Super Mario World 2: Yoshi's Island: Difference between revisions

contemporary-pause-DonkeyKongCountrydid!
(contemporary-pause-DonkeyKongCountrydid!)
Line 14: Line 14:
|input={{input|snes=1|snesclassic=1|joy-con=1|nspro=1|nssnes=1}}
|input={{input|snes=1|snesclassic=1|joy-con=1|nspro=1|nssnes=1}}
}}
}}
'''''Super Mario World 2: Yoshi's Island''''' (sometimes referred to simply as '''''Yoshi's Island''''') is a 2D [[Genre#Platform|platform]] game for the [[Super Nintendo Entertainment System]], developed by [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. The game is the prequel to ''[[Super Mario World]]'' and it stars [[Yoshi]] and the [[Yoshi (species)|Yoshi clan]] who, while carrying [[Baby Mario]], travel across [[Yoshi's Island (location)|Yoshi's Island]] to rescue [[Baby Luigi]] from [[Baby Bowser]] and his [[Magikoopa]] minion/caretaker, [[Kamek]]. Instead of relying on jumping and a power-up system for combat as in the traditional ''Mario'' platformers, Yoshis use their tongue and eggs to overcome obstacles, as well as the introduction of many other different mechanics. The game is notable for introducing a time-based health system rather than hit points, an anomaly to what many platform games typically did in this game's time period. Rather than relying on powerful pre-rendered graphics as its contemporary, ''[[Donkey Kong Country]]'' did, ''Super Mario World 2: Yoshi's Island'' employs a very distinct, stylized arts and crafts style to stand on its own. The game makes use of the Super FX2 graphics chip (one of only four commercially-released SNES games to do so), which allows for larger, more detailed sprites and more advanced effects that emulate 3D space.
'''''Super Mario World 2: Yoshi's Island''''' (sometimes referred to simply as '''''Yoshi's Island''''') is a 2D [[Genre#Platform|platform]] game for the [[Super Nintendo Entertainment System]], developed by [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. The game is the prequel to ''[[Super Mario World]]'' and it stars [[Yoshi]] and the [[Yoshi (species)|Yoshi clan]] who, while carrying [[Baby Mario]], travel across [[Yoshi's Island (location)|Yoshi's Island]] to rescue [[Baby Luigi]] from [[Baby Bowser]] and his [[Magikoopa]] minion/caretaker, [[Kamek]]. Instead of relying on jumping and a power-up system for combat as in the traditional ''Mario'' platformers, Yoshis use their tongue and eggs to overcome obstacles, as well as the introduction of many other different mechanics. The game is notable for introducing a time-based health system rather than hit points, an anomaly to what many platform games typically did in this game's time period. Rather than relying on powerful pre-rendered graphics as its contemporary, ''[[Donkey Kong Country]]'', did, ''Super Mario World 2: Yoshi's Island'' employs a very distinct, stylized arts and crafts style to stand on its own. The game makes use of the Super FX2 graphics chip (one of only four commercially-released SNES games to do so), which allows for larger, more detailed sprites and more advanced effects that emulate 3D space.


Although ''Super Mario World 2: Yoshi's Island'' was not as financially successful as its predecessor, the game's highly positive reception and unique style has spawned a new series of [[Genre#Platform|platform game]]s from the [[Yoshi (franchise)|''Yoshi'' franchise]], although it is the fourth entry overall. The game has received various adaptations into manga, such as receiving volumes dedicated to it in the ''[[Super Mario-kun]]'' and [[Super Mario (Kodansha manga)|Kodansha's ''Super Mario'' manga series]] and extensive [[List of merchandise|merchandising]]. The game has received a [[Reissue#Remakes|remake]] on the [[Game Boy Advance]], ''[[Yoshi's Island: Super Mario Advance 3]]'', which was released on [[Virtual Console#Nintendo 3DS|Virtual Console]] for the [[Nintendo 3DS]], with owners applicable for the [[Virtual Console#Nintendo 3DS Ambassador Program|Nintendo 3DS Ambassador Program]] being able to download the game for free, and [[Wii U]]. The original SNES version of ''Super Mario World 2: Yoshi's Island'' is included on the [[Classics#Super NES Classic Edition|SNES Classic Edition]], and although it has yet to be announced for release on Virtual Console on any other system, it is one of the 20 launch titles for [[Super Nintendo Entertainment System - Nintendo Switch Online]] on the [[Nintendo Switch]].
Although ''Super Mario World 2: Yoshi's Island'' was not as financially successful as its predecessor, the game's highly positive reception and unique style has spawned a new series of [[Genre#Platform|platform game]]s from the ''[[Yoshi (franchise)|Yoshi]]'' franchise, although it is the fourth entry overall. The game has received various adaptations into manga, such as receiving volumes dedicated to it in the ''[[Super Mario-kun]]'' and [[Super Mario (Kodansha manga)|Kodansha's ''Super Mario'' manga series]] and extensive [[List of merchandise|merchandising]]. The game has received a [[Reissue#Remakes|remake]] on the [[Game Boy Advance]], ''[[Yoshi's Island: Super Mario Advance 3]]'', which was released on [[Virtual Console#Nintendo 3DS|Virtual Console]] for the [[Nintendo 3DS]] (with owners applicable for the [[Virtual Console#Nintendo 3DS Ambassador Program|Nintendo 3DS Ambassador Program]] being able to download the game for free) and [[Wii U]]. The original SNES version of ''Super Mario World 2: Yoshi's Island'' is included on the [[Classics#Super NES Classic Edition|SNES Classic Edition]], and although it has yet to be announced for release on Virtual Console on any other system, it is one of the 20 launch titles for [[Super Nintendo Entertainment System - Nintendo Switch Online]] on the [[Nintendo Switch]].


==Story==
==Story==
4,346

edits