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====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
In ''Super Mario 3D World'' and ''Super Mario 3D World + Bowser's Fury'', this move is exclusive to [[Rosalina]], and it is performed by pressing {{button|wiiu|Y}} or {{button|wiiu|X}}. Like in the ''Super Mario Galaxy'' games, the move allows her to gain a bit of extra height when used in mid-air. It is possible to spin multiple times in one jump, though only the first spin gives Rosalina the extra height. Because Rosalina doesn't need Baby Luma to do it, the delay between the spins is reduced. As in ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'', Rosalina is able to stun or defeat an enemy. She loses the ability if she grabs a power-up (bar the [[Super Mushroom]], [[Super Star]], and [[Double Cherry]]).
In ''Super Mario 3D World'' and ''Super Mario 3D World + Bowser's Fury'', this move is exclusive to [[Rosalina]], and it is performed by pressing {{button|wiiu|Y}} or {{button|wiiu|X}}. Like in the ''Super Mario Galaxy'' games, the move allows her to gain a bit of extra height when used in mid-air. It is possible to spin multiple times in one jump, though only the first spin gives Rosalina the extra height. Because Rosalina doesn't need Baby Luma to do it, the delay between the spins is reduced. As in ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'', Rosalina is able to stun or defeat an enemy. She loses the ability if she grabs a power-up (bar the [[Super Mushroom]], [[Super Star]], and [[Double Cherry]]). However, her version still triggers the landing animation when done close to the ground after jumping/falling from a high place and she can't do the Homing Ground Pound.


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
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