Super Mario Level Up!: Difference between revisions

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[[File:Super Mario - Level Up! Game.jpg|thumb|250px|The game box]]
[[File:Super Mario - Level Up! Game.jpg|thumb|250px|The game box]]
'''''Super Mario'' Level Up!''' is a board game created by USAopoly based on the characters and settings of the [[Super Mario (franchise)|''Super Mario'' franchise]], released in 2017. The objective of the game is to collect the most coins and be the first to climb the board to reach [[Peach's Castle]] at the top, both of which are done by drawing cards. It is based on ''[[New Super Mario Bros.]]''
'''''Super Mario'' Level Up!''' is a board game created by USAopoly based on the characters and settings of the [[Super Mario (franchise)|''Super Mario'' franchise]], released in 2017. The objective of the game is to collect the most coins and be the first to climb the board to reach [[Peach's Castle]] at the top, both of which are done by drawing cards. It is based on ''[[New Super Mario Bros.]]''
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==Gameplay==
==Gameplay==
Each player takes one Line Up that has a list of six of the thirteen characters before beginning the game, not revealing it to anyone else. After this, each player takes a turn to place one of the characters on the board on one of the levels between 1 and 4, but they cannot place a character if four exists on that level. Each player takes a turn to place a character four times in a three-player game, three times in a four- and five-player game, and two times in a six-player game. The unpicked character goes into level 0, though in a five-player game, three unpicked characters go to that level instead. After this, any unoccupied spots on level 1 to 5 are filled with [[? Block]] cards, while no ? Block cards are placed on level 0 and level 10.
Each player takes one Line Up that has a list of six of the thirteen characters before beginning the game, not revealing it to anyone else. After this, each player takes a turn to place one of the characters on the board on one of the levels between 1 and 4, but they cannot place a character if four exist on that level. Each player takes a turn to place a character four times in a three-player game, three times in a four- and five-player game, and two times in a six-player game. The unpicked character goes into level 0, though in a five-player game, three unpicked characters go to that level instead. After this, any unoccupied spots on level 1 to 5 are filled with [[? Block]] cards, while no ? Block cards are placed on level 0 and level 10.


On each turn, each player moves a character up one level that has fewer than four characters on that level. If a ? Block is on that level, they can flip it open to reveal its effect, where either it is played immediately or it can be saved for a later turn. Additionally, a Power Up card that can be played or saved for a later turn is drawn by that player, but once used, it gets added to the discard pile.  
On each turn, each player moves a character up one level that has fewer than four characters on that level. If a ? Block is on that level, they can flip it open to reveal its effect, where either it is played immediately or it can be saved for a later turn. Additionally, a Power Up card that can be played or saved for a later turn is drawn by that player, but once used, it gets added to the discard pile.  


Once one of the characters reaches level 10 but nobody plays a card that sends them back down, a vote is held on if the character gets to stay in that position. Each player chooses one of the Vote Up cards that say either "YES!" (depicting [[Mario]] and [[Luigi]]) or "NO!" (depicting a [[Thwomp]] in a white background). If even just one of the players plays a "NO!" card without it being cancelled, that character is removed from the board until a card that returns them is played. Any "NO!" cards are discarded, while "YES!" cards are added back to each player that plays one. The number of "NO!" cards that each player has at their disposal by default is four in a three-player game, three in a four-player game, and two in a five- and six-player game.
Once one of the characters reaches level 10 but nobody plays a card that sends them back down, a vote is held on if the character gets to stay in that position. Each player chooses one of the Vote Up cards that say either "YES!" (depicting [[Mario]] and [[Luigi]]) or "NO!" (depicting a [[Thwomp]] in a white background). If even just one of the players plays a "NO!" card without it being canceled, that character is removed from the board until a card that returns them is played. Any "NO!" cards are discarded, while "YES!" cards are added back to each player that plays one. The number of "NO!" cards that each player has at their disposal by default is four in a three-player game, three in a four-player game, and two in a five- and six-player game.


A round ends once a character is elected to stay at level 10, and scoring is conducted based on each player's Line Up card, where each character's position adds to the score total. For example, if Mario is at level 5 and Luigi is at level 2, seven points are awarded to the player who has Mario and Luigi on their Line Up card. Any character that is removed from the board is worth zero points.  
A round ends once a character is elected to stay at level 10, and scoring is conducted based on each player's Line Up card, where each character's position adds to the score total. For example, if Mario is at level 5 and Luigi is at level 2, seven points are awarded to the player who has Mario and Luigi on their Line Up card. Any character that is removed from the board is worth zero points.  
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===Power Up cards===
===Power Up cards===
*[[Extra life|1-Up]]: Return an Eliminated Character back to Level 0.
*[[Extra life|1-Up]]: Return an Eliminated Character to Level 0.
*[[Warp Pipe]]: Swap Two Characters Anywhere on the Board. (Cannot Be On Top Level.)
*[[Warp Pipe]]: Swap Two Characters Anywhere on the Board. (Cannot Be On Top Level.)
*[[Goomba]]: Force Another Player to Vote First and Face up.
*[[Goomba]]: Force Another Player to Vote First and Face up.
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