Fizzlit: Difference between revisions

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|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
}}
}}
'''Fizzlits'''<ref>Browne, Catherine. ''Super Mario Galaxy 2'' PRIMA Official Game Guide. Page 26.</ref> are small purple blob-like enemies that first appear in ''[[Super Mario Galaxy 2]]''. Their body is purple with eyes that have a yellow pupil and a black iris. In ''Super Mario Galaxy 2'' their bottom is tooth-shaped while in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'' their bottom resembles a suction cup. They turn into a yellow electric puddle that is either a square or a circle when attacking. Their name is likely a play on the words "fizzle" and "lit", in reference to how they light up yellow when electrifying.
'''Fizzlits'''<ref>Browne, Catherine. ''Super Mario Galaxy 2'' PRIMA Official Game Guide. Page 26.</ref> are small purple blob-like enemies that first appear in ''[[Super Mario Galaxy 2]]''. Their body is purple with eyes that have a yellow pupil and a black iris. In ''Super Mario Galaxy 2'', their bottom is tooth-shaped, while in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', their bottom resembles a suction cup. They turn into a yellow electric puddle that is either a square or a circle when attacking. Their name is likely a play on the words "fizzle" and "lit", in reference to how they light up yellow when electrifying.


==History==
==History==
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===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
Fizzlits reappear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', now being roughly square-shaped with connected sclerae. They retain the same method of attack from before: generating an electric puddle in an attempt to damage the player. However, they no longer jump around and are stuck to the ground permanently. The puddle they melt into is now square, and their entire faces can be seen on top of the puddle, rather than their eyes poking out as they did in their previous appearance. The puddles are now smaller as well. When in their puddle state, they either remain stationary or move in a fixed straight path before reverting to their solid forms. When they spread, Fizzlits look in the direction they move. They inhabit various levels with various environments, including [[Switchboard Falls]], [[Tricky Trapeze Theater]], [[Trick Trap Tower]], and [[Switch Shock Circus]]. They are also featured in [[Captain Toad Takes a Spin]] and [[Mystery House Brawl]]. Fizzlits do not appear in ''Bowser's Fury''.
Fizzlits reappear in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', now being roughly square-shaped with connected sclerae. They retain the same method of attack from before: generating an electric puddle in an attempt to damage the player. However, they no longer jump around and are stuck to the ground permanently. The puddle they melt into is now square, and their entire faces can be seen on top of the puddle, rather than their eyes poking out as they did in their previous appearance. The puddles are now smaller as well. When in their puddle state, they either remain stationary or move in a fixed straight path before reverting to their solid forms. When they spread, Fizzlits look in the direction they move. They inhabit various levels with various environments, including [[Switchboard Falls]], [[Tricky Trapeze Theater]], [[Trick Trap Tower]], and [[Switch Shock Circus]]. They are also featured in [[Captain Toad Takes a Spin]] and [[Mystery House Brawl]]. Fizzlits do not appear in ''Bowser's Fury''.


In this game, Fizzlit's model is white-colored, with the purple color seen in-game being applied directly by the game's engine.
In this game, Fizzlit's model is white-colored, with the purple color seen in-game being applied directly by the game's engine.