Thwomp: Difference between revisions

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In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Thwomps act as obstacles and cannot be fought like normal enemies. Like in their sidescroller appearances, Thwomps attempt to crush Mario if he walks by, knocking the plumber unconscious for a short period of time if they succeed.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Thwomps act as obstacles and cannot be fought like normal enemies. Like in their sidescroller appearances, Thwomps attempt to crush Mario if he walks by, knocking the plumber unconscious for a short period of time if they succeed.


One Thwomp appears on a staircase in the [[Pipe Vault]]. When this Thwomp crashes to the ground while Mario is climbing up, the plumber tumbles backwards down the stairs. Thus Mario must [[jump]] up the staircase quickly before Thwomp has a chance to strike. The same occurs when the Thwomp lands on him. Additionally, two Thwomps in [[Booster Tower]] rest on teeter-totters. When [[Mario]] hops on the other end, the Thwomp flies up, smashes its own end, and sends Mario soaring high up in the air; one sends him further up into the tower, and the other lets the player hit a [[treasure chest|treasure box]]. There is also a Thwomp living with a [[Chow]] and a [[Piranha Plant]] in the second room in [[Monstro Town]], who appears to be jealous of Mario's jumping skills. Every time Mario speaks to him, the Thwomp slams the ground, causing the [[Special Items (Super Mario RPG: Legend of the Seven Stars)#Temple Key|Temple Key]] on the ledge above to slowly move over and eventually fall to the ground. Additionally, near the room where [[Boomer (Super Mario RPG: Legend of the Seven Stars)|Boomer]] is battled in [[Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]], there are several Thwomps that attempt to crush Mario as he passes by. At the end of this series is [[Big Thwomp|one Thwomp]] that is bigger than any other Thwomp in the game; however, it retains the same effect as normal Thwomps. In one of the tunnels on the waterfall half of the [[Midas River]] minigame, the player can find a [[Crook]] attempting to dodge Thwomps to avoid losing its coins, but continuously failing.
One Thwomp appears on a staircase in the [[Pipe Vault]]. When this Thwomp crashes to the ground while Mario is climbing up, the plumber tumbles backwards down the stairs. Thus Mario must [[jump]] up the staircase quickly before Thwomp has a chance to strike. The same occurs when the Thwomp lands on him. Additionally, two Thwomps in [[Booster Tower]] rest on teeter-totters. When [[Mario]] hops on the other end, the Thwomp flies up, smashes its own end, and sends Mario soaring high up in the air; one sends him further up into the tower, and the other lets the player hit a [[treasure chest|treasure box]]. There is also a Thwomp living with a [[Chow]] and a [[Piranha Plant]] in the second room in [[Monstro Town]], who appears to be jealous of Mario's jumping skills. Every time Mario speaks to him, the Thwomp slams the ground, causing the [[Temple Key]] on the ledge above to slowly move over and eventually fall to the ground. Additionally, near the room where [[Boomer (Super Mario RPG: Legend of the Seven Stars)|Boomer]] is battled in [[Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]], there are several Thwomps that attempt to crush Mario as he passes by. At the end of this series is [[Big Thwomp|one Thwomp]] that is bigger than any other Thwomp in the game; however, it retains the same effect as normal Thwomps. In one of the tunnels on the waterfall half of the [[Midas River]] minigame, the player can find a [[Crook]] attempting to dodge Thwomps to avoid losing its coins, but continuously failing.


Physically, Thwomps look much like they first looked back in ''Super Mario Bros. 3''. Although a bit gloomier and darker, fitting the ''Super Mario RPG'' graphical style, Thwomps return full-spiked and with a prominent spike on their head. These Thwomps are also the first ones to finally have their eyes correctly depicted as they look in the official art. Also, the Thwomps that appear in this game are the first 3-D appearing Thwomps in the ''Mario'' series.
Physically, Thwomps look much like they first looked back in ''Super Mario Bros. 3''. Although a bit gloomier and darker, fitting the ''Super Mario RPG'' graphical style, Thwomps return full-spiked and with a prominent spike on their head. These Thwomps are also the first ones to finally have their eyes correctly depicted as they look in the official art. Also, the Thwomps that appear in this game are the first 3-D appearing Thwomps in the ''Mario'' series.