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{{quote2|Electrified! Enemies that make contact will get hurt!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} | {{quote2|Electrified! Enemies that make contact will get hurt!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} | ||
[[File:Electrifying.png|frame|Icon in ''Thousand-Year Door'']] | [[File:Electrifying.png|frame|Icon in ''Thousand-Year Door'']] | ||
'''Electrified''' is a positive status condition encountered in the ''[[Paper Mario (series)|Paper Mario]]'' series. It is indicated by small lightning bolts emanating out of | [[File:Mario Electrified PM64.png|150px|thumb|left|An electrified [[Mario]] in ''Paper Mario'']] | ||
[[File:Mario Electrified TTYD.png|150px|thumb|right|An electrified Mario in ''The Thousand-Year Door'']] | |||
'''Electrified''' is a positive status condition encountered in the ''[[Paper Mario (series)|Paper Mario]]'' series. It is indicated by an icon containing a buzzing lightning bolt, and by the affected character's body flashing intermittently (in ''Paper Mario''), or by small lightning bolts emanating out of the affected character (in ''The Thousand-Year Door''). If the electrified character is struck with a contact attack, the attacker will take 1 damage and be unable to continue their attack should it have multiple parts (such as Mario's jump rebound or [[The Master]]'s combo attacks). Attacks with a delay between making contact and damaging (for example, a [[Fuzzy]]'s HP leeching) are most strongly affected, as electrification will interrupt the attack before any damage is done and completely protect the user. | |||
[[Watt]] is the only character, friend or foe, to be electrified at all times. A [[Volt Shroom]] will electrify the | [[Watt]] is the only character, friend or foe, to be electrified at all times. A [[Volt Shroom]] will electrify the recipient for a few turns. The [[Zap Tap|Zap Tap badge]] will electrify Mario for as long as it is equipped. The [[Lucky Start]] badge has a 25% chance to electrify Mario for two turns upon entering battle. Certain enemies like [[Dark Puff]]s, and especially the Chapter 6 boss of ''[[Paper Mario]]'', [[Huff N. Puff]], can electrify themselves, while [[Magikoopa]]s can electrify themselves or their allies. Finally, in ''The Thousand-Year Door'', some falling stage lights can lightly damage and electrify combatants. | ||
An electrified character is immune to the negative effects of opponents' electrification; for example, an electrified Mario can safely | An electrified character is immune to the negative effects of opponents' electrification; for example, an electrified Mario can safely jump on a [[Duplighost]]'s Watt, a charged [[Ruff Puff]], or Huff N. Puff without being damaged or having his attack interrupted. | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Biribiri | |JapR=Biribiri | ||
|JapM=Onomatopoeia for electric shocking equivalent to "bzzzt" | |JapM=Onomatopoeia for electric shocking equivalent to "bzzzt" | ||
|SpaE=Carga eléctrica <small>(''Paper Mario'')</small><ref>[https:// | |SpaE=Carga eléctrica <small>(''Paper Mario'')</small><ref>[https://www.youtube.com/live/mw4wvn0Uu6k?feature=share&t=2818 "#49 EL GRAN FINAL! LA REVANCHA DE MARIO"].</ref><br>Electrificado <small>(''The Thousand-Year Door'')</small><ref>[https://www.youtube.com/watch?v=VEx-lLxtmKE&list=PLUbagzVx3fT6OtmR5-SPQ9dwo8SckEr1S "Paper Mario: La Puerta Milenaria en Español"].</ref> | ||
|SpaEM=Electric Charge<br>Electrified | |SpaEM=Electric Charge<br>Electrified | ||
}} | }} |
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