Front Door: Difference between revisions

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In the second phase, Bowser will then try to hover above Mario or Luigi and drop [[Big Steely|Big Steelies]] on them. After throwing two Big Steelies, he will throw two Mechakoopas. Again, the player must kick the Mechakoopas up toward Bowser and hit him twice. After another round of fireballs (and another Mushroom), Bowser and the Koopa Clown Car will start bouncing on the ground, trying to land on Mario or Luigi. Eventually, more Mechakoopas are thrown and the player must again kick two into Bowser, defeating him.
In the second phase, Bowser will then try to hover above Mario or Luigi and drop [[Big Steely|Big Steelies]] on them. After throwing two Big Steelies, he will throw two Mechakoopas. Again, the player must kick the Mechakoopas up toward Bowser and hit him twice. After another round of fireballs (and another Mushroom), Bowser and the Koopa Clown Car will start bouncing on the ground, trying to land on Mario or Luigi. Eventually, more Mechakoopas are thrown and the player must again kick two into Bowser, defeating him.


A message comes up as Peach kisses Mario (or Luigi): "Mario's (Luigi's) adventure is over. Mario (Luigi), Peach, Yoshi and friends are all going to take a vacation." Four groups of [[firework]]s appear, with the last one being heart-shaped. The screen then begins to show the credits (with [[Mario]] walking and Peach riding [[Yoshi]], as the seven [[Yoshi Egg]]s follow along) and the list of enemies from the game, complete with pictures and name tags.
A message comes up as Peach kisses Mario (or Luigi): "Mario's (Luigi's) adventure is over. Mario (Luigi), Peach, Yoshi and friends are all going to take a vacation." Four groups of [[firework]]s appear, with the last one being heart-shaped. The screen then begins to show the credits (with [[Mario]] walking and Peach riding [[Yoshi]], as the seven [[Yoshi Egg]]s follow along) and the list of enemies from the game, complete with pictures and name tags. After the enemy gallery, a picture of Mario, Luigi and Peach with text reading “The End” will fade in. In the SNES version, the screen will freeze on the image once the music finishes and the system will need to be turned off or reset. In the GBA version, a custom illustration is added to the image, and the player can return to the Yoshi's Island world map upon pressing {{button|GBA|Start}}, alongside being able to save the game.


On a side note, while there is no timer in the SNES version battle, in ''[[Super Mario World: Super Mario Advance 2|Super Mario Advance 2]]'', the timer is present.
On a side note, while there is no timer in the SNES version battle, in ''[[Super Mario World: Super Mario Advance 2|Super Mario Advance 2]]'', the timer is present.
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