Chimp Caverns: Difference between revisions

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|align=center|[[File:Manic Mincers SNES.png]]<br>[[Manic Mincers]]
|align=center|[[File:Manic Mincers SNES.png]]<br>[[Manic Mincers]]
|Manic Mincers takes place in a cave itself, where the main feature and obstacle alike are the [[Mincer]]s. [[Rambi the Rhino]]'s [[Animal Crate]] is found early on in the level, and he can help the Kongs progress through the area.
|Manic Mincers takes place in a cave itself, where the main feature and obstacle alike are the [[Mincer]]s. [[Rambi]]'s [[Animal Crate]] is found early on in the level, and he can help the Kongs progress through the area.
|Gnawty<br>[[Krusha]]<br>[[Klaptrap]] (bonus game)
|Gnawty<br>[[Krusha]]<br>[[Klaptrap]] (bonus game)
|[[Rambi the Rhino|Rambi]]
|[[Rambi]]
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|align=center|[[File:Misty Mines SNES.png]]<br>[[Misty Mine]]
|align=center|[[File:Misty Mines SNES.png]]<br>[[Misty Mine]]
|A mine level featuring a thick layer of mist in it. There are many [[black drum]]s which usually release [[Slippa]]s, and sometimes [[Gnawty]]s. Notably, all of the [[K-O-N-G Letters]] appear in a single [[Bonus Area]].
|A mine level featuring a thick layer of mist in it. There are many [[black drum]]s which usually release [[Slippa]]s, and sometimes [[Gnawty]]s. Notably, all of the [[KONG Letters|K-O-N-G Letters]] appear in a single [[Bonus Area]].
|[[Slippa]]<br>Gnawty<br>Klaptrap<br>[[Army]]
|[[Slippa]]<br>Gnawty<br>Klaptrap<br>[[Army]]
|[[Expresso the Ostrich|Expresso]]
|[[Expresso]]
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|align=center|[[File:NeckyNutmare-1.png]]<br>[[Necky Nutmare]] ([[Game Boy Color]] port)
|align=center|[[File:NeckyNutmare-1.png]]<br>[[Necky Nutmare]] ([[Game Boy Color]] port)
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|align=center|[[File:Loopy Lights SNES.png]]<br>[[Loopy Lights]]
|align=center|[[File:Loopy Lights SNES.png]]<br>[[Loopy Lights]]
|The level has [[ON/OFF Barrel]]s that function similarly to the [[Stop & Go Barrel]]s of [[Stop & Go Station]], and it going from dark to bright is somewhat similar to [[Blackout Basement]]. By default, the level is entirely dark, meaning that the Kongs must use the ON/OFF Barrels to see ahead of them. Purple [[Klap Trap]]s are the main enemy of this level.
|The level has [[On & Off Barrel]]s that function similarly to the [[Stop & Go Barrel]]s of [[Stop & Go Station]], and it going from dark to bright is somewhat similar to [[Blackout Basement]]. By default, the level is entirely dark, meaning that the Kongs must use the On & Off Barrels to see ahead of them. Purple [[Klap Trap]]s are the main enemy of this level.
|Klaptrap<br>Kritter<br>Necky<br>Zinger<br>[[Manky Kong]]
|Klaptrap<br>Kritter<br>Necky<br>Zinger<br>[[Manky Kong]]
|None
|None
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