Tower: Difference between revisions

60 bytes added ,  1 year ago
Undo revision 3915012 by 75.129.39.18 (talk) Considering the LoO name more accurately translates to "fortress" and they're visually based on the SMB3/SMW fortresses in that game, calling it "a mistake" or "incorrect" seems pretentious.
(For NSMBW, we follow its regular name "Tower". The instruction manual called it "Fortress" by mistake.)
(Undo revision 3915012 by 75.129.39.18 (talk) Considering the LoO name more accurately translates to "fortress" and they're visually based on the SMB3/SMW fortresses in that game, calling it "a mistake" or "incorrect" seems pretentious.)
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|image2=NSMBW Tower Screenshot.png
|image2=NSMBW Tower Screenshot.png
|caption2=A tower in ''New Super Mario Bros. Wii''
|caption2=A fortress in ''New Super Mario Bros. Wii''
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|width2=114
|image3=TowerNSMB2.png
|image3=TowerNSMB2.png
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'''Towers''' are a type of level appearing in ''[[New Super Mario Bros.]]'' sub-series. They are more or less the equivalent of the [[fortress]]es from ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]''. Unlike most fortresses, in which the player may have to progress from left to right or vertically, towers exclusively feature vertical direction. One appears midway through every [[world]] (except for [[World 6 (New Super Mario Bros.)|World 6]] and [[World 8 (New Super Mario Bros.)|World 8]] from ''New Super Mario Bros.'' as well as [[Rock-Candy Mines]] from ''[[New Super Mario Bros. U]]'', which have two). The challenge of towers generally depends more on traps and obstacles than [[List of enemies|enemies]].  
'''Towers''' (called '''fortresses''' in ''[[New Super Mario Bros. Wii]]'')<ref>''New Super Mario Bros. Wii'' instruction booklet, page 9.</ref> are a type of level appearing in ''[[New Super Mario Bros.]]'' sub-series. They are more or less the equivalent of the [[fortress]]es from ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]''. Unlike most fortresses, in which the player may have to progress from left to right or vertically, towers exclusively feature vertical direction. One appears midway through every [[world]] (except for [[World 6 (New Super Mario Bros.)|World 6]] and [[World 8 (New Super Mario Bros.)|World 8]] from ''New Super Mario Bros.'' as well as [[Rock-Candy Mines]] from ''[[New Super Mario Bros. U]]'', which have two). The challenge of towers generally depends more on traps and obstacles than [[List of enemies|enemies]].  


Starting from ''New Super Mario Bros. Wii'', some worlds have no towers whatsoever. [[World 9 (New Super Mario Bros. Wii)|World 9]] of ''New Super Mario Bros. Wii'', the Special Worlds of ''[[New Super Mario Bros. 2]]'', [[Peach's Castle#New Super Mario Bros. U|Peach's Castle]] and [[Superstar Road]] of ''[[New Super Mario Bros. U]]'' are examples.
Starting from ''New Super Mario Bros. Wii'', some worlds have no towers whatsoever. [[World 9 (New Super Mario Bros. Wii)|World 9]] of ''New Super Mario Bros. Wii'', the Special Worlds of ''[[New Super Mario Bros. 2]]'', [[Peach's Castle#New Super Mario Bros. U|Peach's Castle]] and [[Superstar Road]] of ''[[New Super Mario Bros. U]]'' are examples.
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==''New Super Mario Bros. Wii'' boss fights==
==''New Super Mario Bros. Wii'' boss fights==
[[File:NSMBW World 3-T Screenshot.png|thumb|200px|The World 3 tower]]
[[File:NSMBW World 3-T Screenshot.png|thumb|200px|The World 3 tower]]
At the end of the towers, there is a boss fight with the [[Koopalings|Koopaling]] of that world. After defeating it, it flees to the [[castle]] at the end of its respective world for a rematch. In the last tower, instead of a Koopaling, [[Kamek|Magikoopa]] is fought instead. After defeating him, he flees to the Airship. However, he is not fought there again.  
At the end of the fortresses, there is a boss fight with the [[Koopalings|Koopaling]] of that world. After defeating it, it flees to the [[castle]] at the end of its respective world for a rematch. In the last tower, instead of a Koopaling, [[Kamek|Magikoopa]] is fought instead. After defeating him, he flees to the Airship. However, he is not fought there again.  
*'''{{world-link|1|tower|World 1-Tower (New Super Mario Bros. Wii)}}''': The fight with [[Larry Koopa]] is extremely simple, with small bottomless pits on each side of the room.
*'''{{world-link|1|tower|World 1-Tower (New Super Mario Bros. Wii)}}''': The fight with [[Larry Koopa]] is extremely simple, with small bottomless pits on each side of the room.
*'''{{world-link|2|tower|World 2-Tower (New Super Mario Bros. Wii)}}''': [[Roy Koopa]] has a fight which is over a pit of quicksand.
*'''{{world-link|2|tower|World 2-Tower (New Super Mario Bros. Wii)}}''': [[Roy Koopa]] has a fight which is over a pit of quicksand.
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*In ''New Super Mario Bros. U'', all the towers have Bowser Jr.'s face marked on the walls of the towers.
*In ''New Super Mario Bros. U'', all the towers have Bowser Jr.'s face marked on the walls of the towers.
*Due to both the tower icon and map model resembling fortresses in ''New Super Mario Bros. Wii'', ''New Super Mario Bros. U'', and ''New Super Luigi U'', there is some slight naming confusion across languages:
*Due to both the tower icon and map model resembling fortresses in ''New Super Mario Bros. Wii'', ''New Super Mario Bros. U'', and ''New Super Luigi U'', there is some slight naming confusion across languages:
**The ''New Super Mario Bros Wii'' instruction manual refers to towers as "[[fortress]]es."<ref>''New Super Mario Bros. Wii'' instruction booklet, page 9.</ref> However, the [[Prima Games]] guide refers to them correctly as "Towers"<ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Page 11.</ref>.
**The ''New Super Mario Bros Wii'' instruction manual refers to towers as "[[fortress]]es." However, the [[Prima Games]] guide refers to them as "Towers"<ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Page 11.</ref>.
**In the Japanese supplemental materials of ''New Super Mario Bros.'' and ''New Super Mario Bros. Wii'', towers were identified as forts. In ''New Super Mario Bros. 2'', the name was revised to tower, matching the English versions. Despite this, the names for individual tower levels in the Japanese versions of ''New Super Mario Bros. U'' and ''New Super Luigi U'' continue to call them forts.
**In the Japanese supplemental materials of ''New Super Mario Bros.'' and ''New Super Mario Bros. Wii'', towers were identified as forts. In ''New Super Mario Bros. 2'', the name was revised to tower, matching the English versions. Despite this, the names for individual tower levels in the Japanese versions of ''New Super Mario Bros. U'' and ''New Super Luigi U'' continue to call them forts.