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(Because Maple Treeway is considered to have anti-gravity (albeit only on the half-pipe), there are a total of 17 classic courses that have anti-gravity.) |
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[[File:Illustration - Mario Kart 8.png|thumb|270px|[[Mario]] driving a [[kart]] in anti-gravity mode]] | [[File:Illustration - Mario Kart 8.png|thumb|270px|[[Mario]] driving a [[kart]] in anti-gravity mode]] | ||
[[File:MK8NewBooster.png|thumb|left|200px|[[Bowser]] near an [[Antigravity Panel]] in [[Mario Circuit (Mario Kart 8)|Mario Circuit]] from ''Mario Kart 8'']] | [[File:MK8NewBooster.png|thumb|left|200px|[[Bowser]] near an [[Antigravity Panel]] in [[Mario Circuit (Mario Kart 8)|Mario Circuit]] from ''Mario Kart 8'']] | ||
'''Anti-gravity''' is a mechanic in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. When drivers are in anti-gravity mode, they slightly hover above the ground and can drive on walls and upside-down, and their [[tire]]s turn sideways and glow blue; certain vehicles have blue glows and lights in other places, including the engine in some cases. Some vehicles will also change shape in anti-gravity mode, such as the [[Koopa Clown]] activating a pair of propellers and the [[Streetle]]’s wings opening. Drivers can receive a [[Spin Boost]] by bumping into other drivers or [[Spin Boost Pillar]]s. Characters and vehicle parts have different top speed and handling stats in anti-gravity mode that are not shown by the game. Most courses featuring anti-gravity have designated sections in which it is activated that start with [[Antigravity Panel]]s, though there are some courses set entirely in anti-gravity with all drivers already in anti-gravity mode at the start. [[Wild Woods]] uniquely starts in an anti-gravity section with all drivers already in anti-gravity mode but is not entirely set in anti-gravity. The first time a driver enters an anti-gravity section, they will audibly react to this, usually saying something related to the activation of anti-gravity mode. | '''Anti-gravity''' is a mechanic in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. When drivers are in anti-gravity mode, they slightly hover above the ground and can drive on walls and upside-down, and their [[tire]]s turn sideways and glow blue; certain vehicles have blue glows and lights in other places, including the engine in some cases. Some vehicles will also change shape in anti-gravity mode, such as the [[Koopa Clown]] activating a pair of propellers and the [[Streetle]]’s wings opening. Drivers can receive a [[Spin Boost]] by bumping into other drivers or [[Spin Boost Pillar]]s. Characters and vehicle parts have different top speed and handling stats in anti-gravity mode that are not shown by the game. Most courses featuring anti-gravity have designated sections in which it is activated that start with [[Antigravity Panel]]s, though there are some courses set entirely in anti-gravity with all drivers already in anti-gravity mode at the start. [[Wild Woods]] uniquely starts in an anti-gravity section with all drivers already in anti-gravity mode but is not entirely set in anti-gravity. The first time a driver enters an anti-gravity section, they will audibly react to this, usually saying something related to the activation of anti-gravity mode. In the [[Mario Kart 8 Deluxe – Booster Course Pass|''Mario Kart 8 Deluxe'' – Booster Course Pass]], [[Half-pipe (object)|half-pipe]]s (which strongly resemble Antigravity Panels) cause drivers who jump off of them to be in anti-gravity mode until they land (though they will still remain in anti-gravity mode afterward if the half-pipe is in an anti-gravity section). | ||
Every [[new course]] in the games except [[Excitebike Arena]], [[Animal Crossing]], and [[Super Bell Subway]] features anti-gravity, with [[Mute City]], [[Big Blue]], and [[Sky-High Sundae]] entirely taking place in anti-gravity. Additionally, seventeen [[classic course]]s feature anti-gravity (seven from the ''Mario Kart 8'' base game, five from its DLC, and five from the | Every [[new course]] in the games except [[Excitebike Arena]], [[Animal Crossing]], and [[Super Bell Subway]] features anti-gravity, with [[Mute City]], [[Big Blue]], and [[Sky-High Sundae]] entirely taking place in anti-gravity. Additionally, seventeen [[classic course]]s feature anti-gravity (seven from the ''Mario Kart 8'' base game, five from its DLC, and five from the ''Mario Kart 8 Deluxe'' – Booster Course Pass): | ||
*{{classic-link|GBA|Mario Circuit}} | *{{classic-link|GBA|Mario Circuit}} | ||
*{{classic-link|N64|Toad's Turnpike}} | *{{classic-link|N64|Toad's Turnpike}} | ||
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*{{classic-link|GBA|Boo Lake}} | *{{classic-link|GBA|Boo Lake}} | ||
*{{classic-link|3DS|Rock Rock Mountain}} | *{{classic-link|3DS|Rock Rock Mountain}} | ||
*{{classic-link|Wii|Maple Treeway}} (only | *{{classic-link|Wii|Maple Treeway}} (only from the half-pipe) | ||
*[[Merry Mountain]] | *[[Merry Mountain]] | ||
*{{classic-link|3DS|Rainbow Road}} | *{{classic-link|3DS|Rainbow Road}} |
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