="center"|[[File:SMWPrincessPeachSprite.png]] | |align="center"|[[File:SMWPrincessPeachSprite.png]] |
edits