User:Shokora/List of audio samples used in Mario games: Difference between revisions

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**https://docs.google.com/spreadsheets/d/1YRlzN-92ZzGosz_N_zWxXl01yJUP-IEy5lTCTo6aTLk/edit
**https://docs.google.com/spreadsheets/d/1YRlzN-92ZzGosz_N_zWxXl01yJUP-IEy5lTCTo6aTLk/edit
*http://glitchkill.proboards.com/thread/6141/vgm-instrument-source-thread
*http://glitchkill.proboards.com/thread/6141/vgm-instrument-source-thread
*https://docs.google.com/document/d/1y2G2HapHa2hdCqHffjRecisCM-9wpHMnSgJQXLSb62o/edit


__TOC__
__TOC__
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! width=180px |Media
! width=180px |Media
|-
|-
|Track 228<ref>https://www.soundfontdownloads.com/sites/default/files/Ensoniq%20ASR%20CDR-2%20SoundFont.pdf</ref><br>Sys Bonus 2<ref>http://vgmdb.net/forums/showpost.php?p=52205&postcount=50</ref>
|VOCAL SOUND
*SYSTEM_D5<ref>https://www.youtube.com/watch?v=YMHRjRF5ii4</ref>
*VOCAL EFFECT
**SYS BONUS 2
|''Ensoniq CDR-2 "EPS-16 Plus"'' (1990)
|''Ensoniq CDR-2 "EPS-16 Plus"'' (1990)
|[[wikipedia:Ensoniq|Ensoniq Corp.]]
|[[wikipedia:Ensoniq|Ensoniq Corp.]]
|In [[Funky's Flights]], the short breaks in the theme music are filled by this vocal sample.
|In [[Funky's Flights]], the short breaks in the theme music are filled by this vocal sample.
|[[File:Audio Sample - DKC Funky Flights.ogg]]<br>'''Note:''' This example was taken directly from the game, as the original sample is currently unavailable.
|[[File:Audio Sample - DKC Funky Flights.oga]]
|}
|}


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|[[wikipedia:Ensoniq|Ensoniq Corp.]]
|[[wikipedia:Ensoniq|Ensoniq Corp.]]
| rowspan=2 |The theme "Nuts And Bolts" (heard in the levels [[Fire-Ball Frenzy]], [[Blazing Bazukas]] and [[Krack Shot Kroc]]) uses these two instrument samples.
| rowspan=2 |The theme "Nuts And Bolts" (heard in the levels [[Fire-Ball Frenzy]], [[Blazing Bazukas]] and [[Krack Shot Kroc]]) uses these two instrument samples.
|[[File:Audio Sample - DKC3 Nuts Bolts 1.ogg]]<br>'''Note:''' This sample is compared with the in-game level theme.
|[[File:Audio Sample - DKC3 Nuts Bolts 1.oga]]<br>'''Note:''' This sample is compared with the in-game level theme.
|-
|-
|Track ##<br>[currently unknown]
|Track ##<br>[currently unknown]
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|''Ensoniq CDR-1 "EPS"'' (1988)
|''Ensoniq CDR-1 "EPS"'' (1988)
|Ensoniq Corp.
|Ensoniq Corp.
|[[File:Audio Sample - DKC3 Nuts Bolts 2.ogg]]<br>'''Note:''' This sample is compared with the in-game level theme.
|[[File:Audio Sample - DKC3 Nuts Bolts 2.oga]]<br>'''Note:''' This sample is compared with the in-game level theme.
|}
 
===''New Super Mario Bros.''===
{|width=100% class="wikitable"
|-
! width=140px |Track name
! width=160px |Release
! width=120px |Distributor
!Description
! width=180px |Media
|-
|Females (Track 53)
*Paah
|''Best Service Voice Spectral Vol. 1'' (1995)
|Best Service
|This sample was used for the "[[bah]]" sound effects in the level's background music, which many enemies and objects briefly react to.
|[[File:Sample Bah Paah.wav]]
|-
|Females (Track 52)
*Taaaa
|''Best Service Voice Spectral Vol. 1'' (1995)
|Best Service
|An alternate sound effect to the "bah".
|[[File:Sample Bah Taaa.wav]]
|-
|CartoonBell 4001_58_2
|''Series 4000 Hollywood Sound Effects Library'' (1989)
|{{wp|Sound Ideas}}
|Chime sound effect used in the underwater theme.
|[[File:Sample Bah Bell.wav]]
|}
|}


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|-
|-
|Slow Strings
|Slow Strings
|''Roland Sound Canvas VA''
|Roland SC-55 (1991), [unknown category]
*Roland SC-55, [unknown category]
|{{wp|Roland Corporation}}
|[[wikipedia:Roland Corporation|Roland Corporation]]
| rowspan="3" |Song: A Party at Peach's Castle<ref>https://docs.google.com/spreadsheets/d/1YRlzN-92ZzGosz_N_zWxXl01yJUP-IEy5lTCTo6aTLk/edit</ref><ref>https://docs.google.com/document/d/1y2G2HapHa2hdCqHffjRecisCM-9wpHMnSgJQXLSb62o/edit</ref>
| rowspan="2" |Song: A Party at Peach's Castle<ref>https://docs.google.com/spreadsheets/d/1YRlzN-92ZzGosz_N_zWxXl01yJUP-IEy5lTCTo6aTLk/edit</ref>
|''Currently unavailable''
|''Currently unavailable''
|-
|-
|Slow Violin
|Slow Violin
|''Roland Sound Canvas VA''
|Roland SC-55 (1991), [unknown category]
*Roland SC-55, [unknown category]
|{{wp|Roland Corporation}}
|Roland Corporation
|''Currently unavailable''
|-
|Harpsichord
|Roland Sound Canvas (1991), [unknown category]
|{{wp|Roland Corporation}}
|''Currently unavailable''
|''Currently unavailable''
|-
|-
|Synth Brass 1
|Synth Brass 1
|''Roland Sound Canvas VA''
|Roland SC-55 (1991), [unknown category]
*Roland SC-55, [unknown category]
|{{wp|Roland Corporation}}
|Roland Corporation
| rowspan="2" |Song: Koopa Village
| rowspan="2" |Song: Koopa Village
|''Currently unavailable''
|''Currently unavailable''
|-
|-
|Clarinet
|Clarinet
|''Roland Sound Canvas VA''
|Roland SC-88 (1994), [unknown category]
*Roland SC-88, [unknown category]
|{{wp|Roland Corporation}}
|Roland Corporation
|''Currently unavailable
|''Currently unavailable
|-
|-
|Whistle
|Whistle
|''Roland Sound Canvas VA''
|Roland SC-55 (1991), [unknown category]
*Roland SC-55, [unknown category]
|{{wp|Roland Corporation}}
|Roland Corporation
|Song: General Guy's March
|Song: General Guy's March
|''Currently unavailable''
|''Currently unavailable''
|-
|-
|E. Piano 2
|E. Piano 2
|''Roland Sound Canvas VA''
|Roland SC-88 (1994), [unknown category]
*Roland SC-88, [unknown category]
|{{wp|Roland Corporation}}
|Roland Corporation
|Song: Princess in Distress
|Song: Princess in Distress
|''Currently unavailable''
|-
|Sitar
|Roland SC-88 Pro (1997), [unknown category]
|{{wp|Roland Corporation}}
|Song: Angry Bowser
|''Currently unavailable''
|-
|Strings
|Roland SC-88 (1994), [unknown category]
|{{wp|Roland Corporation}}
|Song: Goomba King’s Decree
|''Currently unavailable''
|''Currently unavailable''
|}
|}
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! width=180px |Media
! width=180px |Media
|-
|-
|[currently unknown, plays at 28:58<ref>http://warioforums.com/index.php?threads/someone-tracked-down-the-wario-land-4-voice-samples.2030/page-2#post-37479</ref>]
|Track 46<br>Misc. FX
|''Datafile Two'' (1991)
|''Datafile Two'' (1991)
|[[wikipedia:Zero-G Ltd|Zero-G Ltd]]
|[[wikipedia:Zero-G Ltd|Zero-G Ltd]]
| rowspan="2" |This is the main sound heard in the level theme for [[Big Boo's Haunt]]. As part of the theme, the sample is played back-to-back continuously, with changes in pitch. This sample may be found on two individual releases.
| rowspan="2" |This is the main sound heard in the level theme for [[Big Boo's Haunt]]. As part of the theme, the sample is played back-to-back continuously, with changes in pitch. This sample may be found on two individual releases.
| rowspan="2" |[[File:Audio Sample - SM64 Boo Haunt.ogg]]
| rowspan="2" |[[File:Audio Sample - SM64 Boo Haunt.oga]]
|-
|-
|Track 43<br>FX Vol 1<ref>http://www.synthmania.com/Optical%20Media%20International%20Sonic%20Images%20Library/Images/Sonic%20Images%20Library.pdf</ref><ref>http://www.synthmania.com/sonic_images_library.htm</ref>
|Track 43<br>FX Vol 1<ref>http://www.synthmania.com/Optical%20Media%20International%20Sonic%20Images%20Library/Images/Sonic%20Images%20Library.pdf</ref><ref>http://www.synthmania.com/sonic_images_library.htm</ref>
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|[[wikipedia:Roland Corporation|Roland Corporation]]
|[[wikipedia:Roland Corporation|Roland Corporation]]
|The "Correct Solution" sound effect is a sped-up version of the "Music Box" sample. An example of when it's heard is when the moat is drained within the [[Princess_Peach's_Castle#Basement|castle basement]]  
|The "Correct Solution" sound effect is a sped-up version of the "Music Box" sample. An example of when it's heard is when the moat is drained within the [[Princess_Peach's_Castle#Basement|castle basement]]  
|[[File:Audio Sample - SM64 Moat Effect.ogg]]<br>'''Note:'''  The sample is compared with the in-game sound effect.
|[[File:Audio Sample - SM64 Moat Effect.oga]]<br>'''Note:'''  The sample is compared with the in-game sound effect.
|}
|}


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|[[wikipedia:Roland Corporation|Roland Corporation]]
|[[wikipedia:Roland Corporation|Roland Corporation]]
|This sample is heard within the game's main overworld level theme. ''Super Mario World'' was first released in late 1990, whereas the Roland SC-55 sound module was released in 1991.
|This sample is heard within the game's main overworld level theme. ''Super Mario World'' was first released in late 1990, whereas the Roland SC-55 sound module was released in 1991.
|[[File:Audio Sample - SMW Level Theme.ogg]]
|[[File:Audio Sample - SMW Level Theme.oga]]
|}
|}


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|[[wikipedia:Zero-G Ltd|Zero-G Ltd]]
|[[wikipedia:Zero-G Ltd|Zero-G Ltd]]
|Heard in the game's title theme, and the ending sequence. The vocals are sung by British session singer Helen Binding.<ref>[http://www.zero-g.co.uk/store/vocal-xtc-wav-acid-p431.php Zero-G ''Vocal XTC'' product page] (accessed on November 14, 2016)</ref><ref>[http://www.zero-g.name/CD_Booklets/Vocal_XTC_CD_Booklet.pdf ''Vocal XTC'' CD booklet] (accessed on November 14, 2016)</ref>
|Heard in the game's title theme, and the ending sequence. The vocals are sung by British session singer Helen Binding.<ref>[http://www.zero-g.co.uk/store/vocal-xtc-wav-acid-p431.php Zero-G ''Vocal XTC'' product page] (accessed on November 14, 2016)</ref><ref>[http://www.zero-g.name/CD_Booklets/Vocal_XTC_CD_Booklet.pdf ''Vocal XTC'' CD booklet] (accessed on November 14, 2016)</ref>
|[[File:Audio Sample - WL4 Time Is Over.ogg]]<br>'''Note:'''  Each sample is compared with the in-game audio.
|[[File:Audio Sample - WL4 Time Is Over.oga]]<br>'''Note:'''  Each sample is compared with the in-game audio.
|-
|-
|Soundtrack
|Soundtrack
|''Roland Sound Canvas VA''
|Roland SC-88 (1994), [unknown category]
*Roland SC-88, unknown category
|{{wp|Roland Corporation}}
|[[wikipedia:Roland Corporation|Roland Corporation]]
|Sound effects as heard inside the [[Golden Pyramid]].
|Sound effects as heard inside the [[Golden Pyramid]].
|''Not available''
|''Not available''
|-
|-
|Voice Aou  
|Voice Aou  
|''Roland Sound Canvas VA''
|Roland ED SC-8820 (1999), SFX
*Roland SC-8820, SFX
|{{wp|Roland Corporation}}
|Roland Corporation
|The sound that [[Arewo Shitain-hakase]] makes when he is harmed by [[Wario]] within a level's [[pink area]].
|The sound that [[Arewo Shitain-hakase]] makes when he is harmed by [[Wario]] within a level's [[Puzzle Room]].
|[[File:Audio Sample - WL4 Old Man.oga]]
|[[File:Audio Sample - WL4 Old Man.ogg]]
|-
|-
|Car-Pass
|Car-Pass
|''Roland Sound Canvas VA''
|Roland ED SC-8820 (1999), SFX
*Roland SC-8820, SFX
|{{wp|Roland Corporation}}
|Roland Corporation
|Wario's car speeding, as heard in the game's opening and closing sequence.
|Wario's car speeding, as heard in the game's opening and closing sequence.
|[[File:Audio Sample - Wario Car Pass.ogg]]
|[[File:Audio Sample - Wario Car Pass.oga]]
|-
|-
|Gt.FretNoise
|Gt.FretNoise
|''Roland Sound Canvas VA''
|Roland SC-8820, SFX
*Roland SC-8820, SFX
|{{wp|Roland Corporation}}
|Roland Corporation
|The guitar fret heard during the [[Monsoon Jungle]]'s level theme.
|The guitair fret heard during the [[Monsoon Jungle]]'s level theme.
|[[File:Audio Sample - WL4 Guitair Fret.oga]]
|[[File:Audio Sample - WL4 Guitair Fret.ogg]]
|-
|Chorus Oohs
|Roland ED SC-8820 (1999), [unknown category]
|{{wp|Roland Corporation}}
|The sound effect which is primarily used in the [[Karaoke (Medamayaki)|Karaoke]] track and the [[Palm Tree Paradise]] level theme.
|
|-
|JzVoice Dow
|Roland ED SC-8820 (1999), [unknown category]
|{{wp|Roland Corporation}}
|Heard as a backing vocalist in the [[Crescent Moon Village]] level theme, as well as the [[shop owner]]'s theme.
|[[File:Audio Sample - WL4 Dow.oga]]
|-
|Nylon-str. Gt
|Roland Sound Canvas SC-88 Pro (1997), [unknown category]
|{{wp|Roland Corporation}}
|The nylon string in the [[Monsoon Jungle]] and [[Wildflower Fields]] level themes.
|
|-
|Organ 2
|Roland Sound Canvas SC-88 Pro (1997), [unknown category]
|{{wp|Roland Corporation}}
|The organ heard in [[The Big Board]] level theme.
|[[File:Audio Sample - WL4 Organ.oga]]
|-
|Steel-str. Gt
|Roland Sound Canvas SC-88 Pro (1997), [unknown category]
|{{wp|Roland Corporation}}
|The steel string heard in the [[Wildflower Fields]] level theme.
|
|-
|Synth Bass 1
|Roland Sound Canvas SC-88 Pro (1997)
|{{wp|Roland Corporation}}
|Heard in [[The Toxic Landfill]] level theme.
|}
|}
no timpany in wildflower fields?


===''[[WarioWare: Smooth Moves]]''===
===''[[WarioWare: Smooth Moves]]''===
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|Roland Corporation
|Roland Corporation
|"Dumpling aroma" (in the Young Cricket's cutscene?)<br> The Lab or spaceship sound, that might be from Orbulon's ship or a space cutscene
|"Dumpling aroma" (in the Young Cricket's cutscene?)<br> The Lab or spaceship sound, that might be from Orbulon's ship or a space cutscene
|[[File:Audio Sample - WWSM Dumpling aroma.ogg]]
|[[File:Audio Sample - WWSM Dumpling aroma.oga]]
|}
|}


==References==
==References==
<references />
<references/>